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--User changes
-Edits will not save back to the file in memory on render completion when preview renderer is running. --Bug fixes -dc_perlin was crashing on Nvidia when using SP. -Duplicate images were randomly getting added to the file in memory. -Crash when opening an Xml with less than 2 flames in it. --Code changes -Use raw array of floats in OpenCL for perlin noise, rather than float3/double3. -Add some default cases to dc_perlin. -Redo singleton pattern yet again. Deriving from a templated Singleton<T> class was creating a separate instance per module. Now only one instance of each type will ever be created and it will be wrapped in a shared_ptr which guarantees its deletion as main() exits.
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@ -406,7 +406,7 @@ template <typename T> void FinalRenderEmberController<T>::CopyEmberFile(EmberFil
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/// </summary>
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/// <param name="index">The index in the file from which to retrieve the ember</param>
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template <typename T>
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void FinalRenderEmberController<T>::SetEmber(size_t index)
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void FinalRenderEmberController<T>::SetEmber(size_t index, bool verbatim)
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{
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if (index < m_EmberFile.Size())
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{
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