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--User changes
-Add a palette editor. -Add support for reading .ugr/.gradient/.gradients palette files. -Allow toggling on spinners whose minimum value is not zero. -Allow toggling display of image, affines and grid. -Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial. --Bug fixes -cpow2 was wrong. -Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3. -Use exec() on Apple and show() on all other OSes for dialog boxes. -Trying to render a sequence with no frames would crash. -Selecting multiple xforms and rotating them would produce the wrong rotation. -Better handling when parsing flames using different encoding, such as unicode and UTF-8. -Switching between SP/DP didn't reselect the selected flame in the Library tab. --Code changes -Make all types concerning palettes be floats, including PaletteTableWidgetItem. -PaletteTableWidgetItem is no longer templated because all palettes are float. -Include the source colors for user created gradients. -Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems. -Split conditional out of accumulation loop on the CPU for better performance. -Vectorize summing when doing density filter for better performance. -Make all usage of palettes be of type float, double is pointless. -Allow palettes to reside in multiple folders, while ensuring only one of each name is added. -Refactor some palette path searching code. -Make ReadFile() throw and catch an exception if the file operation fails. -A little extra safety in foci and foci3D with a call to Zeps(). -Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac. -Fixing missing comma between paths in InitPaletteList(). -Move Xml and PaletteList classes into cpp to shorten build times when working on them. -Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file. -Change more NULL to nullptr.
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@ -125,19 +125,23 @@ static bool InitPaletteList(const string& filename)
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PaletteList<T> paletteList;//Even though this is local, the members are static so they will remain.
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static vector<string> paths =
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{
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"./",
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"./"
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#ifndef _WIN32
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"~"
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, "~",
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"~/.config/fractorium",
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"/usr/share/fractorium",
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"/usr/local/share/fractorium"
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#endif
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};
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bool added = paletteList.Add(filename);
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bool added = false;
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for (auto& p : paths)
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{
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if (!added)
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added |= paletteList.Add(p + "/" + filename);
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else
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break;
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}
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if (!added || !paletteList.Size())
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{
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