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--User changes
-Always force times of each flame to increase from zero when saving a file. -Remove check for times when doing a sequence in EmberGenome because the original times are never used there. --Bug fixes -Multi-GPU synchronization was not actually thread safe and was likely doing less iters than requested. It is now properly synchronized. --Code changes -Optimize Interpolater by making it a non-static class by adding some members used for caching values during interpolation. -Cache values in SheepTools as well, which was already a non-static class. -General cleanup.
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@ -184,6 +184,7 @@ private:
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protected:
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vector<Ember<T>>* m_EmbersP = &m_Embers;
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vector<Ember<T>> m_ThreadEmbers;
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Interpolater<T> m_Interpolater;
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CarToRas<T> m_CarToRas;
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unique_ptr<StandardIterator<T>> m_StandardIterator = make_unique<StandardIterator<T>>();
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unique_ptr<XaosIterator<T>> m_XaosIterator = make_unique<XaosIterator<T>>();
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