falloff2 followup

falloff2 followup
This commit is contained in:
mfeemster 2014-07-08 19:35:35 -07:00
parent f42d50e1bd
commit c0f2d61b0b
8 changed files with 17 additions and 17 deletions

View File

@ -6,7 +6,7 @@
<ProductVersion>3.7</ProductVersion>
<ProjectGuid>{c8096c47-e358-438c-a520-146d46b0637d}</ProjectGuid>
<SchemaVersion>2.0</SchemaVersion>
<OutputName>Fractorium_Beta_0.4.0.2</OutputName>
<OutputName>Fractorium_Beta_0.4.0.3</OutputName>
<OutputType>Package</OutputType>
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' AND '$(MSBuildExtensionsPath32)' != '' ">$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' ">$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
<?define ProductVersion="0.4.0.2" ?>
<?define ProductVersion="0.4.0.3" ?>
<?define ProductName="Fractorium Beta $(var.ProductVersion) ($(var.GpuType))" ?>
<?define UpgradeCode="{4714cd15-bfba-44f6-8059-9e1466ebfa6e}"?>
<?define Manufacturer="Fractorium"?>
@ -13,7 +13,7 @@
<!--
Change this for every release.
-->
<?define ProductCode="{9FD6FB01-5C2E-417F-8490-26FFEAE6C24F}"?>
<?define ProductCode="{5888577C-ED40-4500-97E3-6E5C2489B14A}"?>
<Product Id="$(var.ProductCode)" Name="$(var.ProductName)" Language="1033" Version="$(var.ProductVersion)" Manufacturer="$(var.Manufacturer)" UpgradeCode="$(var.UpgradeCode)">
<Package

View File

@ -25,7 +25,7 @@ namespace EmberNs
extern void sincos(double x, double *s, double *c);
#endif
#define EMBER_VERSION "0.4.0.2"
#define EMBER_VERSION "0.4.0.3"
#define EPS6 T(1e-6)
#define EPS T(1e-10)//Apoplugin.h uses -20, but -10 seems to work fine.
#define ISAAC_SIZE 4

View File

@ -49,8 +49,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,4,0,2
PRODUCTVERSION 0,4,0,2
FILEVERSION 0,4,0,3
PRODUCTVERSION 0,4,0,3
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -67,12 +67,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Open Source"
VALUE "FileDescription", "Renders fractal flames as animations with motion blur"
VALUE "FileVersion", "0.4.0.2"
VALUE "FileVersion", "0.4.0.3"
VALUE "InternalName", "EmberAnimate.rc"
VALUE "LegalCopyright", "Copyright (C) Matt Feemster 2013, GPL v3"
VALUE "OriginalFilename", "EmberAnimate.rc"
VALUE "ProductName", "Ember Animate"
VALUE "ProductVersion", "0.4.0.2"
VALUE "ProductVersion", "0.4.0.3"
END
END
BLOCK "VarFileInfo"

View File

@ -49,8 +49,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,4,0,2
PRODUCTVERSION 0,4,0,2
FILEVERSION 0,4,0,3
PRODUCTVERSION 0,4,0,3
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -67,12 +67,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Open Source"
VALUE "FileDescription", "Manipulates fractal flames parameter files"
VALUE "FileVersion", "0.4.0.2"
VALUE "FileVersion", "0.4.0.3"
VALUE "InternalName", "EmberGenome.rc"
VALUE "LegalCopyright", "Copyright (C) Matt Feemster 2013, GPL v3"
VALUE "OriginalFilename", "EmberGenome.rc"
VALUE "ProductName", "Ember Genome"
VALUE "ProductVersion", "0.4.0.2"
VALUE "ProductVersion", "0.4.0.3"
END
END
BLOCK "VarFileInfo"

View File

@ -49,8 +49,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,4,0,2
PRODUCTVERSION 0,4,0,2
FILEVERSION 0,4,0,3
PRODUCTVERSION 0,4,0,3
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -67,12 +67,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "Open Source"
VALUE "FileDescription", "Renders fractal flames as single images"
VALUE "FileVersion", "0.4.0.2"
VALUE "FileVersion", "0.4.0.3"
VALUE "InternalName", "EmberRender.rc"
VALUE "LegalCopyright", "Copyright (C) Matt Feemster 2013, GPL v3"
VALUE "OriginalFilename", "EmberRender.rc"
VALUE "ProductName", "Ember Render"
VALUE "ProductVersion", "0.4.0.2"
VALUE "ProductVersion", "0.4.0.3"
END
END
BLOCK "VarFileInfo"

View File

@ -52,7 +52,7 @@
</font>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;center&quot;&gt;&lt;br/&gt;&lt;span style=&quot; font-size:12pt;&quot;&gt;Fractorium 0.4.0.2 Beta&lt;/span&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;&lt;br/&gt;A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.&lt;/span&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;Matt Feemster&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;center&quot;&gt;&lt;br/&gt;&lt;span style=&quot; font-size:12pt;&quot;&gt;Fractorium 0.4.0.3 Beta&lt;/span&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;&lt;br/&gt;A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.&lt;/span&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;Matt Feemster&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="textFormat">
<enum>Qt::RichText</enum>

Binary file not shown.