bspeice
81a1a2a254
Add color blending
2026-07-12 21:25:31 -04:00
bspeice
fd49ae7256
Add a color coordinate to the chaos game
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Also refactors the gasket example to avoid using shader entry points; the entry point signatures are not stable, and I don't want to keep refactoring the gasket while adding more advanced color/image features.
2026-07-12 21:12:01 -04:00
bspeice
9ea4261a84
Add clippy, fix up warnings
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2026-07-12 14:46:06 -04:00
bspeice
08ada94bd2
Implement post-transform coefficients
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2026-07-12 10:05:19 -04:00
bspeice
86ef0887e3
Fix RNG transmutation
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2026-06-29 20:40:12 -04:00
bspeice
3c5563c940
Add documentation for recent functions
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2026-06-28 15:03:52 -04:00
bspeice
c3224fadd8
Upgrade rand/rand_xoshiro version
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2026-06-27 18:27:43 -04:00
bspeice
44b71c2692
Add entry points for GPU
2026-06-27 18:25:41 -04:00
bspeice
6671475c75
Implement basic variation support
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2026-06-27 15:11:23 -04:00
bspeice
55cece063f
Fix documentation whitespace
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2026-06-27 11:07:23 -04:00
bspeice
344ecc3450
Add missing documentation
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2026-06-27 11:02:19 -04:00
bspeice
a9da463041
Fix the documentation
2026-06-27 10:11:26 -04:00
bspeice
67b94522d0
Run cargo fmt
2026-06-27 10:11:01 -04:00
bspeice
beb1c8526f
Implement a basic Sierpinski Gasket IFS
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2026-06-22 20:46:47 -04:00
bspeice
90f886f971
Implement the IFS camera
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2026-06-20 15:10:25 -04:00
bspeice
1709336062
Add an initial implementation of the chaos game
2026-06-20 10:05:04 -04:00
bspeice
bb4e0aa669
Add a coefficients trait for converting the affine coefficient notation flam3 uses to how glam represents it
2026-06-20 09:20:38 -04:00
bspeice
64b2863fc2
Initial commit
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2026-06-19 11:42:50 -04:00