mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-06-30 21:36:33 -04:00
Initial VS2013, C++11 and linux commit. This most likely won't build and suffers from some compiler issues. More commits to follow.
This commit is contained in:
160
Builds/CB/Ember.cbp
Normal file
160
Builds/CB/Ember.cbp
Normal file
@ -0,0 +1,160 @@
|
||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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49
Builds/CB/Ember.layout
Normal file
49
Builds/CB/Ember.layout
Normal file
@ -0,0 +1,49 @@
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|
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||||
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|
182
Builds/CB/EmberAnimate.cbp
Normal file
182
Builds/CB/EmberAnimate.cbp
Normal file
@ -0,0 +1,182 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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||||
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||||
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|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
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|
||||
<Target title="Debug x64">
|
||||
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|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
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|
||||
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|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
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|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia Win32">
|
||||
<Option output="EmberAnimate" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
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|
||||
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|
||||
<Add library="opencl.lib" />
|
||||
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|
||||
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|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
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|
||||
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|
||||
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|
||||
<Option output="EmberAnimate" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
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|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
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|
||||
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|
||||
<Target title="Release x64">
|
||||
<Option output="EmberAnimate" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
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|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
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|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release Win32">
|
||||
<Option output="EmberAnimate" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug Win32">
|
||||
<Option output="EmberAnimate" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Unit filename="../../Source/EmberAnimate/EmberAnimate.cpp" />
|
||||
<Unit filename="../../Source/EmberAnimate/EmberAnimate.h" />
|
||||
<Unit filename="../../Source/EmberAnimate/EmberAnimate.rc" />
|
||||
<Unit filename="../../Source/EmberAnimate/resource.h" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommon.h" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommonPch.cpp" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommonPch.h" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberOptions.h" />
|
||||
<Unit filename="../../Source/EmberCommon/JpegUtils.h" />
|
||||
<Unit filename="../../Source/EmberCommon/SimpleGlob.h" />
|
||||
<Unit filename="../../Source/EmberCommon/SimpleOpt.h" />
|
||||
<Unit filename="../../Source/Fractorium/Icons/Fractorium.ico" />
|
||||
<Unit filename="ReadMe.txt" />
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<debugger />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
4
Builds/CB/EmberAnimate.layout
Normal file
4
Builds/CB/EmberAnimate.layout
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_layout_file>
|
||||
<ActiveTarget name="Debug x64" />
|
||||
</CodeBlocks_layout_file>
|
189
Builds/CB/EmberCL.cbp
Normal file
189
Builds/CB/EmberCL.cbp
Normal file
@ -0,0 +1,189 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="EmberCL" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug x64">
|
||||
<Option output="EmberCL" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-D_USRDLL" />
|
||||
<Add option="-DBUILDING_EMBERCL" />
|
||||
<Add option="-DAMD_OS_WIN" />
|
||||
<Add directory="../../Source/Ember/" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Opengl32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia Win32">
|
||||
<Option output="EmberCL" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-D_USRDLL" />
|
||||
<Add option="-DBUILDING_EMBERCL" />
|
||||
<Add option="-DAMD_OS_WIN" />
|
||||
<Add directory="../../Source/Ember/" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Opengl32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia x64">
|
||||
<Option output="EmberCL" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-D_USRDLL" />
|
||||
<Add option="-DBUILDING_EMBERCL" />
|
||||
<Add option="-DAMD_OS_WIN" />
|
||||
<Add directory="../../Source/Ember/" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Opengl32.lib" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release x64">
|
||||
<Option output="EmberCL" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-D_USRDLL" />
|
||||
<Add option="-DBUILDING_EMBERCL" />
|
||||
<Add option="-DAMD_OS_WIN" />
|
||||
<Add directory="../../Source/Ember/" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Opengl32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release Win32">
|
||||
<Option output="EmberCL" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-D_USRDLL" />
|
||||
<Add option="-DBUILDING_EMBERCL" />
|
||||
<Add option="-DAMD_OS_WIN" />
|
||||
<Add directory="../../Source/Ember/" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Opengl32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug Win32">
|
||||
<Option output="EmberCL" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="3" />
|
||||
<Option compiler="gcc" />
|
||||
<Option createDefFile="1" />
|
||||
<Option createStaticLib="1" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_WINDOWS" />
|
||||
<Add option="-D_USRDLL" />
|
||||
<Add option="-DBUILDING_EMBERCL" />
|
||||
<Add option="-DAMD_OS_WIN" />
|
||||
<Add directory="../../Source/Ember/" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Opengl32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Unit filename="../../Source/EmberCL/DEOpenCLKernelCreator.cpp" />
|
||||
<Unit filename="../../Source/EmberCL/DEOpenCLKernelCreator.h" />
|
||||
<Unit filename="../../Source/EmberCL/DllMain.cpp" />
|
||||
<Unit filename="../../Source/EmberCL/EmberCLFunctions.h" />
|
||||
<Unit filename="../../Source/EmberCL/EmberCLPch.h" />
|
||||
<Unit filename="../../Source/EmberCL/EmberCLStructs.h" />
|
||||
<Unit filename="../../Source/EmberCL/FinalAccumOpenCLKernelCreator.cpp" />
|
||||
<Unit filename="../../Source/EmberCL/FinalAccumOpenCLKernelCreator.h" />
|
||||
<Unit filename="../../Source/EmberCL/IterOpenCLKernelCreator.cpp" />
|
||||
<Unit filename="../../Source/EmberCL/IterOpenCLKernelCreator.h" />
|
||||
<Unit filename="../../Source/EmberCL/OpenCLWrapper.cpp" />
|
||||
<Unit filename="../../Source/EmberCL/OpenCLWrapper.h" />
|
||||
<Unit filename="../../Source/EmberCL/RendererCL.cpp" />
|
||||
<Unit filename="../../Source/EmberCL/RendererCL.h" />
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<debugger />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
4
Builds/CB/EmberCL.layout
Normal file
4
Builds/CB/EmberCL.layout
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_layout_file>
|
||||
<ActiveTarget name="Debug x64" />
|
||||
</CodeBlocks_layout_file>
|
182
Builds/CB/EmberGenome.cbp
Normal file
182
Builds/CB/EmberGenome.cbp
Normal file
@ -0,0 +1,182 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="EmberGenome" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug x64">
|
||||
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia Win32">
|
||||
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia x64">
|
||||
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release x64">
|
||||
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release Win32">
|
||||
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug Win32">
|
||||
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommon.h" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommonPch.cpp" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommonPch.h" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberOptions.h" />
|
||||
<Unit filename="../../Source/EmberCommon/JpegUtils.h" />
|
||||
<Unit filename="../../Source/EmberCommon/SimpleGlob.h" />
|
||||
<Unit filename="../../Source/EmberCommon/SimpleOpt.h" />
|
||||
<Unit filename="../../Source/EmberGenome/EmberGenome.cpp" />
|
||||
<Unit filename="../../Source/EmberGenome/EmberGenome.h" />
|
||||
<Unit filename="../../Source/EmberGenome/EmberGenome.rc" />
|
||||
<Unit filename="../../Source/EmberGenome/resource.h" />
|
||||
<Unit filename="../../Source/Fractorium/Icons/Fractorium.ico" />
|
||||
<Unit filename="ReadMe.txt" />
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<debugger />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
4
Builds/CB/EmberGenome.layout
Normal file
4
Builds/CB/EmberGenome.layout
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_layout_file>
|
||||
<ActiveTarget name="Debug x64" />
|
||||
</CodeBlocks_layout_file>
|
182
Builds/CB/EmberRender.cbp
Normal file
182
Builds/CB/EmberRender.cbp
Normal file
@ -0,0 +1,182 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="EmberRender" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug x64">
|
||||
<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia Win32">
|
||||
<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia x64">
|
||||
<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release x64">
|
||||
<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release Win32">
|
||||
<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug Win32">
|
||||
<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Unit filename="../../EmberCommon/EmberCommon.h" />
|
||||
<Unit filename="../../EmberCommon/EmberCommonPch.cpp" />
|
||||
<Unit filename="../../EmberCommon/EmberCommonPch.h" />
|
||||
<Unit filename="../../EmberCommon/EmberOptions.h" />
|
||||
<Unit filename="../../EmberCommon/JpegUtils.h" />
|
||||
<Unit filename="../../EmberCommon/SimpleGlob.h" />
|
||||
<Unit filename="../../EmberCommon/SimpleOpt.h" />
|
||||
<Unit filename="../../EmberRender/EmberRender.cpp" />
|
||||
<Unit filename="../../EmberRender/EmberRender.h" />
|
||||
<Unit filename="../../EmberRender/EmberRender.rc" />
|
||||
<Unit filename="../../EmberRender/resource.h" />
|
||||
<Unit filename="../../Fractorium/Icons/Fractorium.ico" />
|
||||
<Unit filename="ReadMe.txt" />
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<debugger />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
4
Builds/CB/EmberRender.layout
Normal file
4
Builds/CB/EmberRender.layout
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_layout_file>
|
||||
<ActiveTarget name="Debug x64" />
|
||||
</CodeBlocks_layout_file>
|
179
Builds/CB/EmberTester.cbp
Normal file
179
Builds/CB/EmberTester.cbp
Normal file
@ -0,0 +1,179 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="EmberTester" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug x64">
|
||||
<Option output="EmberTester" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia Win32">
|
||||
<Option output="EmberTester" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia x64">
|
||||
<Option output="EmberTester" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release x64">
|
||||
<Option output="EmberTester" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release Win32">
|
||||
<Option output="EmberTester" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug Win32">
|
||||
<Option output="EmberTester" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-D_DEBUG" />
|
||||
<Add option="-D_CONSOLE" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommon.h" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommonPch.cpp" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommonPch.h" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberOptions.h" />
|
||||
<Unit filename="../../Source/EmberCommon/JpegUtils.h" />
|
||||
<Unit filename="../../Source/EmberCommon/SimpleGlob.h" />
|
||||
<Unit filename="../../Source/EmberCommon/SimpleOpt.h" />
|
||||
<Unit filename="../../Source/EmberTester/EmberTester.cpp" />
|
||||
<Unit filename="../../Source/EmberTester/EmberTester.h" />
|
||||
<Unit filename="ReadMe.txt" />
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<debugger />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
4
Builds/CB/EmberTester.layout
Normal file
4
Builds/CB/EmberTester.layout
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_layout_file>
|
||||
<ActiveTarget name="Debug x64" />
|
||||
</CodeBlocks_layout_file>
|
450
Builds/CB/Fractorium.cbp
Normal file
450
Builds/CB/Fractorium.cbp
Normal file
@ -0,0 +1,450 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="Fractorium" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug x64">
|
||||
<Option output="Fractorium" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DUNICODE" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DQT_DLL" />
|
||||
<Add option="-DQT_CORE_LIB" />
|
||||
<Add option="-DQT_GUI_LIB" />
|
||||
<Add option="-DQT_MULTIMEDIA_LIB" />
|
||||
<Add option="-DQT_HELP_LIB" />
|
||||
<Add option="-DQT_OPENGL_LIB" />
|
||||
<Add option="-DQT_WIDGETS_LIB" />
|
||||
<Add option="-DQT_XML_LIB" />
|
||||
<Add directory="." />
|
||||
<Add directory="$(QTDIR)/include" />
|
||||
<Add directory="../../Fractorium/GeneratedFiles" />
|
||||
<Add directory="../../Fractorium/GeneratedFiles/ConfigurationName" />
|
||||
<Add directory="$(QTDIR)/../qtmultimedia/include/QtMultimedia" />
|
||||
<Add directory="$(QTDIR)/../qtmultimedia/include" />
|
||||
<Add directory="$(QTDIR)/../qttools/include" />
|
||||
<Add directory="$(QTDIR)/../qttools/include/QtHelp" />
|
||||
<Add directory="$(QTDIR)/include/QtConcurrent" />
|
||||
<Add directory="$(QTDIR)/include/QtCore" />
|
||||
<Add directory="$(QTDIR)/include/QtGui" />
|
||||
<Add directory="$(QTDIR)/include/QtOpenGL" />
|
||||
<Add directory="$(QTDIR)/include/QtWidgets" />
|
||||
<Add directory="$(QTDIR)/include/QtXml" />
|
||||
<Add directory="./GeneratedFiles" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="../../../glew/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
<Add directory="./GeneratedFiles/" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="qtmaind.lib" />
|
||||
<Add library="Qt5Cored.lib" />
|
||||
<Add library="Qt5Guid.lib" />
|
||||
<Add library="Qt5OpenGLd.lib" />
|
||||
<Add library="opengl32.lib" />
|
||||
<Add library="glu32.lib" />
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Qt5Widgetsd.lib" />
|
||||
<Add library="Qt5Xmld.lib" />
|
||||
<Add library="Ws2_32.lib" />
|
||||
<Add directory="$(QTDIR)/lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="ReleaseNvidia Win32">
|
||||
<Option output="Fractorium" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DUNICODE" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DQT_DLL" />
|
||||
<Add option="-DQT_NO_DEBUG" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-DQT_CORE_LIB" />
|
||||
<Add option="-DQT_GUI_LIB" />
|
||||
<Add option="-DQT_MULTIMEDIA_LIB" />
|
||||
<Add option="-DQT_HELP_LIB" />
|
||||
<Add option="-DQT_OPENGL_LIB" />
|
||||
<Add option="-DQT_WIDGETS_LIB" />
|
||||
<Add option="-DQT_XML_LIB" />
|
||||
<Add directory="." />
|
||||
<Add directory="$(QTDIR)/include" />
|
||||
<Add directory="../../Fractorium/GeneratedFiles" />
|
||||
<Add directory="../../Fractorium/GeneratedFiles/ConfigurationName" />
|
||||
<Add directory="$(QTDIR)/../qtmultimedia/include/QtMultimedia" />
|
||||
<Add directory="$(QTDIR)/../qtmultimedia/include" />
|
||||
<Add directory="$(QTDIR)/../qttools/include" />
|
||||
<Add directory="$(QTDIR)/../qttools/include/QtHelp" />
|
||||
<Add directory="$(QTDIR)/include/QtConcurrent" />
|
||||
<Add directory="$(QTDIR)/include/QtCore" />
|
||||
<Add directory="$(QTDIR)/include/QtGui" />
|
||||
<Add directory="$(QTDIR)/include/QtOpenGL" />
|
||||
<Add directory="$(QTDIR)/include/QtWidgets" />
|
||||
<Add directory="$(QTDIR)/include/QtXml" />
|
||||
<Add directory="./GeneratedFiles" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Compiler>
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
</Target>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Compiler>
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
<Add directory="./GeneratedFiles/" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Add library="Ws2_32.lib" />
|
||||
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|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86_64" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release Win32">
|
||||
<Option output="Fractorium" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DUNICODE" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DQT_DLL" />
|
||||
<Add option="-DQT_NO_DEBUG" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option="-DQT_CORE_LIB" />
|
||||
<Add option="-DQT_GUI_LIB" />
|
||||
<Add option="-DQT_MULTIMEDIA_LIB" />
|
||||
<Add option="-DQT_HELP_LIB" />
|
||||
<Add option="-DQT_OPENGL_LIB" />
|
||||
<Add option="-DQT_WIDGETS_LIB" />
|
||||
<Add option="-DQT_XML_LIB" />
|
||||
<Add directory="." />
|
||||
<Add directory="$(QTDIR)/include" />
|
||||
<Add directory="../../Fractorium/GeneratedFiles" />
|
||||
<Add directory="../../Fractorium/GeneratedFiles/ConfigurationName" />
|
||||
<Add directory="$(QTDIR)/../qtmultimedia/include/QtMultimedia" />
|
||||
<Add directory="$(QTDIR)/../qtmultimedia/include" />
|
||||
<Add directory="$(QTDIR)/../qttools/include" />
|
||||
<Add directory="$(QTDIR)/../qttools/include/QtHelp" />
|
||||
<Add directory="$(QTDIR)/include/QtConcurrent" />
|
||||
<Add directory="$(QTDIR)/include/QtCore" />
|
||||
<Add directory="$(QTDIR)/include/QtGui" />
|
||||
<Add directory="$(QTDIR)/include/QtOpenGL" />
|
||||
<Add directory="$(QTDIR)/include/QtWidgets" />
|
||||
<Add directory="$(QTDIR)/include/QtXml" />
|
||||
<Add directory="./GeneratedFiles" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="../../../glew/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
<Add directory="./GeneratedFiles/" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="qtmain.lib" />
|
||||
<Add library="Qt5Core.lib" />
|
||||
<Add library="Qt5Gui.lib" />
|
||||
<Add library="Qt5OpenGL.lib" />
|
||||
<Add library="opengl32.lib" />
|
||||
<Add library="glu32.lib" />
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Qt5Widgets.lib" />
|
||||
<Add library="Qt5Xml.lib" />
|
||||
<Add directory="$(QTDIR)/lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug Win32">
|
||||
<Option output="Fractorium" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-DUNICODE" />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DQT_DLL" />
|
||||
<Add option="-DQT_CORE_LIB" />
|
||||
<Add option="-DQT_GUI_LIB" />
|
||||
<Add option="-DQT_MULTIMEDIA_LIB" />
|
||||
<Add option="-DQT_HELP_LIB" />
|
||||
<Add option="-DQT_OPENGL_LIB" />
|
||||
<Add option="-DQT_WIDGETS_LIB" />
|
||||
<Add option="-DQT_XML_LIB" />
|
||||
<Add directory="." />
|
||||
<Add directory="$(QTDIR)/include" />
|
||||
<Add directory="../../Fractorium/GeneratedFiles" />
|
||||
<Add directory="../../Fractorium/GeneratedFiles/ConfigurationName" />
|
||||
<Add directory="$(QTDIR)/../qtmultimedia/include/QtMultimedia" />
|
||||
<Add directory="$(QTDIR)/../qtmultimedia/include" />
|
||||
<Add directory="$(QTDIR)/../qttools/include" />
|
||||
<Add directory="$(QTDIR)/../qttools/include/QtHelp" />
|
||||
<Add directory="$(QTDIR)/include/QtConcurrent" />
|
||||
<Add directory="$(QTDIR)/include/QtCore" />
|
||||
<Add directory="$(QTDIR)/include/QtGui" />
|
||||
<Add directory="$(QTDIR)/include/QtOpenGL" />
|
||||
<Add directory="$(QTDIR)/include/QtWidgets" />
|
||||
<Add directory="$(QTDIR)/include/QtXml" />
|
||||
<Add directory="./GeneratedFiles" />
|
||||
<Add directory="../../Source/Ember" />
|
||||
<Add directory="../../Source/EmberCL" />
|
||||
<Add directory="../../Source/EmberCommon" />
|
||||
<Add directory="../../../glm" />
|
||||
<Add directory="../../../tbb/include" />
|
||||
<Add directory="../../../libjpeg" />
|
||||
<Add directory="../../../libpng" />
|
||||
<Add directory="../../../libxml2/include" />
|
||||
<Add directory="../../../glew/include" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/include" />
|
||||
<Add directory="$(CUDA_PATH)include" />
|
||||
<Add directory="./GeneratedFiles/" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="qtmaind.lib" />
|
||||
<Add library="Qt5Cored.lib" />
|
||||
<Add library="Qt5Guid.lib" />
|
||||
<Add library="Qt5OpenGLd.lib" />
|
||||
<Add library="opengl32.lib" />
|
||||
<Add library="glu32.lib" />
|
||||
<Add library="opencl.lib" />
|
||||
<Add library="Qt5Widgetsd.lib" />
|
||||
<Add library="Qt5Xmld.lib" />
|
||||
<Add directory="$(QTDIR)/lib" />
|
||||
<Add directory="$(AMDAPPSDKROOT)/lib/x86" />
|
||||
<Add directory="$(CUDA_PATH)lib/Linux" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Unit filename="../../../../glm/glm/glm.hpp" />
|
||||
<Unit filename="../../Source/EmberCommon/EmberCommon.h" />
|
||||
<Unit filename="../../Source/Fractorium/AboutDialog.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/DoubleSpinBox.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/DoubleSpinBox.h" />
|
||||
<Unit filename="../../Source/Fractorium/EmberFile.h" />
|
||||
<Unit filename="../../Source/Fractorium/FinalRenderDialog.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FinalRenderEmberController.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FinalRenderEmberController.h" />
|
||||
<Unit filename="../../Source/Fractorium/Fractorium.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/Fractorium.h" />
|
||||
<Unit filename="../../Source/Fractorium/Fractorium.rc" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumEmberController.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumEmberController.h" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumInfo.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumLibrary.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumMenus.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumPalette.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumParams.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumPch.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumPch.h" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumRender.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumSettings.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumToolbar.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumXforms.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumXformsAffine.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumXformsColor.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumXformsVariations.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/FractoriumXformsXaos.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/GLEmberController.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/GLEmberController.h" />
|
||||
<Unit filename="../../Source/Fractorium/GLWidget.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/GLWidget.h" />
|
||||
<Unit filename="../../Source/Fractorium/Icons/Fractorium.ico" />
|
||||
<Unit filename="../../Source/Fractorium/OptionsDialog.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/SpinBox.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/SpinBox.h" />
|
||||
<Unit filename="../../Source/Fractorium/StealthComboBox.h" />
|
||||
<Unit filename="../../Source/Fractorium/TableWidget.h" />
|
||||
<Unit filename="../../Source/Fractorium/VariationTreeWidgetItem.h" />
|
||||
<Unit filename="../../Source/Fractorium/main.cpp" />
|
||||
<Unit filename="../../Source/Fractorium/resource.h" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_AboutDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_DoubleSpinBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_FinalRenderDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_Fractorium.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_FractoriumSettings.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_GLWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_OptionsDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_SpinBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_StealthComboBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_TableWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/Debug/moc_TwoButtonWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_AboutDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_DoubleSpinBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_FinalRenderDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_Fractorium.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_FractoriumSettings.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_GLWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_OptionsDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_SpinBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_StealthComboBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_TableWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/ReleaseNvidia/moc_TwoButtonWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_AboutDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_DoubleSpinBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_FinalRenderDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_Fractorium.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_FractoriumSettings.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_GLWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_OptionsDialog.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_SpinBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_StealthComboBox.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_TableWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/Release/moc_TwoButtonWidget.cpp" />
|
||||
<Unit filename="GeneratedFiles/qrc_Fractorium.cpp" />
|
||||
<Unit filename="GeneratedFiles/ui_AboutDialog.h" />
|
||||
<Unit filename="GeneratedFiles/ui_FinalRenderDialog.h" />
|
||||
<Unit filename="GeneratedFiles/ui_Fractorium.h" />
|
||||
<Unit filename="GeneratedFiles/ui_OptionsDialog.h" />
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<debugger />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
4
Builds/CB/Fractorium.layout
Normal file
4
Builds/CB/Fractorium.layout
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_layout_file>
|
||||
<ActiveTarget name="Debug x64" />
|
||||
</CodeBlocks_layout_file>
|
10
Builds/CB/fractorium.workspace
Normal file
10
Builds/CB/fractorium.workspace
Normal file
@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_workspace_file>
|
||||
<Workspace title="Workspace">
|
||||
<Project filename="./Ember.cbp" />
|
||||
<Project filename="./EmberCL.cbp" />
|
||||
<Project filename="./EmberGenome.cbp" />
|
||||
<Project filename="./EmberAnimate.cbp" />
|
||||
<Project filename="./EmberRender.cbp" />
|
||||
</Workspace>
|
||||
</CodeBlocks_workspace_file>
|
5
Builds/CB/fractorium.workspace.layout
Normal file
5
Builds/CB/fractorium.workspace.layout
Normal file
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_workspace_layout_file>
|
||||
<ActiveProject path="Ember.cbp" />
|
||||
<PreferredTarget name="Debug x64" />
|
||||
</CodeBlocks_workspace_layout_file>
|
37
Builds/CB/zlib.props
Normal file
37
Builds/CB/zlib.props
Normal file
@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
* zlib.props - location of zlib source
|
||||
*
|
||||
* libpng version 1.5.12 - July 11, 2012
|
||||
*
|
||||
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
|
||||
*
|
||||
* This code is released under the libpng license.
|
||||
* For conditions of distribution and use, see the disclaimer
|
||||
* and license in png.h
|
||||
|
||||
* You must edit this file to record the location of the zlib
|
||||
* source code.
|
||||
-->
|
||||
|
||||
<Project ToolsVersion="4.0"
|
||||
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="Globals">
|
||||
<!-- Place the name of the directory containing the source of zlib used for
|
||||
debugging in this property.
|
||||
|
||||
The directory need only contain the '.c' and '.h' files from the
|
||||
source.
|
||||
|
||||
If you use a relative directory name (as below) then it must be
|
||||
relative to the project directories; these are one level deepers than
|
||||
the directories containing this file.
|
||||
|
||||
If the version of zlib you use does not match that used when the
|
||||
distribution was built you will get warnings from pngtest that the zlib
|
||||
versions do not match. The zlib version used in this build is recorded
|
||||
below:
|
||||
-->
|
||||
<ZLibSrcDir>..\..\..\..\zlib</ZLibSrcDir>
|
||||
</PropertyGroup>
|
||||
</Project>
|
74
Builds/MSVC/Installer/FractoriumInstaller.wixproj
Normal file
74
Builds/MSVC/Installer/FractoriumInstaller.wixproj
Normal file
@ -0,0 +1,74 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProductVersion>3.7</ProductVersion>
|
||||
<ProjectGuid>{c8096c47-e358-438c-a520-146d46b0637d}</ProjectGuid>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<OutputName>Fractorium_Beta_0.4.1.3</OutputName>
|
||||
<OutputType>Package</OutputType>
|
||||
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' AND '$(MSBuildExtensionsPath32)' != '' ">$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
|
||||
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' ">$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
|
||||
<DefineConstants>Debug</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
|
||||
<DefineConstants>Debug</DefineConstants>
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
<SuppressPdbOutput>True</SuppressPdbOutput>
|
||||
<WixVariables>
|
||||
</WixVariables>
|
||||
<DefineConstants>GpuType=AMD</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseNvidia|x86' ">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseNvidia|x64' ">
|
||||
<SuppressPdbOutput>True</SuppressPdbOutput>
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
<WixVariables>
|
||||
</WixVariables>
|
||||
<DefineConstants>GpuType=NVIDIA</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseNvidia|AnyCPU' ">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseNvidia|Any CPU' ">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Product.wxs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<WixExtension Include="WixUIExtension">
|
||||
<HintPath>$(WixExtDir)\WixUIExtension.dll</HintPath>
|
||||
<Name>WixUIExtension</Name>
|
||||
</WixExtension>
|
||||
</ItemGroup>
|
||||
<Import Project="$(WixTargetsPath)" />
|
||||
<!--
|
||||
To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Wix.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
189
Builds/MSVC/Installer/Product.wxs
Normal file
189
Builds/MSVC/Installer/Product.wxs
Normal file
@ -0,0 +1,189 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
|
||||
<?define ProductVersion="0.4.1.3" ?>
|
||||
<?define ProductName="Fractorium Beta $(var.ProductVersion) ($(var.GpuType))" ?>
|
||||
<?define UpgradeCode="{4714cd15-bfba-44f6-8059-9e1466ebfa6e}"?>
|
||||
<?define Manufacturer="Fractorium"?>
|
||||
|
||||
<!--
|
||||
Original GUID,
|
||||
<?define ProductCode="{703001af-6255-4671-9a69-571198b4c0dd}"?>
|
||||
-->
|
||||
|
||||
<!--
|
||||
Change this for every release.
|
||||
-->
|
||||
<?define ProductCode="{2EA7558B-E7F2-4138-8F19-AC019735D729}"?>
|
||||
|
||||
<Product Id="$(var.ProductCode)" Name="$(var.ProductName)" Language="1033" Version="$(var.ProductVersion)" Manufacturer="$(var.Manufacturer)" UpgradeCode="$(var.UpgradeCode)">
|
||||
<Package
|
||||
Keywords="Installer"
|
||||
Platform="x64"
|
||||
Description="$(var.Manufacturer)"
|
||||
Comments="$(var.Manufacturer)"
|
||||
Manufacturer="$(var.Manufacturer)"
|
||||
InstallScope="perUser"
|
||||
InstallerVersion="400"
|
||||
InstallPrivileges="limited"
|
||||
Compressed="yes"
|
||||
Languages="1033"
|
||||
SummaryCodepage="1252"
|
||||
/>
|
||||
|
||||
<Upgrade Id="$(var.UpgradeCode)">
|
||||
<UpgradeVersion Minimum="0.0.0"
|
||||
IncludeMinimum="no"
|
||||
OnlyDetect="no"
|
||||
Maximum="$(var.ProductVersion)"
|
||||
IncludeMaximum="no"
|
||||
Property="PREVIOUSFOUND" />
|
||||
</Upgrade>
|
||||
|
||||
<InstallExecuteSequence>
|
||||
<RemoveExistingProducts After="InstallInitialize"/>
|
||||
</InstallExecuteSequence>
|
||||
|
||||
<MediaTemplate EmbedCab="yes" />
|
||||
|
||||
<Icon Id="AddRemoveProgramsIcon" SourceFile="$(var.SolutionDir)..\..\..\Source\Fractorium\Icons\Fractorium.ico"/>
|
||||
<Property Id="ARPPRODUCTICON" Value="AddRemoveProgramsIcon" />
|
||||
<Feature Id="MainApplication" Title="Main Application" Level="1">
|
||||
<ComponentGroupRef Id="ProductComponents" />
|
||||
<ComponentGroupRef Id="PlatformComponents" />
|
||||
<ComponentRef Id="FractoriumStartMenuShortcut"/>
|
||||
<ComponentRef Id="FractoriumDesktopShortcut"/>
|
||||
</Feature>
|
||||
|
||||
<WixVariable Id="WixUILicenseRtf" Value="$(var.SolutionDir)..\..\..\Data\gplv3.rtf" />
|
||||
<WixVariable Id="WixUIBannerBmp" Value="$(var.SolutionDir)..\..\..\Source\Fractorium\Icons\banner.bmp" /><!--493 x 58 pixels -->
|
||||
<WixVariable Id="WixUIDialogBmp" Value="$(var.SolutionDir)..\..\..\Source\Fractorium\Icons\dialog.bmp" /><!--493 × 312 pixels -->
|
||||
|
||||
<Property Id="MSIUSEREALADMINDETECTION" Value="1" />
|
||||
<Property Id="MSIFASTINSTALL" Value="1" />
|
||||
|
||||
<Property Id="WIXUI_INSTALLDIR" Value="INSTALLFOLDER" />
|
||||
<UIRef Id="WixUI_InstallDir" />
|
||||
<UIRef Id="WixUI_ErrorProgressText" />
|
||||
</Product>
|
||||
|
||||
<Fragment>
|
||||
<Directory Id="TARGETDIR" Name="SourceDir" >
|
||||
<!-- Doing this requires admin access, so we don't do it.
|
||||
<Directory Id="ProgramFiles64Folder" >
|
||||
<Directory Id="INSTALLFOLDER" Name="Fractorium" >
|
||||
<Directory Id="INSTALLFOLDERPLATFORMS" Name="platforms" />
|
||||
</Directory>
|
||||
</Directory>
|
||||
-->
|
||||
|
||||
<!-- Doing this doesn't require admin access.
|
||||
It reports a ton of errors, but oddly enough, an MSI is still created with the errors.
|
||||
-->
|
||||
<Directory Id="AppDataFolder" >
|
||||
<Directory Id="INSTALLFOLDER" Name="Fractorium" >
|
||||
<Directory Id="INSTALLFOLDERPLATFORMS" Name="platforms" />
|
||||
</Directory>
|
||||
</Directory>
|
||||
|
||||
<!-- Shortcut folders-->
|
||||
<Directory Id="ProgramMenuFolder" Name="Programs">
|
||||
<Directory Id="ProgramMenuDirLevel1" Name="Fractorium" />
|
||||
</Directory>
|
||||
<Directory Id="DesktopFolder" Name="Desktop" />
|
||||
</Directory>
|
||||
</Fragment>
|
||||
|
||||
<Fragment>
|
||||
<Component Id="FractoriumStartMenuShortcut" Directory="ProgramMenuDirLevel1" Guid="f1eaf3ba-9b61-48b6-8994-49ebc6b405aa">
|
||||
<Shortcut Id="FractoriumStartMenuShortcut"
|
||||
Directory="ProgramMenuDirLevel1"
|
||||
Name="Fractorium"
|
||||
Target="[INSTALLFOLDER]\Fractorium.exe"
|
||||
WorkingDirectory="INSTALLFOLDER"
|
||||
Icon="AddRemoveProgramsIcon"
|
||||
/>
|
||||
<Condition>1</Condition>
|
||||
<RemoveFolder Id="FractoriumStartMenuShortcut" On="uninstall" />
|
||||
<RegistryValue Root='HKCU' Key='Software\[Manufacturer]\[ProductName]' Type='string' Value='' KeyPath='yes' />
|
||||
</Component>
|
||||
<Component Id="FractoriumDesktopShortcut" Directory="DesktopFolder" Guid="b73ff21c-08ac-47ad-a510-b3ce90e43979">
|
||||
<Shortcut Id="FractoriumDesktopShortcut"
|
||||
Directory="DesktopFolder"
|
||||
Name="Fractorium"
|
||||
Target="[INSTALLFOLDER]\Fractorium.exe"
|
||||
WorkingDirectory="INSTALLFOLDER"
|
||||
Icon="AddRemoveProgramsIcon"
|
||||
/>
|
||||
<RemoveFolder Id="FractoriumDesktopShortcut" On="uninstall" />
|
||||
<Condition>1</Condition>
|
||||
<RegistryValue Root='HKCU' Key='Software\[Manufacturer]\[ProductName]' Type='string' Value='' KeyPath='yes' />
|
||||
</Component>
|
||||
</Fragment>
|
||||
|
||||
<Fragment>
|
||||
<ComponentGroup Id="ProductComponents" Directory="INSTALLFOLDER">
|
||||
<Component Id="Fractorium.exe" Guid="ccc04ca4-c747-4330-8cfd-bdd943b185c0">
|
||||
<File Id="Fractorium.exe" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\Fractorium.exe" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64" />
|
||||
</Component>
|
||||
<Component Id="EmberRender.exe" Guid="12d49219-9269-495a-b8e4-3d33cb32d280">
|
||||
<File Id="EmberRender.exe" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\EmberRender.exe" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64" />
|
||||
</Component>
|
||||
<Component Id="EmberAnimate.exe" Guid="ae362704-93a3-48dc-a13b-7c4eabd87ee1">
|
||||
<File Id="EmberAnimate.exe" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\EmberAnimate.exe" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64" />
|
||||
</Component>
|
||||
<Component Id="EmberGenome.exe" Guid="7a93f079-216a-4d1c-9b02-8ca93a6a8daa">
|
||||
<File Id="EmberGenome.exe" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\EmberGenome.exe" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64" />
|
||||
</Component>
|
||||
<Component Id="Ember.dll" Guid="c0f80dee-7a16-4d6a-b7ed-d6cd162154eb">
|
||||
<File Id="Ember.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\Ember.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="EmberCL.dll" Guid="21c0e372-c605-4e0d-9ba8-94e38949833b">
|
||||
<File Id="EmberCL.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\EmberCL.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="libpng16.dll" Guid="0a1605f8-e041-45a3-956b-10efdfa9da20">
|
||||
<File Id="libpng16.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\Release\libpng16.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="libxml2.dll" Guid="bb3aa687-7a3d-4d16-a27c-28529b472754">
|
||||
<File Id="libxml2.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\Release\libxml2.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="tbb.dll" Guid="ffa1b2ec-32d5-41aa-9380-fb04d8139103">
|
||||
<File Id="tbb.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\Release\tbb.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="msvcp120.dll" Guid="8f1ffde7-c1bd-45fb-8bc8-26dde552eafd">
|
||||
<File Id="msvcp120.dll" Source="$(var.ProjectDir)\msvcp120.dll" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="msvcr120.dll" Guid="50c9bc27-c547-4a03-9f6c-cd416f449dd8">
|
||||
<File Id="msvcr120.dll" Source="$(var.ProjectDir)\msvcr120.dll" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="vccorlib120.dll" Guid="affe33e7-1e64-4bb0-a062-2b56f77459b4">
|
||||
<File Id="vccorlib120.dll" Source="$(var.ProjectDir)\vccorlib120.dll" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="flam3palettes.xml" Guid="d3adb0bb-14ef-4923-99d9-a5784b7ef04e">
|
||||
<File Id="flam3palettes.xml" Source="$(var.SolutionDir)..\..\..\Data\flam3-palettes.xml" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="VersionHistory.txt" Guid="8b031217-9e7d-4700-9ab8-2593a4e002b6">
|
||||
<File Id="VersionHistory.txt" Source="$(var.SolutionDir)..\..\..\Data\Version History.txt" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="Qt5Core.dll" Guid="0198dd4b-9bbb-4ea2-86e3-6ea0f4f6ac51">
|
||||
<File Id="Qt5Core.dll" Source="$(env.QTDIR)\bin\Qt5Core.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="Qt5Gui.dll" Guid="7f93dcc2-55db-4920-83d7-e06c23f7719a">
|
||||
<File Id="Qt5Gui.dll" Source="$(env.QTDIR)\bin\Qt5Gui.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="Qt5OpenGL.dll" Guid="dad0a1ca-366c-4df8-aaa1-ae0de31f157a">
|
||||
<File Id="Qt5OpenGL.dll" Source="$(env.QTDIR)\bin\Qt5OpenGL.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="Qt5Widgets.dll" Guid="006bb2f1-7a38-426f-ba2c-5196d1d6c24d">
|
||||
<File Id="Qt5Widgets.dll" Source="$(env.QTDIR)\bin\Qt5Widgets.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
</ComponentGroup>
|
||||
</Fragment>
|
||||
|
||||
<Fragment>
|
||||
<ComponentGroup Id="PlatformComponents" Directory="INSTALLFOLDERPLATFORMS">
|
||||
<Component Id="qwindows.dll" Guid="627b7f5a-8fa6-4c78-a6b7-81fcdd8fdd63">
|
||||
<File Id="qwindows.dll" Source="$(env.QTDIR)\plugins\platforms\qwindows.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
</ComponentGroup>
|
||||
</Fragment>
|
||||
</Wix>
|
328
Builds/MSVC/VS2013/Ember.vcxproj
Normal file
328
Builds/MSVC/VS2013/Ember.vcxproj
Normal file
@ -0,0 +1,328 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="ReleaseNvidia|Win32">
|
||||
<Configuration>ReleaseNvidia</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="ReleaseNvidia|x64">
|
||||
<Configuration>ReleaseNvidia</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>EmberNs</RootNamespace>
|
||||
<ProjectName>Ember</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
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||||
<Project>{f62787dd-1327-448b-9818-030062bcfaa5}</Project>
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<ProjectReference Include="Ember.vcxproj">
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<Project>{2bdb7a54-bb1a-476b-a6e5-f81e90ad4e67}</Project>
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||||
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<ProjectReference Include="EmberCL.vcxproj">
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<Project>{f6a9102c-69a9-48fb-bc4b-49e49af43236}</Project>
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<ItemGroup>
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<ItemGroup>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseNvidia|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseNvidia|x64'">Create</PrecompiledHeader>
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<ImportGroup Label="ExtensionTargets">
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||||
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</Project>
|
51
Builds/MSVC/VS2013/EmberTester.vcxproj.filters
Normal file
51
Builds/MSVC/VS2013/EmberTester.vcxproj.filters
Normal file
@ -0,0 +1,51 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup>
|
||||
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|
||||
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||||
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||||
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|
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|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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|
||||
<ItemGroup>
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<None Include="ReadMe.txt" />
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<ItemGroup>
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<ClInclude Include="..\..\..\Source\EmberCommon\EmberCommon.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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||||
<Filter>Header Files</Filter>
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</ClInclude>
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||||
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<Filter>Header Files</Filter>
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</ClInclude>
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|
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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||||
</ClInclude>
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<ClInclude Include="..\..\..\Source\EmberTester\EmberTester.h">
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<Filter>Header Files</Filter>
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|
||||
<ItemGroup>
|
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|
1018
Builds/MSVC/VS2013/Fractorium.sln
Normal file
1018
Builds/MSVC/VS2013/Fractorium.sln
Normal file
File diff suppressed because it is too large
Load Diff
1125
Builds/MSVC/VS2013/Fractorium.vcxproj
Normal file
1125
Builds/MSVC/VS2013/Fractorium.vcxproj
Normal file
File diff suppressed because it is too large
Load Diff
338
Builds/MSVC/VS2013/Fractorium.vcxproj.filters
Normal file
338
Builds/MSVC/VS2013/Fractorium.vcxproj.filters
Normal file
@ -0,0 +1,338 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<UniqueIdentifier>{D9D6E242-F8AF-46E4-B9FD-80ECBC20BA3E}</UniqueIdentifier>
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<Filter Include="Generated Files">
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||||
<UniqueIdentifier>{44a6e761-1e1f-46ce-820d-b80d1c0265ae}</UniqueIdentifier>
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<SourceControlFiles>False</SourceControlFiles>
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<Filter Include="Glm">
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|
||||
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|
||||
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|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\main.cpp">
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<Filter>Source Files</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="GeneratedFiles\qrc_Fractorium.cpp">
|
||||
<Filter>Generated Files</Filter>
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||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumPch.cpp">
|
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<Filter>Source Files</Filter>
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<Filter>Widgets</Filter>
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||||
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|
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<Filter>Dialogs</Filter>
|
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||||
<ClCompile Include="..\..\..\Source\Fractorium\FinalRenderDialog.cpp">
|
||||
<Filter>Dialogs</Filter>
|
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|
||||
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|
||||
<Filter>Dialogs</Filter>
|
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||||
<Filter>MainWindows</Filter>
|
||||
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||||
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|
||||
<Filter>MainWindows</Filter>
|
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||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumParams.cpp">
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||||
<Filter>MainWindows</Filter>
|
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||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXforms.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXformsColor.cpp">
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||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXformsAffine.cpp">
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||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXformsVariations.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXformsXaos.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
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||||
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|
||||
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|
||||
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||||
<Filter>MainWindows</Filter>
|
||||
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|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumInfo.cpp">
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||||
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|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumMenus.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumRender.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumSettings.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumToolbar.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FinalRenderEmberController.cpp">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumEmberController.cpp">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\GLEmberController.cpp">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_TwoButtonWidget.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_TwoButtonWidget.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_TwoButtonWidget.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_TableWidget.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_TableWidget.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_TableWidget.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_StealthComboBox.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_StealthComboBox.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_StealthComboBox.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
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|
||||
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|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_SpinBox.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_SpinBox.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_OptionsDialog.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_OptionsDialog.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_OptionsDialog.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_GLWidget.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_GLWidget.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_GLWidget.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_FractoriumSettings.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_FractoriumSettings.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_FractoriumSettings.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_Fractorium.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_Fractorium.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_Fractorium.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_FinalRenderDialog.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_FinalRenderDialog.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_FinalRenderDialog.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_DoubleSpinBox.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_DoubleSpinBox.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_DoubleSpinBox.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_AboutDialog.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_AboutDialog.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_AboutDialog.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="GeneratedFiles\ui_Fractorium.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\glm\glm\glm.hpp">
|
||||
<Filter>Glm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\EmberFile.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\FractoriumPch.h">
|
||||
<Filter>Header Files</Filter>
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||||
</ClInclude>
|
||||
<ClInclude Include="GeneratedFiles\ui_OptionsDialog.h">
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||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GeneratedFiles\ui_AboutDialog.h">
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||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GeneratedFiles\ui_FinalRenderDialog.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\resource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\FinalRenderEmberController.h">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\FractoriumEmberController.h">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\GLEmberController.h">
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\Fractorium.qrc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\Fractorium.ui">
|
||||
<Filter>Form Files</Filter>
|
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</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\OptionsDialog.ui">
|
||||
<Filter>Form Files</Filter>
|
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</CustomBuild>
|
||||
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||||
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</CustomBuild>
|
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||||
<Filter>Form Files</Filter>
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||||
<CustomBuild Include="..\..\..\Source\Fractorium\DoubleSpinBox.h">
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|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\TableWidget.h">
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||||
<Filter>Widgets</Filter>
|
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</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\VariationTreeWidgetItem.h">
|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\OptionsDialog.h">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\SpinBox.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\GLWidget.h">
|
||||
<Filter>MainWindows</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\Fractorium.h">
|
||||
<Filter>MainWindows</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\EmberTreeWidgetItem.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\StealthComboBox.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\FractoriumSettings.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\TwoButtonWidget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\..\Source\Fractorium\Fractorium.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\..\Source\Fractorium\Icons\Fractorium.ico" />
|
||||
</ItemGroup>
|
||||
</Project>
|
37
Builds/MSVC/VS2013/zlib.props
Normal file
37
Builds/MSVC/VS2013/zlib.props
Normal file
@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
* zlib.props - location of zlib source
|
||||
*
|
||||
* libpng version 1.5.12 - July 11, 2012
|
||||
*
|
||||
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
|
||||
*
|
||||
* This code is released under the libpng license.
|
||||
* For conditions of distribution and use, see the disclaimer
|
||||
* and license in png.h
|
||||
|
||||
* You must edit this file to record the location of the zlib
|
||||
* source code.
|
||||
-->
|
||||
|
||||
<Project ToolsVersion="4.0"
|
||||
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="Globals">
|
||||
<!-- Place the name of the directory containing the source of zlib used for
|
||||
debugging in this property.
|
||||
|
||||
The directory need only contain the '.c' and '.h' files from the
|
||||
source.
|
||||
|
||||
If you use a relative directory name (as below) then it must be
|
||||
relative to the project directories; these are one level deepers than
|
||||
the directories containing this file.
|
||||
|
||||
If the version of zlib you use does not match that used when the
|
||||
distribution was built you will get warnings from pngtest that the zlib
|
||||
versions do not match. The zlib version used in this build is recorded
|
||||
below:
|
||||
-->
|
||||
<ZLibSrcDir>..\..\..\..\zlib</ZLibSrcDir>
|
||||
</PropertyGroup>
|
||||
</Project>
|
Reference in New Issue
Block a user