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https://bitbucket.org/mfeemster/fractorium.git
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Add script to package necessary binaries into app package
Will bundle all homebrew-installed libs. Requires static Qt build. Also includes Fractorium icon file in osx format
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BIN
Builds/package/osx/Fractorium.icns
Normal file
BIN
Builds/package/osx/Fractorium.icns
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Builds/package/osx/build_osx_package.sh
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Builds/package/osx/build_osx_package.sh
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#!/bin/bash
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DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
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FRACTORIUM_ROOT=$DIR/../../..
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PACKAGE=$FRACTORIUM_ROOT/release/Fractorium.app
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export QMAKE=~/Qt/5.4.2-static/qtbase/bin/qmake
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# Uncomment to force rebuild of package every time
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# Probably a good idea in future
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rm -rf "$FRACTORIUM_ROOT/release"
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$FRACTORIUM_ROOT/Builds/QtCreator/build_all.sh --rebuild
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cp $FRACTORIUM_ROOT/Data/flam3-palettes.xml $PACKAGE/Contents/MacOS/
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export DYLD_LIBRARY_PATH=/usr/lib:/usr/local/lib:$FRACTORIUM_ROOT/release
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cp /usr/lib/libxml2* $PACKAGE/Contents/libs
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install_name_tool -id @executable_path/../libs/libxml2.2.dylib $PACKAGE/Contents/libs/libxml2.2.dylib
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install_name_tool -change /usr/lib/libxml2.2.dylib @executable_path/../libs/libxml2.2.dylib $PACKAGE/Contents/MacOS/Fractorium
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dylibbundler -od -b -x $PACKAGE/Contents/MacOS/Fractorium -d $PACKAGE/Contents/libs
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for i in EmberAnimate EmberGenome EmberRender
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do
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cp $FRACTORIUM_ROOT/release/$i $PACKAGE/Contents/MacOS/
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dylibbundler -od -b -x $PACKAGE/Contents/MacOS/$i -d $PACKAGE/Contents/libs
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install_name_tool -change /usr/lib/libxml2.2.dylib @executable_path/../libs/libxml2.2.dylib $PACKAGE/Contents/MacOS/$i
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done
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