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https://github.com/bspeice/speice.io
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87 lines
2.2 KiB
TypeScript
87 lines
2.2 KiB
TypeScript
import { weightedChoice } from "./0-utility";
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import {
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transform1,
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transform1Weight,
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transform2Weight,
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transform3,
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transform3Weight,
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} from "./2a-variations";
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import { transform2Post } from "./2b-post";
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import { FlameFinal, transformFinal } from "./2c-final";
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import { AccumulateLogarithmic } from "./3c-logarithmic";
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export class AccumulateSolo extends AccumulateLogarithmic {
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constructor(
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width: number,
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height: number,
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public readonly soloTransform: number
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) {
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super(width, height);
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}
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accumulateWithIndex(x: number, y: number, index: number) {
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if (index === this.soloTransform) {
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super.accumulate(x, y);
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}
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}
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}
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export class FlameIndex extends FlameFinal {
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protected index: number = -1;
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step() {
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const [index, transform] = weightedChoice(this.transforms);
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this.index = index;
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[this.x, this.y] = transform.apply(this.x, this.y);
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}
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currentWithIndex(): [number, number, number] {
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const [finalX, finalY] = this.final.apply(this.x, this.y);
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return [finalX, finalY, this.index];
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}
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}
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export function render(
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flame: FlameIndex,
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quality: number,
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accumulator: AccumulateSolo,
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image: ImageData
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) {
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const iterations = quality * image.width * image.height;
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for (var i = 0; i < iterations; i++) {
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flame.step();
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if (i > 20) {
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const [flameX, flameY, index] = flame.currentWithIndex();
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accumulator.accumulateWithIndex(flameX, flameY, index);
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}
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}
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accumulator.render(image);
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}
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export const flameIndex = new FlameIndex(
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[
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[transform1Weight, transform1],
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[transform2Weight, transform2Post],
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[transform3Weight, transform3],
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],
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transformFinal
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);
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export function renderTransform1(image: ImageData) {
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const accumulateTransform1 = new AccumulateSolo(image.width, image.height, 0);
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render(flameIndex, 10, accumulateTransform1, image);
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}
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export function renderTransform2(image: ImageData) {
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const accumulateTransform2 = new AccumulateSolo(image.width, image.height, 1);
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render(flameIndex, 10, accumulateTransform2, image);
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}
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export function renderTransform3(image: ImageData) {
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const accumulateTransform3 = new AccumulateSolo(image.width, image.height, 2);
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render(flameIndex, 10, accumulateTransform3, image);
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}
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