export function paintLinear(width: number, histogram: Uint32Array): ImageData { const image = new ImageData(width, histogram.length / width); let countMax = 0; for (let value of histogram) { countMax = Math.max(countMax, value); } for (let i = 0; i < histogram.length; i++) { const pixelIndex = i * 4; image.data[pixelIndex] = 0; // red image.data[pixelIndex + 1] = 0; // green image.data[pixelIndex + 2] = 0; // blue image.data[pixelIndex + 3] = Number(histogram[i]) / countMax * 0xff; } return image; }