[package] name = "shader-cli" version = "0.1.0" edition = "2021" [dependencies] spirv-builder = { git = "https://github.com/rust-gpu/rust-gpu", rev = "698f10ac14b7c952394ac5620004e4e973308902" } # On Windows, link.exe has a maximum of 65536 symbols. # These options are required to stay within that limit [profile.dev] opt-level = 3 codegen-units = 256