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https://bitbucket.org/mfeemster/fractorium.git
synced 2025-02-01 10:30:08 -05:00
--User changes
-Formatting.
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6289ea7808
commit
35ea85ad35
@ -261,7 +261,7 @@ void FractoriumEmberController<T>::OpenAndPrepFiles(const QStringList& filenames
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FillLibraryTree(append ? previousSize - 1 : 0);
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ClearUndo();
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m_GLController->ClearControl();
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m_GLController->ClearControl();
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SetEmber(previousSize, false);
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}
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}
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@ -280,7 +280,7 @@ void Fractorium::OnActionOpen(bool checked) { m_Controller->OpenAndPrepFiles(Set
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template <typename T>
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void FractoriumEmberController<T>::SaveCurrentAsXml()
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{
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QString filename;
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QString filename;
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auto s = m_Fractorium->m_Settings;
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if (s->SaveAutoUnique() && m_LastSaveCurrent != "")
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@ -323,7 +323,7 @@ void FractoriumEmberController<T>::SaveCurrentAsXml()
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m_Fractorium->ShowCritical("Save Failed", "Could not save file, try saving to a different folder.");
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}
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m_GLController->ClearControl();
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m_GLController->ClearControl();
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}
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void Fractorium::OnActionSaveCurrentAsXml(bool checked) { m_Controller->SaveCurrentAsXml(); }
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@ -368,7 +368,7 @@ void FractoriumEmberController<T>::SaveEntireFileAsXml()
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m_Fractorium->ShowCritical("Save Failed", "Could not save file, try saving to a different folder.");
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}
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m_GLController->ClearControl();
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m_GLController->ClearControl();
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}
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void Fractorium::OnActionSaveEntireFileAsXml(bool checked) { m_Controller->SaveEntireFileAsXml(); }
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@ -183,19 +183,19 @@ void GLWidget::InitGL()
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m_Fractorium->m_Controller->DelayedStartRenderTimer();
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m_Init = true;
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/*
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auto clinfo = OpenCLInfo::DefInstance();
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auto& platforms = clinfo->Platforms();
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auto& alldevices = clinfo->Devices();
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std::vector<std::string> strs;
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auto cdc = wglGetCurrentDC();
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auto cc = wglGetCurrentContext();
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ostringstream os;
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strs.push_back(os.str()); os.str(""); os << "GLWidget::InitGL():";
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strs.push_back(os.str()); os.str(""); os << "\nCurrent DC: " << cdc;
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strs.push_back(os.str()); os.str(""); os << "\nCurrent Context: " << cc;
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auto clinfo = OpenCLInfo::DefInstance();
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auto& platforms = clinfo->Platforms();
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auto& alldevices = clinfo->Devices();
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std::vector<std::string> strs;
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auto cdc = wglGetCurrentDC();
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auto cc = wglGetCurrentContext();
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ostringstream os;
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strs.push_back(os.str()); os.str(""); os << "GLWidget::InitGL():";
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strs.push_back(os.str()); os.str(""); os << "\nCurrent DC: " << cdc;
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strs.push_back(os.str()); os.str(""); os << "\nCurrent Context: " << cc;
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for (int platform = 0; platform < platforms.size(); platform++)
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{
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for (int platform = 0; platform < platforms.size(); platform++)
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{
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cl_context_properties props[] =
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{
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CL_GL_CONTEXT_KHR, (cl_context_properties)wglGetCurrentContext(),
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@ -237,9 +237,9 @@ void GLWidget::InitGL()
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strs.push_back(os.str()); os.str(""); os << "\nDevice OpenCL C version: " << dev.getInfo<CL_DEVICE_OPENCL_C_VERSION>(nullptr).c_str() << endl;
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}
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}
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}
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}
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m_Fractorium->ErrorReportToQTextEdit(strs, m_Fractorium->ui.InfoRenderingTextEdit);
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m_Fractorium->ErrorReportToQTextEdit(strs, m_Fractorium->ui.InfoRenderingTextEdit);
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*/
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}
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}
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@ -374,7 +374,7 @@ void GLEmberControllerBase::ClearControl() { m_DragModifier &= ~et(eDragModifier
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template <typename T>
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void GLEmberController<T>::ClearWindow()
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{
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auto ember = m_FractoriumEmberController->CurrentEmber();
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auto ember = m_FractoriumEmberController->CurrentEmber();
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m_GL->makeCurrent();
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m_GL->glClearColor(ember->m_Background.r, ember->m_Background.g, ember->m_Background.b, 1.0);
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m_GL->glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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@ -524,12 +524,12 @@ void GLWidget::initializeGL()
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void GLWidget::paintGL()
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{
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/*
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auto qsf = this->format();
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qDebug() << "paintGL*****************\nVersion: " << qsf.majorVersion() << ',' << qsf.minorVersion();
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qDebug() << "Profile: " << qsf.profile();
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qDebug() << "Depth buffer size: " << qsf.depthBufferSize();
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qDebug() << "Swap behavior: " << qsf.swapBehavior();
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qDebug() << "Swap interval: " << qsf.swapInterval();
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auto qsf = this->format();
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qDebug() << "paintGL*****************\nVersion: " << qsf.majorVersion() << ',' << qsf.minorVersion();
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qDebug() << "Profile: " << qsf.profile();
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qDebug() << "Depth buffer size: " << qsf.depthBufferSize();
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qDebug() << "Swap behavior: " << qsf.swapBehavior();
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qDebug() << "Swap interval: " << qsf.swapInterval();
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*/
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auto controller = m_Fractorium->m_Controller.get();
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@ -804,7 +804,7 @@ bool GLEmberControllerBase::KeyPress_(QKeyEvent* e)
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{
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SetControl();
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return true;
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}
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}
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return false;
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}
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@ -829,7 +829,7 @@ bool GLEmberControllerBase::KeyRelease_(QKeyEvent* e)
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{
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if (e->key() == Qt::Key_Control)
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{
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ClearControl();
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ClearControl();
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return true;
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}
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@ -1116,10 +1116,10 @@ void GLEmberController<T>::Wheel(QWheelEvent* e)
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}
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else
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{
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if (m_Fractorium->DrawImage() && (!(e->buttons() & Qt::MiddleButton)) && (!(e->modifiers() & Qt::ShiftModifier))) //Middle button does whole image translation, so ignore the mouse wheel while panning to avoid inadvertent zooming. ShiftModifier for sensitive mouse.
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if (m_Fractorium->DrawImage() && !(e->buttons() & Qt::MiddleButton) && !(e->modifiers() & Qt::ShiftModifier))//Middle button does whole image translation, so ignore the mouse wheel while panning to avoid inadvertent zooming. ShiftModifier for sensitive mouse.
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{
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auto ember = m_FractoriumEmberController->CurrentEmber();
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m_Fractorium->SetScale(ember->m_PixelsPerUnit + (e->angleDelta().y() >= 0 ? 50 : -50));
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m_Fractorium->SetScale(ember->m_PixelsPerUnit + (e->angleDelta().y() >= 0 ? 50 : -50));
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}
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}
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}
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