Final super_shape variation.
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@ -28,7 +28,7 @@ uses
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type
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TVariationSuperShape = class(TBaseVariation)
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private
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m, n, rnd, a, b, holes : double;
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m, n1, n2, n3, rnd, holes : double;
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public
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constructor Create;
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@ -61,34 +61,39 @@ asm
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FWAIT
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end;
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function atan2(const y, x: double): double;
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asm
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FLD y
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FLD x
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FPATAN
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end;
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procedure TVariationSuperShape.CalcFunction;
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var
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r, theta, tmp : double;
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r, theta : double;
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t1, t2 : double;
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dist: double;
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t1a, t2a: double;
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begin
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if n = 0 then
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theta := 0;
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if n1 = 0 then
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r := 0
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else begin
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theta := arctan2(FTy^, FTx^);
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theta := atan2(FTy^, FTx^);
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SinCos((m*theta+pi)/4, t2, t1);
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t1 := t1/a;
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t1 := abs(t1);
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t1 := power(t1, n);
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t1 := power(t1, n2);
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t2 := t2/b;
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t2 := abs(t2);
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t2 := power(t2, n);
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t2 := power(t2, n3);
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if rnd < 1.0 then
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dist := sqrt(sqr(FTx^)+sqr(FTy^))
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else
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dist := 0;
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r := (rnd*random + (1.0-rnd)*dist - holes) * power(t1+t2, -1/n);
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r := (rnd*random + (1.0-rnd)*dist - holes) * power(t1+t2, -1/n1);
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end;
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if (abs(r) = 0) then
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@ -116,10 +121,10 @@ class function TVariationSuperShape.GetVariableNameAt(const Index: integer): str
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begin
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case Index Of
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0: Result := 'super_shape_m';
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1: Result := 'super_shape_n';
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2: Result := 'super_shape_rnd';
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3: Result := 'super_shape_a';
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4: Result := 'super_shape_b';
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1: Result := 'super_shape_n1';
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2: Result := 'super_shape_n2';
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3: Result := 'super_shape_n3';
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4: Result := 'super_shape_rnd';
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5: Result := 'super_shape_holes';
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else
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Result := '';
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@ -139,8 +144,16 @@ begin
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if Name = 'super_shape_m' then begin
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m := Value;
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Result := True;
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end else if Name = 'super_shape_n' then begin
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n := Value;
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end else if Name = 'super_shape_n1' then begin
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n1 := Value;
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Result := True;
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end
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else if Name = 'super_shape_n2' then begin
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n2 := Value;
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Result := True;
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end
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else if Name = 'super_shape_n3' then begin
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n3 := Value;
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Result := True;
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end
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else if Name = 'super_shape_rnd' then begin
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@ -152,14 +165,6 @@ begin
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rnd := Value;
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Result := True;
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end
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else if Name = 'super_shape_a' then begin
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a := Value;
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Result := True;
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end
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else if Name = 'super_shape_b' then begin
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b := Value;
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Result := True;
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end
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else if Name = 'super_shape_holes' then begin
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holes := Value;
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Result := True;
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@ -174,22 +179,22 @@ begin
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if Name = 'super_shape_m' then begin
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Value := m;
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Result := True;
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end else if Name = 'super_shape_n' then begin
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Value := n;
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end else if Name = 'super_shape_n1' then begin
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Value := n1;
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Result := True;
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end
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else if Name = 'super_shape_n2' then begin
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Value := n2;
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Result := True;
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end
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else if Name = 'super_shape_n3' then begin
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Value := n3;
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Result := True;
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end
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else if Name = 'super_shape_rnd' then begin
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Value := rnd;
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Result := True;
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end
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else if Name = 'super_shape_a' then begin
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Value := a;
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Result := True;
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end
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else if Name = 'super_shape_b' then begin
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Value := b;
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Result := True;
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end
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else if Name = 'super_shape_holes' then begin
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Value := holes;
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Result := True;
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@ -202,11 +207,11 @@ constructor TVariationSuperShape.Create;
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begin
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inherited Create;
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m := 4.0;
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n := 1.0;
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m := 5.0;
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n1 := 2.0;
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n2 := 0.3;
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n3 := 0.3;
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rnd := 0.0;
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a := 1.0;
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b := 1.0;
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holes := 1.0;
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end;
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