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--Bug fixes
-Do not reset rendering process when arrow is double clicked in the palette editor, because nothing has changed.
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@ -90,7 +90,8 @@ void ColorPickerWidget::OnColorViewerClicked()
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void ColorPickerWidget::OnTriangleColorChanged(const QColor& col)
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{
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if (col.isValid())
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{
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m_ColorPanel->Color(col);
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emit ColorChanged(col);
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emit ColorChanged(col);
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}
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}
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@ -240,7 +240,9 @@ void PaletteEditor::OnColorPickerColorChanged(const QColor& col)
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/// <param name="arrow">The arrow which was double clicked on</param>
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void PaletteEditor::OnArrowDoubleClicked(const GradientArrow& arrow)
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{
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blockSignals(true);//Do not update main window when Sync is checked because selecting an arrow as the main color doesn't actually change anything.
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m_ColorPicker->SetColorPanelColor(arrow.Color());
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blockSignals(false);
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}
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/// <summary>
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