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https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-12 03:04:51 -04:00
Replace unsigned int, and char with uint and uchar.
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@ -73,6 +73,10 @@ namespace EmberNs
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#define FLOAT_MIN_TAN -FLOAT_MAX_TAN
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typedef std::chrono::high_resolution_clock Clock;
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#ifndef byte
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typedef unsigned char byte;
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#endif
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#define DO_DOUBLE 1//Comment this out for shorter build times during development. Always uncomment for release.
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//#define ISAAC_FLAM3_DEBUG 1//This is almost never needed, but is very useful when troubleshooting difficult bugs. Enable it to do a side by side comparison with flam3.
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@ -84,14 +88,14 @@ typedef std::chrono::high_resolution_clock Clock;
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#define m4T glm::detail::tmat4x4<T, glm::defaultp>
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#define m23T glm::detail::tmat2x3<T, glm::defaultp>
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enum eInterp : unsigned int { EMBER_INTERP_LINEAR = 0, EMBER_INTERP_SMOOTH = 1 };
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enum eAffineInterp : unsigned int { INTERP_LINEAR = 0, INTERP_LOG = 1, INTERP_COMPAT = 2, INTERP_OLDER = 3 };
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enum ePaletteMode : unsigned int { PALETTE_STEP = 0, PALETTE_LINEAR = 1 };
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enum ePaletteInterp : unsigned int { INTERP_HSV = 0, INTERP_SWEEP = 1 };
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enum eMotion : unsigned int { MOTION_SIN = 1, MOTION_TRIANGLE = 2, MOTION_HILL = 3 };
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enum eProcessAction : unsigned int { NOTHING = 0, ACCUM_ONLY = 1, FILTER_AND_ACCUM = 2, KEEP_ITERATING = 3, FULL_RENDER = 4 };
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enum eProcessState : unsigned int { NONE = 0, ITER_STARTED = 1, ITER_DONE = 2, FILTER_DONE = 3, ACCUM_DONE = 4 };
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enum eInteractiveFilter : unsigned int { FILTER_LOG = 0, FILTER_DE = 1 };
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enum eScaleType : unsigned int { SCALE_NONE = 0, SCALE_WIDTH = 1, SCALE_HEIGHT = 2 };
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enum eRenderStatus : unsigned int { RENDER_OK = 0, RENDER_ERROR = 1, RENDER_ABORT = 2 };
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enum eInterp : uint { EMBER_INTERP_LINEAR = 0, EMBER_INTERP_SMOOTH = 1 };
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enum eAffineInterp : uint { INTERP_LINEAR = 0, INTERP_LOG = 1, INTERP_COMPAT = 2, INTERP_OLDER = 3 };
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enum ePaletteMode : uint { PALETTE_STEP = 0, PALETTE_LINEAR = 1 };
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enum ePaletteInterp : uint { INTERP_HSV = 0, INTERP_SWEEP = 1 };
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enum eMotion : uint { MOTION_SIN = 1, MOTION_TRIANGLE = 2, MOTION_HILL = 3 };
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enum eProcessAction : uint { NOTHING = 0, ACCUM_ONLY = 1, FILTER_AND_ACCUM = 2, KEEP_ITERATING = 3, FULL_RENDER = 4 };
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enum eProcessState : uint { NONE = 0, ITER_STARTED = 1, ITER_DONE = 2, FILTER_DONE = 3, ACCUM_DONE = 4 };
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enum eInteractiveFilter : uint { FILTER_LOG = 0, FILTER_DE = 1 };
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enum eScaleType : uint { SCALE_NONE = 0, SCALE_WIDTH = 1, SCALE_HEIGHT = 2 };
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enum eRenderStatus : uint { RENDER_OK = 0, RENDER_ERROR = 1, RENDER_ABORT = 2 };
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}
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