import { histIndex, imageIndex } from "./0-utility"; import { camera } from "./2a-variations"; import { flameFinal, FlameFinal } from "./2c-final"; export abstract class Accumulator { histogram: number[] = []; constructor( protected readonly width: number, protected readonly height: number ) { for (var i = 0; i < width * height; i++) { this.histogram.push(0); } } accumulate(x: number, y: number) { const [pixelX, pixelY] = camera(x, y, this.width); if ( pixelX < 0 || pixelX >= this.width || pixelY < 0 || pixelY >= this.height ) { return; } const index = histIndex(pixelX, pixelY, this.width); this.histogram[index] += 1; } abstract render(image: ImageData): void; } class AccumulateBinary extends Accumulator { render(image: ImageData) { for (var x = 0; x < image.width; x++) { for (var y = 0; y < image.height; y++) { const index = histIndex(x, y, image.width); // Color black if this pixel is part of the solution set, white otherwise const value = this.histogram[index] > 0 ? 0 : 0xff; const iIdx = imageIndex(x, y, image.width); image.data[iIdx + 0] = value; image.data[iIdx + 1] = value; image.data[iIdx + 2] = value; image.data[iIdx + 3] = 0xff; } } } } export function render( flame: FlameFinal, quality: number, accumulator: Accumulator, image: ImageData ) { const iterations = quality * image.width * image.height; for (var i = 0; i < iterations; i++) { flame.step(); if (i > 20) { const [flameX, flameY] = flame.current(); accumulator.accumulate(flameX, flameY); } } accumulator.render(image); } export function renderBinary(image: ImageData) { const accumulator = new AccumulateBinary(image.width, image.height); render(flameFinal, 10, accumulator, image); }