mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-01 05:46:06 -04:00
--User changes
-Add support for multiple GPU devices. --These options are present in the command line and in Fractorium. -Change scheme of specifying devices from platform,device to just total device index. --Single number on the command line. --Change from combo boxes for device selection to a table of all devices in Fractorium. -Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Bug fixes -EmberAnimate, EmberRender, FractoriumSettings, FinalRenderDialog: Fix wrong order of arguments to Clamp() when assigning thread priority. -VariationsDC.h: Fix NVidia OpenCL compilation error in DCTriangleVariation. -FractoriumXformsColor.cpp: Checking for null pixmap pointer is not enough, must also check if the underlying buffer is null via call to QPixmap::isNull(). --Code changes -Ember.h: Add case for FLAME_MOTION_NONE and default in ApplyFlameMotion(). -EmberMotion.h: Call base constructor. -EmberPch.h: #pragma once only on Windows. -EmberToXml.h: --Handle different types of exceptions. --Add default cases to ToString(). -Isaac.h: Remove unused variable in constructor. -Point.h: Call base constructor in Color(). -Renderer.h/cpp: --Add bool to Alloc() to only allocate memory for the histogram. Needed for multi-GPU. --Make CoordMap() return a const ref, not a pointer. -SheepTools.h: --Use 64-bit types like the rest of the code already does. --Fix some comment misspellings. -Timing.h: Make BeginTime(), EndTime(), ElapsedTime() and Format() be const functions. -Utils.h: --Add new functions Equal() and Split(). --Handle more exception types in ReadFile(). --Get rid of most legacy blending of C and C++ argument parsing. -XmlToEmber.h: --Get rid of most legacy blending of C and C++ code from flam3. --Remove some unused variables. -EmberAnimate: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --If a render fails, exit since there is no point in continuing an animation with a missing frame. --Pass variables to threaded save better, which most likely fixes a very subtle bug that existed before. --Remove some unused variables. -EmberGenome, EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. -EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --Only print values when not rendering with OpenCL, since they're always 0 in that case. -EmberCLPch.h: --#pragma once only on Windows. --#include <atomic>. -IterOpenCLKernelCreator.h: Add new kernel for summing two histograms. This is needed for multi-GPU. -OpenCLWrapper.h: --Move all OpenCL info related code into its own class OpenCLInfo. --Add members to cache the values of global memory size and max allocation size. -RendererCL.h/cpp: --Redesign to accomodate multi-GPU. --Constructor now takes a vector of devices. --Remove DumpErrorReport() function, it's handled in the base. --ClearBuffer(), ReadPoints(), WritePoints(), ReadHist() and WriteHist() now optionally take a device index as a parameter. --MakeDmap() override and m_DmapCL member removed because it no longer applies since the histogram is always float since the last commit. --Add new function SumDeviceHist() to sum histograms from two devices by first copying to a temporary on the host, then a temporary on the device, then summing. --m_Calls member removed, as it's now per-device. --OpenCLWrapper removed. --m_Seeds member is now a vector of vector of seeds, to accomodate a separate and different array of seeds for each device. --Added member m_Devices, a vector of unique_ptr of RendererCLDevice. -EmberCommon.h --Added Devices() function to convert from a vector of device indices to a vector of platform,device indices. --Changed CreateRenderer() to accept a vector of devices to create a single RendererCL which will split work across multiple devices. --Added CreateRenderers() function to accept a vector of devices to create multiple RendererCL, each which will render on a single device. --Add more comments to some existing functions. -EmberCommonPch.h: #pragma once only on Windows. -EmberOptions.h: --Remove --platform option, it's just sequential device number now with the --device option. --Make --out be OPT_USE_RENDER instead of OPT_RENDER_ANIM since it's an error condition when animating. It makes no sense to write all frames to a single image. --Add Devices() function to parse comma separated --device option string and return a vector of device indices. --Make int and uint types be 64-bit, so intmax_t and size_t. --Make better use of macros. -JpegUtils.h: Make string parameters to WriteJpeg() and WritePng() be const ref. -All project files: Turn off buffer security check option in Visual Studio (/Gs-) -deployment.pri: Remove the line OTHER_FILES +=, it's pointless and was causing problems. -Ember.pro, EmberCL.pro: Add CONFIG += plugin, otherwise it wouldn't link. -EmberCL.pro: Add new files for multi-GPU support. -build_all.sh: use -j4 and QMAKE=${QMAKE:/usr/bin/qmake} -shared_settings.pri: -Add version string. -Remove old DESTDIR definitions. -Add the following lines or else nothing would build: CONFIG(release, debug|release) { CONFIG += warn_off DESTDIR = ../../../Bin/release } CONFIG(debug, debug|release) { DESTDIR = ../../../Bin/debug } QMAKE_POST_LINK += $$quote(cp --update ../../../Data/flam3-palettes.xml $${DESTDIR}$$escape_expand(\n\t)) LIBS += -L/usr/lib -lpthread -AboutDialog.ui: Another futile attempt to make it look correct on Linux. -FinalRenderDialog.h/cpp: --Add support for multi-GPU. --Change from combo boxes for device selection to a table of all devices. --Ensure device selection makes sense. --Remove "FinalRender" prefix of various function names, it's implied given the context. -FinalRenderEmberController.h/cpp: --Add support for multi-GPU. --Change m_FinishedImageCount to be atomic. --Move CancelRender() from the base to FinalRenderEmberController<T>. --Refactor RenderComplete() to omit any progress related functionality or image saving since it can be potentially ran in a thread. --Consolidate setting various renderer fields into SyncGuiToRenderer(). -Fractorium.cpp: Allow for resizing of the options dialog to show the entire device table. -FractoriumCommon.h: Add various functions to handle a table showing the available OpenCL devices on the system. -FractoriumEmberController.h/cpp: Remove m_FinalImageIndex, it's no longer needed. -FractoriumRender.cpp: Scale the interactive sub batch count and quality by the number of devices used. -FractoriumSettings.h/cpp: --Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Add multi-GPU support, remove old device,platform pair. -FractoriumToolbar.cpp: Disable OpenCL toolbar button if there are no devices present on the system. -FractoriumOptionsDialog.h/cpp: --Add support for multi-GPU. --Consolidate more assignments in DataToGui(). --Enable/disable CPU/OpenCL items in response to OpenCL checkbox event. -Misc: Convert almost everything to size_t for unsigned, intmax_t for signed.
This commit is contained in:
@ -8,10 +8,10 @@
|
||||
/// </summary>
|
||||
/// <param name="opt">A populated EmberOptions object which specifies all program options to be used</param>
|
||||
/// <returns>True if success, else false.</returns>
|
||||
template <typename T, typename bucketT>
|
||||
template <typename T>
|
||||
bool EmberAnimate(EmberOptions& opt)
|
||||
{
|
||||
OpenCLWrapper wrapper;
|
||||
OpenCLInfo& info(OpenCLInfo::Instance());
|
||||
|
||||
std::cout.imbue(std::locale(""));
|
||||
|
||||
@ -21,53 +21,93 @@ bool EmberAnimate(EmberOptions& opt)
|
||||
if (opt.OpenCLInfo())
|
||||
{
|
||||
cout << "\nOpenCL Info: " << endl;
|
||||
cout << wrapper.DumpInfo();
|
||||
cout << info.DumpInfo();
|
||||
return true;
|
||||
}
|
||||
|
||||
//Regular variables.
|
||||
Timing t;
|
||||
bool unsorted = false;
|
||||
bool startXml = false;
|
||||
bool finishXml = false;
|
||||
bool appendXml = false;
|
||||
uint finalImageIndex = 0;
|
||||
uint i, channels, ftime, padding;
|
||||
string s, flameName, filename, inputPath = GetPath(opt.Input());
|
||||
ostringstream os;
|
||||
uint channels, padding;
|
||||
size_t i;
|
||||
string inputPath = GetPath(opt.Input());
|
||||
vector<Ember<T>> embers;
|
||||
EmberStats stats;
|
||||
EmberReport emberReport;
|
||||
EmberImageComments comments;
|
||||
Ember<T> centerEmber;
|
||||
XmlToEmber<T> parser;
|
||||
EmberToXml<T> emberToXml;
|
||||
vector<byte> finalImages[2];
|
||||
std::thread writeThread;
|
||||
unique_ptr<RenderProgress<T>> progress(new RenderProgress<T>());
|
||||
unique_ptr<Renderer<T, bucketT>> renderer(CreateRenderer<T, bucketT>(opt.EmberCL() ? OPENCL_RENDERER : CPU_RENDERER, opt.Platform(), opt.Device(), false, 0, emberReport));
|
||||
vector<string> errorReport = emberReport.ErrorReport();
|
||||
EmberReport emberReport;
|
||||
const vector<pair<size_t, size_t>> devices = Devices(opt.Devices());
|
||||
std::atomic<size_t> atomfTime;
|
||||
vector<std::thread> threadVec;
|
||||
unique_ptr<RenderProgress<T>> progress;
|
||||
vector<unique_ptr<Renderer<T, float>>> renderers;
|
||||
vector<string> errorReport;
|
||||
CriticalSection verboseCs;
|
||||
|
||||
if (!errorReport.empty())
|
||||
emberReport.DumpErrorReport();
|
||||
|
||||
if (!renderer.get())
|
||||
if (opt.EmberCL())
|
||||
{
|
||||
cout << "Renderer creation failed, exiting." << endl;
|
||||
return false;
|
||||
renderers = CreateRenderers<T>(OPENCL_RENDERER, devices, false, 0, emberReport);
|
||||
errorReport = emberReport.ErrorReport();
|
||||
|
||||
if (!errorReport.empty())
|
||||
emberReport.DumpErrorReport();
|
||||
|
||||
if (!renderers.size() || renderers.size() != devices.size())
|
||||
{
|
||||
cout << "Only created " << renderers.size() << " renderers out of " << devices.size() << " requested, exiting." << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (opt.DoProgress())
|
||||
{
|
||||
progress = unique_ptr<RenderProgress<T>>(new RenderProgress<T>());
|
||||
renderers[0]->Callback(progress.get());
|
||||
}
|
||||
|
||||
cout << "Using OpenCL to render." << endl;
|
||||
|
||||
if (opt.Verbose())
|
||||
{
|
||||
for (auto& device : devices)
|
||||
{
|
||||
cout << "Platform: " << info.PlatformName(device.first) << endl;
|
||||
cout << "Device: " << info.DeviceName(device.first, device.second) << endl;
|
||||
}
|
||||
}
|
||||
|
||||
if (opt.ThreadCount() > 1)
|
||||
cout << "Cannot specify threads with OpenCL, using 1 thread." << endl;
|
||||
|
||||
opt.ThreadCount(1);
|
||||
|
||||
for (auto& r : renderers)
|
||||
r->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
|
||||
|
||||
if (opt.BitsPerChannel() != 8)
|
||||
{
|
||||
cout << "Bits per channel cannot be anything other than 8 with OpenCL, setting to 8." << endl;
|
||||
opt.BitsPerChannel(8);
|
||||
}
|
||||
}
|
||||
|
||||
if (opt.EmberCL() && renderer->RendererType() != OPENCL_RENDERER)//OpenCL init failed, so fall back to CPU.
|
||||
opt.EmberCL(false);
|
||||
|
||||
if (!InitPaletteList<T>(opt.PalettePath()))
|
||||
return false;
|
||||
|
||||
if (!ParseEmberFile(parser, opt.Input(), embers))
|
||||
return false;
|
||||
|
||||
if (!opt.EmberCL())
|
||||
else
|
||||
{
|
||||
unique_ptr<Renderer<T, float>> tempRenderer(CreateRenderer<T>(CPU_RENDERER, devices, false, 0, emberReport));
|
||||
errorReport = emberReport.ErrorReport();
|
||||
|
||||
if (!errorReport.empty())
|
||||
emberReport.DumpErrorReport();
|
||||
|
||||
if (!tempRenderer.get())
|
||||
{
|
||||
cout << "Renderer creation failed, exiting." << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (opt.DoProgress())
|
||||
{
|
||||
progress = unique_ptr<RenderProgress<T>>(new RenderProgress<T>());
|
||||
tempRenderer->Callback(progress.get());
|
||||
}
|
||||
|
||||
if (opt.ThreadCount() == 0)
|
||||
{
|
||||
cout << "Using " << Timing::ProcessorCount() << " automatically detected threads." << endl;
|
||||
@ -78,30 +118,15 @@ bool EmberAnimate(EmberOptions& opt)
|
||||
cout << "Using " << opt.ThreadCount() << " manually specified threads." << endl;
|
||||
}
|
||||
|
||||
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
|
||||
tempRenderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
|
||||
renderers.push_back(std::move(tempRenderer));
|
||||
}
|
||||
else
|
||||
{
|
||||
cout << "Using OpenCL to render." << endl;
|
||||
|
||||
if (opt.Verbose())
|
||||
{
|
||||
cout << "Platform: " << wrapper.PlatformName(opt.Platform()) << endl;
|
||||
cout << "Device: " << wrapper.DeviceName(opt.Platform(), opt.Device()) << endl;
|
||||
}
|
||||
if (!InitPaletteList<T>(opt.PalettePath()))
|
||||
return false;
|
||||
|
||||
if (opt.ThreadCount() > 1)
|
||||
cout << "Cannot specify threads with OpenCL, using 1 thread." << endl;
|
||||
|
||||
opt.ThreadCount(1);
|
||||
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
|
||||
|
||||
if (opt.BitsPerChannel() != 8)
|
||||
{
|
||||
cout << "Bits per channel cannot be anything other than 8 with OpenCL, setting to 8." << endl;
|
||||
opt.BitsPerChannel(8);
|
||||
}
|
||||
}
|
||||
if (!ParseEmberFile(parser, opt.Input(), embers))
|
||||
return false;
|
||||
|
||||
if (opt.Format() != "jpg" &&
|
||||
opt.Format() != "png" &&
|
||||
@ -196,7 +221,7 @@ bool EmberAnimate(EmberOptions& opt)
|
||||
|
||||
//Cast to double in case the value exceeds 2^32.
|
||||
double imageMem = double(channels) * double(embers[i].m_FinalRasW)
|
||||
* double(embers[i].m_FinalRasH) * double(renderer->BytesPerChannel());
|
||||
* double(embers[i].m_FinalRasH) * double(renderers[0]->BytesPerChannel());
|
||||
double maxMem = pow(2.0, double((sizeof(void*) * 8) - 1));
|
||||
|
||||
if (imageMem > maxMem)//Ensure the max amount of memory for a process isn't exceeded.
|
||||
@ -236,128 +261,168 @@ bool EmberAnimate(EmberOptions& opt)
|
||||
opt.FirstFrame(int(embers[0].m_Time));
|
||||
|
||||
if (opt.LastFrame() == UINT_MAX)
|
||||
opt.LastFrame(ClampGte<uint>(uint(embers.back().m_Time - 1), opt.FirstFrame()));
|
||||
opt.LastFrame(ClampGte<size_t>(size_t(embers.back().m_Time - 1), opt.FirstFrame()));
|
||||
}
|
||||
|
||||
if (!opt.Out().empty())
|
||||
{
|
||||
appendXml = true;
|
||||
filename = opt.Out();
|
||||
cout << "Single output file " << opt.Out() << " specified for multiple images. They will be all overwritten and only the last image will remain." << endl;
|
||||
cout << "Single output file " << opt.Out() << " specified for multiple images. They would be all overwritten and only the last image will remain, exiting." << endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
//Final setup steps before running.
|
||||
os.imbue(std::locale(""));
|
||||
padding = uint(log10((double)embers.size())) + 1;
|
||||
renderer->SetEmber(embers);
|
||||
renderer->EarlyClip(opt.EarlyClip());
|
||||
renderer->YAxisUp(opt.YAxisUp());
|
||||
renderer->LockAccum(opt.LockAccum());
|
||||
renderer->InsertPalette(opt.InsertPalette());
|
||||
renderer->PixelAspectRatio(T(opt.AspectRatio()));
|
||||
renderer->Transparency(opt.Transparency());
|
||||
renderer->NumChannels(channels);
|
||||
renderer->BytesPerChannel(opt.BitsPerChannel() / 8);
|
||||
renderer->Priority((eThreadPriority)Clamp<int>((int)eThreadPriority::LOWEST, (int)eThreadPriority::HIGHEST, opt.Priority()));
|
||||
renderer->Callback(opt.DoProgress() ? progress.get() : nullptr);
|
||||
padding = uint(log10(double(embers.size()))) + 1;
|
||||
|
||||
std::function<void(uint)> saveFunc = [&](uint threadVecIndex)
|
||||
for (auto& r : renderers)
|
||||
{
|
||||
r->SetEmber(embers);
|
||||
r->EarlyClip(opt.EarlyClip());
|
||||
r->YAxisUp(opt.YAxisUp());
|
||||
r->LockAccum(opt.LockAccum());
|
||||
r->InsertPalette(opt.InsertPalette());
|
||||
r->PixelAspectRatio(T(opt.AspectRatio()));
|
||||
r->Transparency(opt.Transparency());
|
||||
r->NumChannels(channels);
|
||||
r->BytesPerChannel(opt.BitsPerChannel() / 8);
|
||||
r->Priority(eThreadPriority(Clamp<int>(int(opt.Priority()), int(eThreadPriority::LOWEST), int(eThreadPriority::HIGHEST))));
|
||||
}
|
||||
|
||||
std::function<void (vector<byte>&, string, EmberImageComments, size_t, size_t, size_t)> saveFunc = [&](vector<byte>& finalImage,
|
||||
string filename,//These are copies because this will be launched in a thread.
|
||||
EmberImageComments comments,
|
||||
size_t w,
|
||||
size_t h,
|
||||
size_t chan)
|
||||
{
|
||||
bool writeSuccess = false;
|
||||
byte* finalImagep = finalImages[threadVecIndex].data();
|
||||
byte* finalImagep = finalImage.data();
|
||||
|
||||
if ((opt.Format() == "jpg" || opt.Format() == "bmp") && renderer->NumChannels() == 4)
|
||||
RgbaToRgb(finalImages[threadVecIndex], finalImages[threadVecIndex], renderer->FinalRasW(), renderer->FinalRasH());
|
||||
if ((opt.Format() == "jpg" || opt.Format() == "bmp") && chan == 4)
|
||||
RgbaToRgb(finalImage, finalImage, w, h);
|
||||
|
||||
if (opt.Format() == "png")
|
||||
writeSuccess = WritePng(filename.c_str(), finalImagep, renderer->FinalRasW(), renderer->FinalRasH(), opt.BitsPerChannel() / 8, opt.PngComments(), comments, opt.Id(), opt.Url(), opt.Nick());
|
||||
writeSuccess = WritePng(filename.c_str(), finalImagep, w, h, opt.BitsPerChannel() / 8, opt.PngComments(), comments, opt.Id(), opt.Url(), opt.Nick());
|
||||
else if (opt.Format() == "jpg")
|
||||
writeSuccess = WriteJpeg(filename.c_str(), finalImagep, renderer->FinalRasW(), renderer->FinalRasH(), opt.JpegQuality(), opt.JpegComments(), comments, opt.Id(), opt.Url(), opt.Nick());
|
||||
writeSuccess = WriteJpeg(filename.c_str(), finalImagep, w, h, int(opt.JpegQuality()), opt.JpegComments(), comments, opt.Id(), opt.Url(), opt.Nick());
|
||||
else if (opt.Format() == "ppm")
|
||||
writeSuccess = WritePpm(filename.c_str(), finalImagep, renderer->FinalRasW(), renderer->FinalRasH());
|
||||
writeSuccess = WritePpm(filename.c_str(), finalImagep, w, h);
|
||||
else if (opt.Format() == "bmp")
|
||||
writeSuccess = WriteBmp(filename.c_str(), finalImagep, renderer->FinalRasW(), renderer->FinalRasH());
|
||||
writeSuccess = WriteBmp(filename.c_str(), finalImagep, w, h);
|
||||
|
||||
if (!writeSuccess)
|
||||
cout << "Error writing " << filename << endl;/**/
|
||||
cout << "Error writing " << filename << endl;
|
||||
};
|
||||
|
||||
atomfTime.store(opt.FirstFrame());
|
||||
|
||||
//Begin run.
|
||||
for (ftime = opt.FirstFrame(); ftime <= opt.LastFrame(); ftime += opt.Dtime())
|
||||
std::function<void(size_t)> iterFunc = [&](size_t index)
|
||||
{
|
||||
T localTime = T(ftime);
|
||||
size_t ftime, finalImageIndex = 0;
|
||||
string filename, flameName;
|
||||
RendererBase* renderer = renderers[index].get();
|
||||
ostringstream fnstream, os;
|
||||
EmberStats stats;
|
||||
EmberImageComments comments;
|
||||
Ember<T> centerEmber;
|
||||
vector<byte> finalImages[2];
|
||||
std::thread writeThread;
|
||||
|
||||
if ((opt.LastFrame() - opt.FirstFrame()) / opt.Dtime() >= 1)
|
||||
VerbosePrint("Time = " << ftime << " / " << opt.LastFrame() << " / " << opt.Dtime());
|
||||
os.imbue(std::locale(""));
|
||||
|
||||
renderer->Reset();
|
||||
|
||||
if ((renderer->Run(finalImages[finalImageIndex], localTime) != RENDER_OK) || renderer->Aborted() || finalImages[finalImageIndex].empty())
|
||||
while (atomfTime.fetch_add(opt.Dtime()), ((ftime = atomfTime.load()) <= opt.LastFrame()))
|
||||
{
|
||||
cout << "Error: image rendering failed, skipping to next image." << endl;
|
||||
renderer->DumpErrorReport();//Something went wrong, print errors.
|
||||
continue;
|
||||
}
|
||||
T localTime = T(ftime) - 1;
|
||||
|
||||
if (opt.Out().empty())
|
||||
{
|
||||
ostringstream fnstream;
|
||||
if (opt.Verbose() && ((opt.LastFrame() - opt.FirstFrame()) / opt.Dtime() >= 1))
|
||||
{
|
||||
verboseCs.Enter();
|
||||
cout << "Time = " << ftime << " / " << opt.LastFrame() << " / " << opt.Dtime() << endl;
|
||||
verboseCs.Leave();
|
||||
}
|
||||
|
||||
renderer->Reset();
|
||||
|
||||
if ((renderer->Run(finalImages[finalImageIndex], localTime) != RENDER_OK) || renderer->Aborted() || finalImages[finalImageIndex].empty())
|
||||
{
|
||||
cout << "Error: image rendering failed, skipping to next image." << endl;
|
||||
renderer->DumpErrorReport();//Something went wrong, print errors.
|
||||
atomfTime.store(opt.LastFrame() + 1);//Abort all threads if any of them encounter an error.
|
||||
break;
|
||||
}
|
||||
|
||||
fnstream << inputPath << opt.Prefix() << setfill('0') << setw(padding) << ftime << opt.Suffix() << "." << opt.Format();
|
||||
filename = fnstream.str();
|
||||
}
|
||||
fnstream.str("");
|
||||
|
||||
if (opt.WriteGenome())
|
||||
{
|
||||
flameName = filename.substr(0, filename.find_last_of('.')) + ".flam3";
|
||||
VerbosePrint("Writing " + flameName);
|
||||
Interpolater<T>::Interpolate(embers, localTime, 0, centerEmber);//Get center flame.
|
||||
|
||||
if (appendXml)
|
||||
if (opt.WriteGenome())
|
||||
{
|
||||
startXml = ftime == opt.FirstFrame();
|
||||
finishXml = ftime == opt.LastFrame();
|
||||
flameName = filename.substr(0, filename.find_last_of('.')) + ".flam3";
|
||||
|
||||
if (opt.Verbose())
|
||||
{
|
||||
verboseCs.Enter();
|
||||
cout << "Writing " << flameName << endl;
|
||||
verboseCs.Leave();
|
||||
}
|
||||
|
||||
Interpolater<T>::Interpolate(embers, localTime, 0, centerEmber);//Get center flame.
|
||||
emberToXml.Save(flameName, centerEmber, opt.PrintEditDepth(), true, opt.IntPalette(), opt.HexPalette(), true, false, false);
|
||||
centerEmber.Clear();
|
||||
}
|
||||
|
||||
emberToXml.Save(flameName, centerEmber, opt.PrintEditDepth(), true, opt.IntPalette(), opt.HexPalette(), true, startXml, finishXml);
|
||||
stats = renderer->Stats();
|
||||
comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.IntPalette(), opt.HexPalette());
|
||||
os.str("");
|
||||
size_t iterCount = renderer->TotalIterCount(1);
|
||||
os << comments.m_NumIters << " / " << iterCount << " (" << std::fixed << std::setprecision(2) << ((double(stats.m_Iters) / double(iterCount)) * 100) << "%)";
|
||||
|
||||
if (opt.Verbose())
|
||||
{
|
||||
verboseCs.Enter();
|
||||
cout << "\nIters ran/requested: " + os.str() << endl;
|
||||
if (!opt.EmberCL()) cout << "Bad values: " << stats.m_Badvals << endl;
|
||||
cout << "Render time: " << t.Format(stats.m_RenderMs) << endl;
|
||||
cout << "Pure iter time: " << t.Format(stats.m_IterMs) << endl;
|
||||
cout << "Iters/sec: " << size_t(stats.m_Iters / (stats.m_IterMs / 1000.0)) << endl;
|
||||
cout << "Writing " << filename << endl << endl;
|
||||
verboseCs.Leave();
|
||||
}
|
||||
|
||||
//Run image writing in a thread. Although doing it this way duplicates the final output memory, it saves a lot of time
|
||||
//when running with OpenCL. Call join() to ensure the previous thread call has completed.
|
||||
if (writeThread.joinable())
|
||||
writeThread.join();
|
||||
|
||||
auto threadVecIndex = finalImageIndex;//Cache before launching thread.
|
||||
|
||||
if (opt.ThreadedWrite())//Copies are passed of all but the first parameter to saveFunc(), to avoid conflicting with those values changing when starting the render for the next image.
|
||||
{
|
||||
writeThread = std::thread(saveFunc, std::ref(finalImages[threadVecIndex]), filename, comments, renderer->FinalRasW(), renderer->FinalRasH(), renderer->NumChannels());
|
||||
finalImageIndex ^= 1;//Toggle the index.
|
||||
}
|
||||
else
|
||||
saveFunc(finalImages[threadVecIndex], filename, comments, renderer->FinalRasW(), renderer->FinalRasH(), renderer->NumChannels());//Will always use the first index, thereby not requiring more memory.
|
||||
}
|
||||
|
||||
stats = renderer->Stats();
|
||||
comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.IntPalette(), opt.HexPalette());
|
||||
os.str("");
|
||||
size_t iterCount = renderer->TotalIterCount(1);
|
||||
os << comments.m_NumIters << " / " << iterCount << " (" << std::fixed << std::setprecision(2) << ((double(stats.m_Iters) / double(iterCount)) * 100) << "%)";
|
||||
|
||||
VerbosePrint("\nIters ran/requested: " + os.str());
|
||||
VerbosePrint("Bad values: " << stats.m_Badvals);
|
||||
VerbosePrint("Render time: " + t.Format(stats.m_RenderMs));
|
||||
VerbosePrint("Pure iter time: " + t.Format(stats.m_IterMs));
|
||||
VerbosePrint("Iters/sec: " << size_t(stats.m_Iters / (stats.m_IterMs / 1000.0)) << endl);
|
||||
VerbosePrint("Writing " + filename);
|
||||
|
||||
//Run image writing in a thread. Although doing it this way duplicates the final output memory, it saves a lot of time
|
||||
//when running with OpenCL. Call join() to ensure the previous thread call has completed.
|
||||
if (writeThread.joinable())
|
||||
if (writeThread.joinable())//One final check to make sure all writing is done before exiting this thread.
|
||||
writeThread.join();
|
||||
};
|
||||
|
||||
uint threadVecIndex = finalImageIndex;//Cache before launching thread.
|
||||
threadVec.reserve(renderers.size());
|
||||
|
||||
if (opt.ThreadedWrite())
|
||||
writeThread = std::thread(saveFunc, threadVecIndex);
|
||||
else
|
||||
saveFunc(threadVecIndex);
|
||||
|
||||
centerEmber.Clear();
|
||||
finalImageIndex ^= 1;//Toggle the index.
|
||||
for (size_t r = 0; r < renderers.size(); r++)
|
||||
{
|
||||
threadVec.push_back(std::thread([&](size_t dev)
|
||||
{
|
||||
iterFunc(dev);
|
||||
}, r));
|
||||
}
|
||||
|
||||
if (writeThread.joinable())
|
||||
writeThread.join();
|
||||
for (auto& th : threadVec)
|
||||
if (th.joinable())
|
||||
th.join();
|
||||
|
||||
VerbosePrint("Done.\n");
|
||||
|
||||
if (opt.Verbose())
|
||||
t.Toc("\nTotal time: ", true);
|
||||
t.Toc("\nFinished in: ", true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -387,18 +452,18 @@ int _tmain(int argc, _TCHAR* argv[])
|
||||
#ifdef DO_DOUBLE
|
||||
if (opt.Bits() == 64)
|
||||
{
|
||||
b = EmberAnimate<double, float>(opt);
|
||||
b = EmberAnimate<double>(opt);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
if (opt.Bits() == 33)
|
||||
{
|
||||
b = EmberAnimate<float, float>(opt);
|
||||
b = EmberAnimate<float>(opt);
|
||||
}
|
||||
else if (opt.Bits() == 32)
|
||||
{
|
||||
cout << "Bits 32/int histogram no longer supported. Using bits == 33 (float)." << endl;
|
||||
b = EmberAnimate<float, float>(opt);
|
||||
b = EmberAnimate<float>(opt);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user