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Add noexcept
and volatile
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@ -14,13 +14,15 @@ useful because both languages are "system."
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Worth noting differences in goals: polymorphism in C++ is only duck typing. Means that static
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Worth noting differences in goals: polymorphism in C++ is only duck typing. Means that static
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polymorphism happens separate from visibility, overloading, etc.
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polymorphism happens separate from visibility, overloading, etc.
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Rust's trait system is different (need a better way to explain that) which allows for trait markers,
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Rust's trait system is more thorough (need a better way to explain that), which allows for trait
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auto-deriving, arbitrary self.
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markers, auto-deriving, arbitrary self.
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# Simple Example
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# Simple Example
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Accept parameter types, return known type. Also needs to be generic over parameter types.
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Accept parameter types, return known type. Also needs to be generic over parameter types.
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Should make a quick note that C++ doesn't allow
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# Generic return
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# Generic return
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Same name and parameter signature, but return different types - `AsRef`
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Same name and parameter signature, but return different types - `AsRef`
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@ -113,7 +115,7 @@ public:
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# Method Qualifiers
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# Method Qualifiers
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Rust allows declaring immutable, mutable, and consumed arguments (including `self`).
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Rust allows declaring immutable or mutable.
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C++ can use `const_cast` to assert "constness" of `this`:
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C++ can use `const_cast` to assert "constness" of `this`:
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@ -254,11 +256,174 @@ int main() {
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```
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```
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Rust is much simpler about all this - the signature for a trait implementation must _exactly_ match
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Rust is much simpler about all this - the signature for a trait implementation must _exactly_ match
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a trait definition.
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a trait definition. Actual usage rules may be weird (what happens with a mut reference
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`#[derive(Copy)]` struct when a function takes immutable by value?), but the polymorphic side stays
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consistent.
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C++ also has way more qualifiers - `noexcept`, `override`, `volatile`, but I can't find a way to
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Can also use `noexcept` qualifier. Not sure why this has issues:
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require those qualifiers being present. In contrast Rust doesn't have exceptions, doesn't have
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inheritance, and uses `unsafe` to handle `volatile`, so doesn't need to care about these qualifiers.
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```c++
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#include <concepts>
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#include <cstdint>
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template<typename T>
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concept NoExceptMethod = requires (T a) {
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{ noexcept(a.method()) } -> std::same_as<std::uint64_t>;
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};
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class NoExcept {
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public:
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std::uint64_t method() {
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return 42;
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}
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};
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void f(NoExceptMethod auto a) {}
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int main() {
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NoExcept x{};
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f(x);
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}
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```
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Or why this is allowable:
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```c++
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#include <concepts>
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#include <cstdint>
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template<typename T>
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concept NoExceptMethod = requires (T a) {
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{ a.method() } -> std::same_as<std::uint64_t>;
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noexcept(a.method());
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};
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class NoExcept {
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public:
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std::uint64_t method() {
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return 42;
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}
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};
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void f(NoExceptMethod auto a) {}
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int main() {
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NoExcept x{};
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f(x);
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}
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```
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Turns out this is the way to do it:
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```c++
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#include <concepts>
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#include <cstdint>
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template<typename T>
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concept NoExceptMethod = requires (T a) {
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{ a.method() } noexcept -> std::same_as<std::uint64_t>;
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};
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class NoExcept {
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public:
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std::uint64_t method() noexcept {
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return 42;
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}
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};
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void f(NoExceptMethod auto a) {}
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int main() {
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NoExcept x{};
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f(x);
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}
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```
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But this doesn't compile?
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```c++
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#include <concepts>
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#include <cstdint>
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template<typename T>
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concept NoExceptMethod = requires (T a) {
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// Note that we simply replaced `noexcept` with `const`
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{ a.method() } const -> std::same_as<std::uint64_t>;
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};
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class NoExcept {
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public:
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// Note that we simply replaced `noexcept` with `const`
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std::uint64_t method() const {
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return 42;
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}
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};
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void f(NoExceptMethod auto a) {}
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int main() {
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NoExcept x{};
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f(x);
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}
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```
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```text
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<source>:6:19: error: expected ';' before 'const'
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6 | { a.method() } const -> std::same_as<std::uint64_t>;
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| ^~~~~~
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| ;
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```
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In general: exceptions add an orthogonal dimension of complexity on top of `const` because of how
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difficult it is to deduce `noexcept` in practice. See also
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http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2019/p1667r0.html
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Also, concepts getting so hard to understand that we write test cases:
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https://andreasfertig.blog/2020/08/cpp20-concepts-testing-constrained-functions/
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And for handling `volatile`:
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```c++
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#include <concepts>
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#include <cstdint>
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template<typename T>
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concept VolatileMethod = requires(volatile T a) {
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{ a.method() } -> std::same_as<std::uint64_t>;
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};
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class Volatile {
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public:
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std::uint64_t method() volatile {
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return 42;
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}
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};
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void f(VolatileMethod auto a) {
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a.method();
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}
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int main() {
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Volatile x{};
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f(x);
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}
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```
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Though the compiler nicely warns us that we shouldn't do this:
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```text
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<source>:5:46: warning: 'volatile'-qualified parameter is deprecated [-Wvolatile]
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5 | concept VolatileMethod = requires(volatile T a) {
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| ~~~~~~~~~~~^
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```
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C++ also has `override`, but doesn't make much sense to impose that as a requirement; inheritance
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and concepts are orthogonal systems.
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# Implement methods on remote types
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# Implement methods on remote types
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@ -401,6 +566,13 @@ error message for `decltype()` is actually much nicer than the `static_assert`..
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[type traits](http://en.cppreference.com/w/cpp/experimental/is_detected) to fix those issues, but
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[type traits](http://en.cppreference.com/w/cpp/experimental/is_detected) to fix those issues, but
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mostly please just use concepts.
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mostly please just use concepts.
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# Templated splatter
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Rust can't handle arbitrary numbers of template parameters. Can use macros, but I should investigate
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`typename...` types.
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Common pattern to implement
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# Potentially excluded
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# Potentially excluded
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Some ideas related to traits, but that I'm not sure sufficiently fit the theme. May be worth
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Some ideas related to traits, but that I'm not sure sufficiently fit the theme. May be worth
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