fractorium/Builds/CB/EmberGenome.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="EmberGenome" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug x64">
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
<Compiler>
<Add option="-g" />
<Add option="-D_M_X64" />
<Add option="-D_DEBUG" />
<Add option="-D_CONSOLE" />
</Compiler>
</Target>
<Target title="ReleaseNvidia Win32">
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
</Target>
<Target title="ReleaseNvidia x64">
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
</Target>
<Target title="Release x64">
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
<Compiler>
<Add option="-O2" />
<Add option="-D_M_X64" />
<Add option="-DNDEBUG" />
<Add option="-D_CONSOLE" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
<Target title="Release Win32">
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
</Target>
<Target title="Debug Win32">
<Option output="EmberGenome" prefix_auto="1" extension_auto="1" />
<Option type="1" />
<Option compiler="gcc" />
<Option use_console_runner="0" />
</Target>
</Build>
<Compiler>
<Add option="-march=k8" />
<Add option="-fomit-frame-pointer" />
<Add option="-Wnon-virtual-dtor" />
<Add option="-Wshadow" />
<Add option="-Winit-self" />
<Add option="-Wredundant-decls" />
<Add option="-Wcast-align" />
<Add option="-Wunreachable-code" />
<Add option="-Wswitch-enum" />
<Add option="-Wswitch-default" />
<Add option="-Wmain" />
<Add option="-Wzero-as-null-pointer-constant" />
<Add option="-std=c++11" />
<Add option="-Wfatal-errors" />
<Add option="-Wall" />
<Add option="-fpermissive" />
<Add option="-fPIC" />
<Add option="-Wno-unused-function" />
<Add option="-Wold-style-cast" />
<Add directory="/usr/include/libxml2" />
<Add directory="../../Source/Ember" />
<Add directory="../../Source/EmberCL" />
<Add directory="../../Source/EmberCommon" />
</Compiler>
<Linker>
<Add library="libxml2" />
<Add library="tbb" />
<Add library="OpenCL" />
<Add library="jpeg" />
<Add library="libpng" />
<Add library="Ember" />
<Add library="EmberCL" />
<Add directory="./" />
</Linker>
<ExtraCommands>
<Add after="cp --update ../../Data/flam3-palettes.xml ./flam3-palettes.xml" />
<Mode after="always" />
</ExtraCommands>
<Unit filename="../../Source/EmberCommon/EmberCommon.h" />
<Unit filename="../../Source/EmberCommon/EmberCommonPch.cpp" />
<Unit filename="../../Source/EmberCommon/EmberCommonPch.h" />
<Unit filename="../../Source/EmberCommon/EmberOptions.h" />
<Unit filename="../../Source/EmberCommon/JpegUtils.h" />
<Unit filename="../../Source/EmberCommon/SimpleGlob.h" />
<Unit filename="../../Source/EmberCommon/SimpleOpt.h" />
<Unit filename="../../Source/EmberGenome/EmberGenome.cpp" />
<Unit filename="../../Source/EmberGenome/EmberGenome.h" />
<Unit filename="../../Source/EmberGenome/resource.h" />
<Unit filename="../../Source/Fractorium/Icons/Fractorium.ico" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>