PyCUDA implementation of a GPU-accelerated fractal flame renderer.
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Steven Robertson 2c26ff9ab6 * Fix deptrace typos
* Add predicate support to DeviceStream fetches, making them even uglier
* Add `store_per_thread` to PTX stdlib
2010-09-03 00:51:23 -04:00
cuburnlib * Fix deptrace typos 2010-09-03 00:51:23 -04:00
helpers Initial commit. 2010-08-27 12:28:02 -04:00
main.py Start of render module 2010-09-02 17:26:16 -04:00
TODO Added TODO, because even in my nightmares I underestimate how much is left 2010-09-03 00:08:58 -04:00