--User changes

-Edits will not save back to the file in memory on render completion when preview renderer is running.

--Bug fixes
 -dc_perlin was crashing on Nvidia when using SP.
 -Duplicate images were randomly getting added to the file in memory.
 -Crash when opening an Xml with less than 2 flames in it.

--Code changes
 -Use raw array of floats in OpenCL for perlin noise, rather than float3/double3.
 -Add some default cases to dc_perlin.
 -Redo singleton pattern yet again. Deriving from a templated Singleton<T> class was creating a separate instance per module. Now only one instance of each type will ever be created and it will be wrapped in a shared_ptr which guarantees its deletion as main() exits.
This commit is contained in:
mfeemster
2016-04-13 20:59:57 -07:00
parent 7715910362
commit 0fbea60026
29 changed files with 264 additions and 220 deletions

View File

@ -281,7 +281,6 @@ protected:
m_Params.push_back(ParamWithName<T>(&m_Scale, prefix + "hexes_scale", 1));
m_Params.push_back(ParamWithName<T>(true, &m_RotSin, prefix + "hexes_rotsin"));//Precalc.
m_Params.push_back(ParamWithName<T>(true, &m_RotCos, prefix + "hexes_rotcos"));
m_VarFuncs = VarFuncs<T>::Instance();
}
private:
@ -291,7 +290,7 @@ private:
T m_Scale;
T m_RotSin;//Precalc.
T m_RotCos;
std::shared_ptr<VarFuncs<T>> m_VarFuncs;
shared_ptr<VarFuncs<T>> m_VarFuncs = VarFuncs<T>::Instance();
};
/// <summary>
@ -3774,7 +3773,7 @@ public:
//No possible solution was found, so it is unused here.
//The full calculation is recomputed for every point.
return
"static void Position(__global real_t* p, __global real3* grad, int x, int y, real_t z, real_t s, real_t d, real2* v)\n"
"static void Position(__global real_t* p, __global real_t* grad, int x, int y, real_t z, real_t s, real_t d, real2* v)\n"
"{\n"
" real3 e, f;\n"
" e.x = x * 2.5;\n"
@ -3823,7 +3822,7 @@ public:
<< "\t\t{\n"
<< "\t\t for (dj = -1; dj < 2; dj++)\n"
<< "\t\t {\n"
<< "\t\t Position(globalShared + NOISE_INDEX, (__global real3*)(globalShared + NOISE_POINTS), cv.x + di, cv.y + dj, " << z << ", " << halfCellSize << ", " << distort << ", &p[i]);\n"
<< "\t\t Position(globalShared + NOISE_INDEX, globalShared + NOISE_POINTS, cv.x + di, cv.y + dj, " << z << ", " << halfCellSize << ", " << distort << ", &p[i]);\n"
<< "\t\t i++;\n"
<< "\t\t }\n"
<< "\t\t}\n"
@ -3839,7 +3838,7 @@ public:
<< "\t\t{\n"
<< "\t\t for (dj = -1; dj < 2; dj++)\n"
<< "\t\t {\n"
<< "\t\t Position(globalShared + NOISE_INDEX, (__global real3*)(globalShared + NOISE_POINTS), cv.x + di, cv.y + dj, " << z << ", " << halfCellSize << ", " << distort << ", &p[i]);\n"
<< "\t\t Position(globalShared + NOISE_INDEX, globalShared + NOISE_POINTS, cv.x + di, cv.y + dj, " << z << ", " << halfCellSize << ", " << distort << ", &p[i]);\n"
<< "\t\t i++;\n"
<< "\t\t }\n"
<< "\t\t}\n"
@ -3870,7 +3869,6 @@ protected:
void Init()
{
string prefix = Prefix();
m_VarFuncs = VarFuncs<T>::Instance();
m_Params.clear();
m_Params.reserve(8);
m_Params.push_back(ParamWithName<T>(&m_CellSize, prefix + "crackle_cellsize", 1));
@ -3912,7 +3910,7 @@ private:
T m_Z;
T m_HalfCellSize;//Precalc
v2T m_C[CACHE_WIDTH][CACHE_WIDTH];//Not kept as a precalc because it crashes Nvidia GPUs.
std::shared_ptr<VarFuncs<T>> m_VarFuncs;
shared_ptr<VarFuncs<T>> m_VarFuncs = VarFuncs<T>::Instance();
};
/// <summary>