// hidden-start import { randomBiUnit } from "../src/randomBiUnit"; import { randomChoice } from "../src/randomChoice"; import { plotBinary as plot } from "../src/plotBinary" import {Transform} from "../src/transform"; import {Props as ChaosGameWeightedProps} from "../1-introduction/chaosGameWeighted"; const quality = 0.5; const step = 1000; // hidden-end export type Props = ChaosGameWeightedProps & { final: Transform, } export function* chaosGameFinal({width, height, transforms, final}: Props) { let image = new ImageData(width, height); let [x, y] = [randomBiUnit(), randomBiUnit()]; const iterations = width * height * quality; for (let i = 0; i < iterations; i++) { const [_, transform] = randomChoice(transforms); [x, y] = transform(x, y); // highlight-start const [finalX, finalY] = final(x, y); // highlight-end if (i > 20) plot(finalX, finalY, image); if (i % step === 0) yield image; } yield image; }