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https://github.com/bspeice/speice.io
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62 lines
1.8 KiB
TypeScript
62 lines
1.8 KiB
TypeScript
import { randomInteger, renderFn } from "./0-utility";
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const ITER = 100_000;
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function plot(x: number, y: number, image: ImageData) {
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// A trivial `plot` implementation would take the range [-1, 1],
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// shift it to [0, 2], then scale by the width or height
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// as appropriate:
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// pixelX = Math.floor((x + 1) * image.width / 2)
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// pixelY = Math.floor((y + 1) * image.height / 2)
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//
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// However, that produces a mirror image (across both X and Y)
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// from the paper. We'll invert X and Y to compensate.
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// Second, because the gasket solution only contains points in
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// the range [0, 1), the naive plot above would waste 75% of
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// the pixels available. We'll keep the shift by 1 (to compensate
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// for mirroring X and Y), but scale by the full image width or
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// height so we'll plot the specific quadrant we care about.
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var pixelX = Math.floor((-x + 1) * image.width);
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var pixelY = Math.floor((-y + 1) * image.height);
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// Now translate the (x, y) pixel coordinates to a buffer index
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// and paint it black:
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const index = pixelY * (image.width * 4) + pixelX * 4;
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image.data[index + 0] = 0;
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image.data[index + 1] = 0;
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image.data[index + 2] = 0;
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image.data[index + 3] = 0xff;
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}
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type Xform = (x: number, y: number) => [number, number];
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export const gasket: renderFn = (image) => {
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const F: Xform[] = [
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(x, y) => {
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return [x / 2, y / 2];
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},
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(x, y) => {
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return [(x + 1) / 2, y / 2];
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},
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(x, y) => {
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return [x / 2, (y + 1) / 2];
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},
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];
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let x = Math.random() * 2 - 1;
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let y = Math.random() * 2 - 1;
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// Heuristic for iteration count
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const iter = image.height * image.width;
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for (var i = 0; i < iter; i++) {
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const Fi = randomInteger(0, F.length);
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[x, y] = F[Fi](x, y);
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if (i >= 20) {
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plot(x, y, image);
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}
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}
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};
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