mirror of
				https://github.com/bspeice/speice.io
				synced 2025-11-03 18:10:32 -05:00 
			
		
		
		
	Start on the transforms post
This commit is contained in:
		@ -1,3 +1,3 @@
 | 
			
		||||
export default function randomBiUnit(): number {
 | 
			
		||||
export default function randomBiUnit() {
 | 
			
		||||
    return Math.random() * 2 - 1;
 | 
			
		||||
}
 | 
			
		||||
@ -51,6 +51,8 @@ First, $S$. We're generating images, so everything is in two dimensions: $S \in
 | 
			
		||||
all points that are "in the system." To generate our final image, we just plot every point in the system
 | 
			
		||||
like a coordinate chart.
 | 
			
		||||
 | 
			
		||||
TODO: What is a stationary point? How does it relate to the chaos game?
 | 
			
		||||
 | 
			
		||||
For example, if we say $S = \{(0,0), (1, 1), (2, 2)\}$, there are three points to plot:
 | 
			
		||||
 | 
			
		||||
import {VictoryChart, VictoryTheme, VictoryScatter, VictoryLegend} from "victory";
 | 
			
		||||
 | 
			
		||||
@ -1,3 +1,3 @@
 | 
			
		||||
export default function randomInteger(min: number, max: number): number {
 | 
			
		||||
export default function randomInteger(min: number, max: number) {
 | 
			
		||||
    return Math.floor(Math.random() * (max - min)) + min;
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user