Apophysis-AV/Variations/varSplits.pas

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2022-03-08 12:25:51 -05:00
{
Apophysis Copyright (C) 2001-2004 Mark Townsend
Apophysis Copyright (C) 2005-2006 Ronald Hordijk, Piotr Borys, Peter Sdobnov
Apophysis Copyright (C) 2007-2008 Piotr Borys, Peter Sdobnov
Apophysis "3D hack" Copyright (C) 2007-2008 Peter Sdobnov
Apophysis "7X" Copyright (C) 2009-2010 Georg Kiehne
Apophysis AV "Phoenix Edition" Copyright (C) 2021 Alice V. Koryagina
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
}
unit varSplits;
interface
uses
BaseVariation, XFormMan;
type
TVariationSplits = class(TBaseVariation)
private
splits_x, splits_y, splits_z: double;
splits_use3D: byte;
public
constructor Create;
class function GetName: string; override;
class function GetInstance: TBaseVariation; override;
function GetNrVariables: integer; override;
function GetVariableNameAt(const Index: integer): string; override;
function SetVariable(const Name: string; var value: double): boolean; override;
function GetVariable(const Name: string; var value: double): boolean; override;
procedure CalcFunction; override;
end;
implementation
uses
Math;
///////////////////////////////////////////////////////////////////////////////
procedure TVariationSplits.CalcFunction;
begin
if(FTx^ >= 0.0) then
FPx^ := FPx^ + VVAR * (FTx^ + splits_x)
else
FPx^ := FPx^ + VVAR * (FTx^ - splits_x);
if(FTy^ >= 0.0) then
FPy^ := FPy^ + VVAR * (FTy^ + splits_y)
else
FPy^ := FPy^ + VVAR * (FTy^ - splits_y);
if (splits_use3D <> 0) then
begin
if(FTz^ >= 0.0) then
FPz^ := FPz^ + VVAR * (FTz^ + splits_z)
else
FPz^ := FPz^ + VVAR * (FTz^ - splits_z);
end;
end;
///////////////////////////////////////////////////////////////////////////////
constructor TVariationSplits.Create;
begin
splits_x := 0;
splits_y := 0;
splits_z := 0;
splits_use3D := 0;
end;
///////////////////////////////////////////////////////////////////////////////
class function TVariationSplits.GetInstance: TBaseVariation;
begin
Result := TVariationSplits.Create;
end;
///////////////////////////////////////////////////////////////////////////////
class function TVariationSplits.GetName: string;
begin
Result := 'splits';
end;
///////////////////////////////////////////////////////////////////////////////
function TVariationSplits.GetVariableNameAt(const Index: integer): string;
begin
case Index Of
0: Result := 'splits_x';
1: Result := 'splits_y';
2: Result := 'splits_z';
3: Result := 'splits_use3D';
else
Result := '';
end
end;
///////////////////////////////////////////////////////////////////////////////
function TVariationSplits.SetVariable(const Name: string; var value: double): boolean;
begin
Result := False;
if Name = 'splits_x' then begin
splits_x := Value;
Result := True;
end else if Name = 'splits_y' then begin
splits_y := Value;
Result := True;
end else if Name = 'splits_z' then begin
splits_z := Value;
Result := True;
end else if Name = 'splits_use3D' then begin
if (value < 0) then Value := 0;
if (value > 1) then Value := 1;
splits_use3D := Round(Value);
Result := True;
end
end;
///////////////////////////////////////////////////////////////////////////////
function TVariationSplits.GetNrVariables: integer;
begin
Result := 4
end;
///////////////////////////////////////////////////////////////////////////////
function TVariationSplits.GetVariable(const Name: string; var value: double): boolean;
begin
Result := False;
if Name = 'splits_x' then begin
Value := splits_x;
Result := True;
end else if Name = 'splits_y' then begin
Value := splits_y;
Result := True;
end else if Name = 'splits_z' then begin
Value := splits_z;
Result := True;
end else if Name = 'splits_use3D' then begin
Value := splits_use3D;
Result := True;
end
end;
///////////////////////////////////////////////////////////////////////////////
initialization
RegisterVariation(TVariationClassLoader.Create(TVariationSplits), true, false);
end.