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Affine2D: Remove * operator, it's unused.
RendererBase: Add ComputeCamera() as a virtual function. Add strips parameter to TotalIterCount(). Renderer: Implement ComputeCamera() as an override. SpatialFilter: Ensure filters that are too small are made large enough to create. FinalRenderDialog: Add estimated iters table row and populate on all UI updates. FractoriumParams: Zoom was not being saved, loaded. Fixed. GLWidget: Prevent mouse wheel event from being passed to the scroll bars. It should only affect the scale.
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@ -300,7 +300,8 @@ bool EmberAnimate(EmberOptions& opt)
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stats = renderer->Stats();
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comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.IntPalette(), opt.HexPalette());
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os.str("");
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os << comments.m_NumIters << " / " << renderer->TotalIterCount() << " (" << std::fixed << std::setprecision(2) << ((double)stats.m_Iters/(double)renderer->TotalIterCount() * 100) << "%)";
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size_t iterCount = renderer->TotalIterCount(1);
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os << comments.m_NumIters << " / " << iterCount << " (" << std::fixed << std::setprecision(2) << ((double)stats.m_Iters / (double)iterCount * 100) << "%)";
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VerbosePrint("\nIters ran/requested: " + os.str());
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VerbosePrint("Bad values: " << stats.m_Badvals);
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