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https://github.com/bspeice/speice.io
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40 lines
1.0 KiB
TypeScript
40 lines
1.0 KiB
TypeScript
export type renderFn = (image: ImageData) => void;
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export function randomBiUnit() {
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// Math.random() produces a number in the range [0, 1),
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// scale to (-1, 1)
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return Math.random() * 2 - 1;
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}
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export function randomInteger(min: number, max: number) {
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return Math.floor(Math.random() * (max - min)) + min;
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}
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export function weightedChoice<T>(choices: [number, T][]): [number, T] {
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const weightSum = choices.reduce(
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(current, [weight, _t]) => current + weight,
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0
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);
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var choice = Math.random() * weightSum;
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for (var i = 0; i < choices.length; i++) {
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const [weight, t] = choices[i];
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if (choice < weight) {
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return [i, t];
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}
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choice -= weight;
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}
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throw "unreachable";
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}
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export function imageIndex(x: number, y: number, width: number) {
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// Taken from: https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Pixel_manipulation_with_canvas
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return y * (width * 4) + x * 4;
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}
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export function histIndex(x: number, y: number, width: number) {
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return y * width + x;
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}
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