2015-12-08 06:49:19 -05:00
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TEMPLATE = app
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2016-03-01 20:26:45 -05:00
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QT += core gui widgets opengl concurrent
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2014-12-11 00:50:15 -05:00
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2015-12-08 06:49:19 -05:00
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TARGET = fractorium
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include(../defaults.pri)
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2016-03-01 20:26:45 -05:00
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#Point to visual studio resource file to embed file information and icon.
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win32 {
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RC = $$RCPATH/Fractorium.rc
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win32:RC_FILE = $$RC
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#message(RC_FILE: $$RC)
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}
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#message(QTDIR: $$(QTDIR))
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#Go up one folder because the paths defined in defaults were relative to it, which is up one folder.
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PRJ_SRC_DIR = $$absolute_path($$EMBER_ROOT/../Source/Fractorium)
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#message(PRJ_SRC_DIR: $$PRJ_SRC_DIR)
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#Qt will be installed on a system wide level on *nix. It should be the same for Windows, but copy it local just to be safe.
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win32 {
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2016-03-03 23:32:15 -05:00
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CONFIG(release, debug|release) {
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2016-03-01 20:26:45 -05:00
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qtfiles.path = $$BIN_INSTALL_DIR
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qtfiles.files = $$(QTDIR)\bin\Qt5Core.dll $$(QTDIR)\bin\Qt5Gui.dll $$(QTDIR)\bin\Qt5Widgets.dll
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INSTALLS += qtfiles
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2016-03-03 23:32:15 -05:00
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qtplatforms.path = $$BIN_INSTALL_DIR\platforms
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qtplatforms.files = $$(QTDIR)\plugins\platforms\qwindows.dll
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INSTALLS += qtplatforms
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}
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CONFIG(debug, debug|release) {
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qtfiles.path = $$BIN_INSTALL_DIR
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qtfiles.files = $$(QTDIR)\bin\Qt5Cored.dll $$(QTDIR)\bin\Qt5Guid.dll $$(QTDIR)\bin\Qt5Widgetsd.dll
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INSTALLS += qtfiles
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qtplatforms.path = $$BIN_INSTALL_DIR\platforms
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qtplatforms.files = $$(QTDIR)\plugins\platforms\qwindowsd.dll
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INSTALLS += qtplatforms
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}
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2016-03-01 20:26:45 -05:00
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}
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#For some reason, a Qt project needs to be told to look at itself.
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INCLUDEPATH += $$PRJ_SRC_DIR
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--User changes
-Add a palette editor.
-Add support for reading .ugr/.gradient/.gradients palette files.
-Allow toggling on spinners whose minimum value is not zero.
-Allow toggling display of image, affines and grid.
-Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.
--Bug fixes
-cpow2 was wrong.
-Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
-Use exec() on Apple and show() on all other OSes for dialog boxes.
-Trying to render a sequence with no frames would crash.
-Selecting multiple xforms and rotating them would produce the wrong rotation.
-Better handling when parsing flames using different encoding, such as unicode and UTF-8.
-Switching between SP/DP didn't reselect the selected flame in the Library tab.
--Code changes
-Make all types concerning palettes be floats, including PaletteTableWidgetItem.
-PaletteTableWidgetItem is no longer templated because all palettes are float.
-Include the source colors for user created gradients.
-Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
-Split conditional out of accumulation loop on the CPU for better performance.
-Vectorize summing when doing density filter for better performance.
-Make all usage of palettes be of type float, double is pointless.
-Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
-Refactor some palette path searching code.
-Make ReadFile() throw and catch an exception if the file operation fails.
-A little extra safety in foci and foci3D with a call to Zeps().
-Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
-Fixing missing comma between paths in InitPaletteList().
-Move Xml and PaletteList classes into cpp to shorten build times when working on them.
-Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
-Change more NULL to nullptr.
2017-02-26 03:02:21 -05:00
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INCLUDEPATH += $$PRJ_SRC_DIR/PaletteEditor
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2016-03-01 20:26:45 -05:00
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2015-12-09 11:14:33 -05:00
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# TODO: Figure out how to build the app bundle correctly.
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# This will build a binary instead of an app bundle.
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macx:CONFIG -= app_bundle
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2015-12-08 06:49:19 -05:00
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target.path = $$BIN_INSTALL_DIR
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2016-03-01 20:26:45 -05:00
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#message(TARGET INSTALL: $$target.path)
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2015-12-08 06:49:19 -05:00
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INSTALLS += target
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2014-12-11 00:50:15 -05:00
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2015-12-10 13:05:51 -05:00
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palettes.path = $$SHARE_INSTALL_DIR
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--User changes
-Add a palette editor.
-Add support for reading .ugr/.gradient/.gradients palette files.
-Allow toggling on spinners whose minimum value is not zero.
-Allow toggling display of image, affines and grid.
-Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.
--Bug fixes
-cpow2 was wrong.
-Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
-Use exec() on Apple and show() on all other OSes for dialog boxes.
-Trying to render a sequence with no frames would crash.
-Selecting multiple xforms and rotating them would produce the wrong rotation.
-Better handling when parsing flames using different encoding, such as unicode and UTF-8.
-Switching between SP/DP didn't reselect the selected flame in the Library tab.
--Code changes
-Make all types concerning palettes be floats, including PaletteTableWidgetItem.
-PaletteTableWidgetItem is no longer templated because all palettes are float.
-Include the source colors for user created gradients.
-Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
-Split conditional out of accumulation loop on the CPU for better performance.
-Vectorize summing when doing density filter for better performance.
-Make all usage of palettes be of type float, double is pointless.
-Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
-Refactor some palette path searching code.
-Make ReadFile() throw and catch an exception if the file operation fails.
-A little extra safety in foci and foci3D with a call to Zeps().
-Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
-Fixing missing comma between paths in InitPaletteList().
-Move Xml and PaletteList classes into cpp to shorten build times when working on them.
-Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
-Change more NULL to nullptr.
2017-02-26 03:02:21 -05:00
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palettes.files = $$ASSETS_DIR/flam3-palettes.xml \
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$$ASSETS_DIR/boxtail_pack_02.gradient \
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$$ASSETS_DIR/boxtail_pack_03_triangle.gradient \
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$$ASSETS_DIR/boxtail_pack_04_mineshack.gradient \
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$$ASSETS_DIR/fardareismai_pack_01_variety_number_128.gradient \
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$$ASSETS_DIR/fardareismai_pack_02_b_sides.gradient \
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$$ASSETS_DIR/fardareismai_pack_03_old_and_new.gradient \
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$$ASSETS_DIR/fardareismai_pack_04_hoard.gradient \
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$$ASSETS_DIR/fractaldesire_pack_01.gradient \
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$$ASSETS_DIR/rce_ordinary_pack_01_colornation.gradient \
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$$ASSETS_DIR/tatasz_pack_01.gradient \
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$$ASSETS_DIR/tatasz_pack_02_colder.gradient \
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$$ASSETS_DIR/tatasz_pack_02_dark.gradient \
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$$ASSETS_DIR/tatasz_pack_02_warmer.gradient \
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$$ASSETS_DIR/tatasz_pack_03.gradient
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2016-03-01 20:26:45 -05:00
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#message(PALETTE INSTALL SOURCE: $$palettes.files)
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2015-12-10 13:05:51 -05:00
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INSTALLS += palettes
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themes.path = $$SHARE_INSTALL_DIR
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themes.files = $$ASSETS_DIR/dark.qss
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2016-03-01 20:26:45 -05:00
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#message(THEMES INSTALL SOURCE: $$themes.files)
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2015-12-10 13:05:51 -05:00
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INSTALLS += themes
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2015-12-08 06:49:19 -05:00
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2016-03-01 20:26:45 -05:00
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!win32 {
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icon.path = $$SHARE_INSTALL_DIR
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icon.files = $$absolute_path($$PRJ_SRC_DIR/Icons/Fractorium.png)
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#message(ICON INSTALL SOURCE: $$icon.files)
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INSTALLS += icon
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2016-01-20 10:53:31 -05:00
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2016-03-01 20:26:45 -05:00
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launcher.path = $$LAUNCHER_INSTALL_DIR
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launcher.files = $$ASSETS_DIR/Fractorium.desktop
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#message(LAUNCHER INSTALL SOURCE: $$launcher.files)
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INSTALLS += launcher
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}
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2016-01-20 10:53:31 -05:00
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2015-12-09 11:14:33 -05:00
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macx:ICON = $$ASSETS_DIR/Fractorium.icns
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2016-03-01 20:26:45 -05:00
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!macx:PRECOMPILED_HEADER = $$PRJ_SRC_DIR/FractoriumPch.h
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2015-07-24 06:09:44 -04:00
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2016-03-01 20:26:45 -05:00
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LIBS += -L$$absolute_path($$DESTDIR) -lember
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LIBS += -L$$absolute_path($$DESTDIR) -lembercl
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2014-12-11 00:50:15 -05:00
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SOURCES += \
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2016-03-01 20:26:45 -05:00
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$$PRJ_SRC_DIR/AboutDialog.cpp \
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$$PRJ_SRC_DIR/csshighlighter.cpp \
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$$PRJ_SRC_DIR/CurvesGraphicsView.cpp \
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$$PRJ_SRC_DIR/DoubleSpinBox.cpp \
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$$PRJ_SRC_DIR/FinalRenderDialog.cpp \
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$$PRJ_SRC_DIR/FinalRenderEmberController.cpp \
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$$PRJ_SRC_DIR/Fractorium.cpp \
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$$PRJ_SRC_DIR/FractoriumEmberController.cpp \
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$$PRJ_SRC_DIR/FractoriumInfo.cpp \
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$$PRJ_SRC_DIR/FractoriumLibrary.cpp \
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$$PRJ_SRC_DIR/FractoriumMenus.cpp \
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$$PRJ_SRC_DIR/FractoriumPalette.cpp \
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$$PRJ_SRC_DIR/FractoriumParams.cpp \
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$$PRJ_SRC_DIR/FractoriumPch.cpp \
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$$PRJ_SRC_DIR/FractoriumRender.cpp \
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$$PRJ_SRC_DIR/FractoriumSettings.cpp \
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$$PRJ_SRC_DIR/FractoriumToolbar.cpp \
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$$PRJ_SRC_DIR/FractoriumXaos.cpp \
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$$PRJ_SRC_DIR/FractoriumXformsAffine.cpp \
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$$PRJ_SRC_DIR/FractoriumXformsColor.cpp \
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$$PRJ_SRC_DIR/FractoriumXforms.cpp \
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$$PRJ_SRC_DIR/FractoriumXformsSelect.cpp \
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$$PRJ_SRC_DIR/FractoriumXformsVariations.cpp \
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$$PRJ_SRC_DIR/GLEmberController.cpp \
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$$PRJ_SRC_DIR/GLWidget.cpp \
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$$PRJ_SRC_DIR/Main.cpp \
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$$PRJ_SRC_DIR/OptionsDialog.cpp \
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$$PRJ_SRC_DIR/qcssparser.cpp \
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$$PRJ_SRC_DIR/qcssscanner.cpp \
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$$PRJ_SRC_DIR/QssDialog.cpp \
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$$PRJ_SRC_DIR/QssTextEdit.cpp \
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$$PRJ_SRC_DIR/SpinBox.cpp \
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2016-04-03 21:55:12 -04:00
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$$PRJ_SRC_DIR/VariationsDialog.cpp \
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--User changes
-Add a palette editor.
-Add support for reading .ugr/.gradient/.gradients palette files.
-Allow toggling on spinners whose minimum value is not zero.
-Allow toggling display of image, affines and grid.
-Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.
--Bug fixes
-cpow2 was wrong.
-Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
-Use exec() on Apple and show() on all other OSes for dialog boxes.
-Trying to render a sequence with no frames would crash.
-Selecting multiple xforms and rotating them would produce the wrong rotation.
-Better handling when parsing flames using different encoding, such as unicode and UTF-8.
-Switching between SP/DP didn't reselect the selected flame in the Library tab.
--Code changes
-Make all types concerning palettes be floats, including PaletteTableWidgetItem.
-PaletteTableWidgetItem is no longer templated because all palettes are float.
-Include the source colors for user created gradients.
-Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
-Split conditional out of accumulation loop on the CPU for better performance.
-Vectorize summing when doing density filter for better performance.
-Make all usage of palettes be of type float, double is pointless.
-Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
-Refactor some palette path searching code.
-Make ReadFile() throw and catch an exception if the file operation fails.
-A little extra safety in foci and foci3D with a call to Zeps().
-Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
-Fixing missing comma between paths in InitPaletteList().
-Move Xml and PaletteList classes into cpp to shorten build times when working on them.
-Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
-Change more NULL to nullptr.
2017-02-26 03:02:21 -05:00
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$$PRJ_SRC_DIR/LibraryTreeWidget.cpp \
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$$PRJ_SRC_DIR/PaletteEditor/ColorPanel.cpp \
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$$PRJ_SRC_DIR/PaletteEditor/ColorPickerWidget.cpp \
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$$PRJ_SRC_DIR/PaletteEditor/ColorTriangle.cpp \
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$$PRJ_SRC_DIR/PaletteEditor/GradientColorsView.cpp \
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$$PRJ_SRC_DIR/PaletteEditor/PaletteEditor.cpp
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2015-12-08 06:49:19 -05:00
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HEADERS += \
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$$SRC_COMMON_DIR/EmberCommon.h \
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$$SRC_COMMON_DIR/EmberCommonPch.h \
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$$SRC_COMMON_DIR/JpegUtils.h \
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2016-03-01 20:26:45 -05:00
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$$PRJ_SRC_DIR/AboutDialog.h \
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$$PRJ_SRC_DIR/csshighlighter.h \
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$$PRJ_SRC_DIR/CurvesGraphicsView.h \
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$$PRJ_SRC_DIR/DoubleSpinBox.h \
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$$PRJ_SRC_DIR/DoubleSpinBoxTableItemDelegate.h \
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$$PRJ_SRC_DIR/EmberFile.h \
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$$PRJ_SRC_DIR/EmberTreeWidgetItem.h \
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$$PRJ_SRC_DIR/FinalRenderDialog.h \
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$$PRJ_SRC_DIR/FinalRenderEmberController.h \
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$$PRJ_SRC_DIR/FractoriumCommon.h \
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$$PRJ_SRC_DIR/FractoriumEmberController.h \
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$$PRJ_SRC_DIR/Fractorium.h \
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$$PRJ_SRC_DIR/FractoriumPch.h \
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$$PRJ_SRC_DIR/FractoriumSettings.h \
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$$PRJ_SRC_DIR/GLEmberController.h \
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$$PRJ_SRC_DIR/GLWidget.h \
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$$PRJ_SRC_DIR/OptionsDialog.h \
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$$PRJ_SRC_DIR/PaletteTableWidgetItem.h \
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$$PRJ_SRC_DIR/qcssparser.h \
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$$PRJ_SRC_DIR/qcssscanner.h \
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$$PRJ_SRC_DIR/qfunctions.h \
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$$PRJ_SRC_DIR/QssDialog.h \
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$$PRJ_SRC_DIR/QssTextEdit.h \
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$$PRJ_SRC_DIR/resource.h \
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$$PRJ_SRC_DIR/SpinBox.h \
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$$PRJ_SRC_DIR/StealthComboBox.h \
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$$PRJ_SRC_DIR/TableWidget.h \
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$$PRJ_SRC_DIR/TwoButtonComboWidget.h \
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$$PRJ_SRC_DIR/VariationsDialog.h \
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2016-04-03 21:55:12 -04:00
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$$PRJ_SRC_DIR/VariationTreeWidgetItem.h \
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--User changes
-Add a palette editor.
-Add support for reading .ugr/.gradient/.gradients palette files.
-Allow toggling on spinners whose minimum value is not zero.
-Allow toggling display of image, affines and grid.
-Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.
--Bug fixes
-cpow2 was wrong.
-Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
-Use exec() on Apple and show() on all other OSes for dialog boxes.
-Trying to render a sequence with no frames would crash.
-Selecting multiple xforms and rotating them would produce the wrong rotation.
-Better handling when parsing flames using different encoding, such as unicode and UTF-8.
-Switching between SP/DP didn't reselect the selected flame in the Library tab.
--Code changes
-Make all types concerning palettes be floats, including PaletteTableWidgetItem.
-PaletteTableWidgetItem is no longer templated because all palettes are float.
-Include the source colors for user created gradients.
-Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
-Split conditional out of accumulation loop on the CPU for better performance.
-Vectorize summing when doing density filter for better performance.
-Make all usage of palettes be of type float, double is pointless.
-Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
-Refactor some palette path searching code.
-Make ReadFile() throw and catch an exception if the file operation fails.
-A little extra safety in foci and foci3D with a call to Zeps().
-Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
-Fixing missing comma between paths in InitPaletteList().
-Move Xml and PaletteList classes into cpp to shorten build times when working on them.
-Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
-Change more NULL to nullptr.
2017-02-26 03:02:21 -05:00
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$$PRJ_SRC_DIR/LibraryTreeWidget.h \
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$$PRJ_SRC_DIR/PaletteEditor/ColorPanel.h \
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$$PRJ_SRC_DIR/PaletteEditor/ColorPickerWidget.h \
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$$PRJ_SRC_DIR/PaletteEditor/ColorTriangle.h \
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$$PRJ_SRC_DIR/PaletteEditor/GradientArrow.h \
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$$PRJ_SRC_DIR/PaletteEditor/GradientColorsView.h \
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$$PRJ_SRC_DIR/PaletteEditor/PaletteEditor.h
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2015-12-08 06:49:19 -05:00
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FORMS += \
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2016-03-01 20:26:45 -05:00
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$$PRJ_SRC_DIR/AboutDialog.ui \
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$$PRJ_SRC_DIR/FinalRenderDialog.ui \
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$$PRJ_SRC_DIR/Fractorium.ui \
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$$PRJ_SRC_DIR/OptionsDialog.ui \
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$$PRJ_SRC_DIR/QssDialog.ui \
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--User changes
-Add a palette editor.
-Add support for reading .ugr/.gradient/.gradients palette files.
-Allow toggling on spinners whose minimum value is not zero.
-Allow toggling display of image, affines and grid.
-Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial.
--Bug fixes
-cpow2 was wrong.
-Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3.
-Use exec() on Apple and show() on all other OSes for dialog boxes.
-Trying to render a sequence with no frames would crash.
-Selecting multiple xforms and rotating them would produce the wrong rotation.
-Better handling when parsing flames using different encoding, such as unicode and UTF-8.
-Switching between SP/DP didn't reselect the selected flame in the Library tab.
--Code changes
-Make all types concerning palettes be floats, including PaletteTableWidgetItem.
-PaletteTableWidgetItem is no longer templated because all palettes are float.
-Include the source colors for user created gradients.
-Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems.
-Split conditional out of accumulation loop on the CPU for better performance.
-Vectorize summing when doing density filter for better performance.
-Make all usage of palettes be of type float, double is pointless.
-Allow palettes to reside in multiple folders, while ensuring only one of each name is added.
-Refactor some palette path searching code.
-Make ReadFile() throw and catch an exception if the file operation fails.
-A little extra safety in foci and foci3D with a call to Zeps().
-Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac.
-Fixing missing comma between paths in InitPaletteList().
-Move Xml and PaletteList classes into cpp to shorten build times when working on them.
-Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file.
-Change more NULL to nullptr.
2017-02-26 03:02:21 -05:00
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$$PRJ_SRC_DIR/VariationsDialog.ui \
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$$PRJ_SRC_DIR/PaletteEditor.ui
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2014-12-11 00:50:15 -05:00
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OTHER_FILES += \
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2016-03-01 20:26:45 -05:00
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$$PRJ_SRC_DIR/Fractorium.aps \
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$$PRJ_SRC_DIR/Fractorium.rc
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2014-12-11 00:50:15 -05:00
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RESOURCES += \
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2016-03-01 20:26:45 -05:00
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$$PRJ_SRC_DIR/Fractorium.qrc
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