PyCUDA implementation of a GPU-accelerated fractal flame renderer.
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Steven Robertson 8c7db9d0fc Changes to CUDA module loading
Modules may (once again) be compiled and loaded in separate stages,
including compiling without having a CUDA context on hand. Also, modules
will be reused if they are already loaded.
2012-05-20 13:05:28 -07:00
cuburn Changes to CUDA module loading 2012-05-20 13:05:28 -07:00
helpers Add xfsearch helper. 2012-03-16 20:51:50 -07:00
.gitignore added .gitignore for pyc and pyo files 2011-12-18 20:40:48 -07:00
COPYING Add GPL 2012-01-15 12:24:12 -05:00
LICENSE Add GPL 2012-01-15 12:24:12 -05:00
main.py cuburn.profile. 2012-05-20 13:03:27 -07:00
README.md Add README 2011-10-03 17:37:32 -04:00
run_job.py Rearrange the main render loop... again. 2011-10-28 08:30:36 -04:00
worker.py Make main.py, worker.py executable 2012-04-18 10:21:10 -07:00

Cuburn

This project is a fractal flame renderer. It is still under development, but already implements most of the genome parameters that flam3 supports, and beats CPU by a healthy margin (20-40x in most cases).

This project is licensed under the GPL version 3.