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--User changes
-Users can now specify animation params on a per flame basis. --These get saved with the flame file. -Allow for rotating xforms around the world origin during animation. -Make the Clear Flame menu item be more comprehensive in how it clears a flame out. --Bug fixes -Fix an extremely rare possible memory leak when using motion during animation, which is never used in Fractorium. -Do not skip to the current flame index, or attach a prefix in the Final Render Dialog when rendering an animation sequence. --Code changes -Place all animation params in Ember.
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@ -455,6 +455,8 @@ bool EmberGenome(int argc, _TCHAR* argv[], EmberOptions& opt)
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return true;
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}
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//Note that in Fractorium, the sequence is created from the params stored in the flame file.
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//Here, it's done using the values passed on the command line, which will override the values in the file.
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if (opt.Sequence() != "")
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{
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Ember<T> result;
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