forked from mirror-github-bspeice/flam3
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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 1cdfc77275 | |||
| f8b6c78201 | |||
| 7fb50c82e9 |
+2
-3
@@ -192,8 +192,7 @@ continuous electric sheep genetic crossfades are created like this:
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env inter=test.flam3 frame=10 nframes=20 flam3-genome > inter10.flam3
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env frame=10 flam3-animate < inter10.flam3
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see http://flam3.com/flame.pdf for descriptions & formulas, and
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see http://electricsheep.wikispaces.com/Variations for updates.
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see https://flam3.com/flame_draves.pdf for descriptions & formulas, and
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The complete list of variations:
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@@ -296,7 +295,7 @@ The complete list of variations:
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96. auger
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97. flux
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see http://flam3.com/flame.pdf for descriptions & formulas for each of
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see https://flam3.com/flame_draves.pdf for descriptions & formulas for each of
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these. note that, by default, if a random flame is requested and neither
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'use_vars' or 'dont_use_vars' are specified, the following variations are
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not used: noise, blur, gaussian_blur, radial_blur, ngon, square, rays,
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+1
-1
@@ -1131,7 +1131,7 @@ main(argc, argv)
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if (maxforms && atoi(maxforms)) {
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cp_save.symmetry = 0;
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while (cp_save.num_xforms > atoi(maxforms))
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flam3_delete_xform(&cp_save, cp_save.num_xforms - 1);
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flam3_delete_xform(&cp_save, 0);
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}
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}
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@@ -570,8 +570,8 @@ void apply_motion_parameters(flam3_xform *xf, flam3_xform *addto, double blend)
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/* Loop over the motion elements and add their contribution to the original vals */
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for (i=0; i<xf->num_motion; i++) {
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freq = mot[i]->motion_freq;
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func = mot[i]->motion_func;
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freq = mot[i].motion_freq;
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func = mot[i].motion_func;
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APPMOT(density); /* Must ensure > 0 after all is applied */
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APPMOT(color); /* Must ensure [0,1] after all is applied */
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