Forgot version history.

This commit is contained in:
mfeemster 2014-08-04 19:03:01 -07:00
parent 570d3bcf1d
commit 19011a18cd

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@ -3,6 +3,7 @@
Spatial filter would not be correctly recreated on subsequent runs of differing supersample values during final render. Spatial filter would not be correctly recreated on subsequent runs of differing supersample values during final render.
Fix DCBubble, Funnel, SphericalN, Fix DCBubble, Funnel, SphericalN,
Wrong logic with some usage of DO_DOUBLE. Only relevant for testing. Wrong logic with some usage of DO_DOUBLE. Only relevant for testing.
Use uint64 for iters/sec calculation on final render dialog. int was overflowing on extremely fast GPU renders.
--Code Changes --Code Changes
Make density, spatial and temporal filters preserve the values they were created with. This helps in determining when a new instance is needed. Make density, spatial and temporal filters preserve the values they were created with. This helps in determining when a new instance is needed.