05/31/2017

--User changes
 -Add support for adjusting xform color indices in the palette editor. Fixed palettes can now be displayed there, but they will have no color arrows as they are not editable.
 -Add support for independent dimension scaling in the EmberRender and EmberAnimate programs to bring them in line with the final render dialog Fractorium.

--Bug fixes
 -File paths with a space in them did not work in the command line programs.
 -Any Xml file in the search paths would erroneously be treated as a palette file.

--Code changes
 -Change some for loops to while loops when iterating through xforms.
 -Allow FractoriumEmberController<T>::UpdateXform() to be able to apply the action to an xform at a specific index.
 -Remove old code blocks build files that were never used.
 -Make GetPath() return empty string if no path is present in the passed in file path.
 -GetTotalXform() was always counting the final xform, even if it was unused.
This commit is contained in:
Person
2017-05-31 19:50:05 -07:00
parent f4bdc1c50a
commit 5a8b4b1148
49 changed files with 743 additions and 4031 deletions

View File

@ -281,7 +281,7 @@ public slots:
//Xforms Color.
void OnXformColorIndexChanged(double d);
void OnXformColorIndexChanged(double d, bool updateRender);
void OnXformColorIndexChanged(double d, bool updateRender, eXformUpdate update = eXformUpdate::UPDATE_SELECTED, size_t index = 0);
void OnXformScrollColorIndexChanged(int d);
void OnRandomColorIndicesButtonClicked(bool b);
void OnToggleColorIndicesButtonClicked(bool b);
@ -332,6 +332,7 @@ public slots:
void OnPaletteHeaderSectionClicked(int col);
void OnPaletteEditorColorChanged();
void OnPaletteEditorFileChanged();
void OnPaletteEditorColorIndexChanged(size_t index, float value);
//Info.
void OnSummaryTableHeaderResized(int logicalIndex, int oldSize, int newSize);
@ -419,7 +420,6 @@ private:
void FillSummary();
void UpdateHistogramBounds();
void ErrorReportToQTextEdit(const vector<string>& errors, QTextEdit* textEdit, bool clear = true);
void SetTableWidgetBackgroundColor();
//Rendering/progress.
void ShutdownAndRecreateFromOptions();