--User changes

-Add a palette editor.
 -Add support for reading .ugr/.gradient/.gradients palette files.
 -Allow toggling on spinners whose minimum value is not zero.
 -Allow toggling display of image, affines and grid.
 -Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.

--Bug fixes
 -cpow2 was wrong.
 -Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
 -Use exec() on Apple and show() on all other OSes for dialog boxes.
 -Trying to render a sequence with no frames would crash.
 -Selecting multiple xforms and rotating them would produce the wrong rotation.
 -Better handling when parsing flames using different encoding, such as unicode and UTF-8.
 -Switching between SP/DP didn't reselect the selected flame in the Library tab.

--Code changes
 -Make all types concerning palettes be floats, including PaletteTableWidgetItem.
 -PaletteTableWidgetItem is no longer templated because all palettes are float.
 -Include the source colors for user created gradients.
 -Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
 -Split conditional out of accumulation loop on the CPU for better performance.
 -Vectorize summing when doing density filter for better performance.
 -Make all usage of palettes be of type float, double is pointless.
 -Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
 -Refactor some palette path searching code.
 -Make ReadFile() throw and catch an exception if the file operation fails.
 -A little extra safety in foci and foci3D with a call to Zeps().
 -Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
 -Fixing missing comma between paths in InitPaletteList().
 -Move Xml and PaletteList classes into cpp to shorten build times when working on them.
 -Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
 -Change more NULL to nullptr.
This commit is contained in:
Person
2017-02-26 00:02:21 -08:00
parent 8a75d5d227
commit 8a4127d5d7
102 changed files with 242668 additions and 3713 deletions

View File

@ -14,14 +14,26 @@ void Fractorium::InitToolbarUI()
spGroup->addAction(ui.ActionSP);
spGroup->addAction(ui.ActionDP);
SyncOptionsToToolbar();
ui.ActionDrawImage->setChecked(true);
connect(ui.ActionCpu, SIGNAL(triggered(bool)), this, SLOT(OnActionCpu(bool)), Qt::QueuedConnection);
connect(ui.ActionCL, SIGNAL(triggered(bool)), this, SLOT(OnActionCL(bool)), Qt::QueuedConnection);
connect(ui.ActionSP, SIGNAL(triggered(bool)), this, SLOT(OnActionSP(bool)), Qt::QueuedConnection);
connect(ui.ActionDP, SIGNAL(triggered(bool)), this, SLOT(OnActionDP(bool)), Qt::QueuedConnection);
connect(ui.ActionStyle, SIGNAL(triggered(bool)), this, SLOT(OnActionStyle(bool)), Qt::QueuedConnection);
connect(ui.ActionStartStopRenderer, SIGNAL(triggered(bool)), this, SLOT(OnActionStartStopRenderer(bool)), Qt::QueuedConnection);
connect(ui.ActionDrawXforms, SIGNAL(triggered(bool)), this, SLOT(OnActionDrawXforms(bool)), Qt::QueuedConnection);
connect(ui.ActionDrawImage, SIGNAL(triggered(bool)), this, SLOT(OnActionDrawImage(bool)), Qt::QueuedConnection);
connect(ui.ActionDrawGrid, SIGNAL(triggered(bool)), this, SLOT(OnActionDrawGrid(bool)), Qt::QueuedConnection);
}
/// <summary>
/// GUI wrapper functions, getters only.
/// </summary>
bool Fractorium::DrawXforms() { return ui.ActionDrawXforms->isChecked(); }
bool Fractorium::DrawImage() { return ui.ActionDrawImage->isChecked(); }
bool Fractorium::DrawGrid() { return ui.ActionDrawGrid->isChecked(); }
/// <summary>
/// Called when the CPU render option on the toolbar is clicked.
/// </summary>
@ -80,7 +92,11 @@ void Fractorium::OnActionDP(bool checked)
/// <param name="checked">Ignored</param>
void Fractorium::OnActionStyle(bool checked)
{
#ifdef __APPLE__
m_QssDialog->exec();
#else
m_QssDialog->show();
#endif
}
/// <summary>
@ -105,6 +121,42 @@ void Fractorium::OnActionStartStopRenderer(bool checked)
}
}
/// <summary>
/// Toggle whether to show the affines.
/// Called when the editor image button is clicked.
/// </summary>
/// <param name="checked">Check state, show editor if true, else hide.</param>
void Fractorium::OnActionDrawXforms(bool checked)
{
if (!ui.ActionDrawImage->isChecked() && !ui.ActionDrawXforms->isChecked())
ui.ActionDrawImage->setChecked(true);
ui.GLDisplay->update();
}
/// <summary>
/// Toggle whether to show the image.
/// Called when the image button is clicked.
/// </summary>
/// <param name="checked">Check state, show image if true, else hide.</param>
void Fractorium::OnActionDrawImage(bool checked)
{
if (!ui.ActionDrawImage->isChecked() && !ui.ActionDrawXforms->isChecked())
ui.ActionDrawXforms->setChecked(true);
ui.GLDisplay->update();
}
/// <summary>
/// Toggle whether to show the grid.
/// Called when the grid image button is clicked.
/// </summary>
/// <param name="checked">Check state, show grid if true, else hide.</param>
void Fractorium::OnActionDrawGrid(bool checked)
{
ui.GLDisplay->update();
}
/// <summary>
/// Sync options data to the check state of the toolbar buttons.
/// This does not trigger a clicked() event.
@ -139,4 +191,7 @@ void Fractorium::SyncOptionsToToolbar()
ui.ActionSP->setChecked(true);
ui.ActionDP->setChecked(false);
}
ui.ActionDrawGrid->setChecked(m_Settings->ShowGrid());
ui.ActionDrawXforms->setChecked(m_Settings->ShowXforms());
}