mirror of
https://github.com/bspeice/speice.io
synced 2025-07-01 05:46:13 -04:00
Finish post on QADAPT
This commit is contained in:
@ -1,215 +0,0 @@
|
||||
---
|
||||
layout: post
|
||||
title: "QADAPT - Allocation Safety in Rust"
|
||||
description: "...and why you want an allocator that goes 💥."
|
||||
category:
|
||||
tags: []
|
||||
---
|
||||
|
||||
I think it's part of the human condition to ignore perfectly good advice when it comes our way.
|
||||
A bit over a month ago, I was dispensing sage wisdom for the ages:
|
||||
|
||||
> I had a really great idea: build a custom allocator that allows you to track
|
||||
> your own allocations. I gave it a shot, but learned very quickly:
|
||||
> **never write your own allocator.**
|
||||
>
|
||||
> -- [me](/2018/10/case-study-optimization.html)
|
||||
|
||||
I proceeded to ignore it, because we never really learn from our mistakes.
|
||||
|
||||
There's another part of the human condition that derives joy from seeing things explode.
|
||||
|
||||
<iframe src="https://giphy.com/embed/YA6dmVW0gfIw8" width="480" height="336" frameBorder="0"></iframe>
|
||||
|
||||
And *that's* the part of the human condition I'm going to focus on.
|
||||
|
||||
# Why an Allocator
|
||||
|
||||
So why, after complaining about allocators, would I want to go back and write one myself?
|
||||
There are two reasons for that:
|
||||
|
||||
1. **Allocation/dropping is slow**
|
||||
2. **It's difficult to know when exactly Rust will allocate/drop, especially when using
|
||||
code that you did not write**
|
||||
|
||||
When I say "slow," it's important to define the terms. If you're writing web applications,
|
||||
you'll spend orders of magnitude more time waiting for the database than you will the allocator.
|
||||
However, there's still plenty of code where micro- or nano-seconds matter; think finance,
|
||||
[real-time audio](https://www.reddit.com/r/rust/comments/9hg7yj/synthesizer_progress_update/e6c291f),
|
||||
[self-driving cars](https://polysync.io/blog/session-types-for-hearty-codecs/), and networking.
|
||||
In these situations it's simply unacceptable for you to spend time doing things
|
||||
that are not your program, and waiting on the allocator takes a great deal of time.
|
||||
|
||||
Secondly, it can be difficult to predict where exactly allocations will happen in Rust code. We're going
|
||||
to play a quick trivia game: **Does this code trigger an allocation?**
|
||||
|
||||
## Example 1
|
||||
|
||||
```rust
|
||||
fn my_function() {
|
||||
let v: Vec<u8> = Vec::new();
|
||||
}
|
||||
```
|
||||
|
||||
**No**: Rust [knows how big](https://doc.rust-lang.org/std/mem/fn.size_of.html)
|
||||
the `Vec` type is, and reserves a fixed amount of memory on the stack for the `v` vector.
|
||||
If we were to reserve extra space (using `Vec::with_capacity`), this would trigger
|
||||
an allocation.
|
||||
|
||||
## Example 2
|
||||
|
||||
```rust
|
||||
fn my_function() {
|
||||
let v: Box<Vec<u8>> = Box::new(Vec::new());
|
||||
}
|
||||
```
|
||||
|
||||
**Yes**: Because Boxes allow us to work with things that are of unknown size, it has to allocate
|
||||
on the heap even though the vector has a known size at compile time. Some release builds may
|
||||
optimize out the Box in this specific example, but it's not guaranteed to happen.
|
||||
|
||||
## Example 3
|
||||
|
||||
```rust
|
||||
fn my_function(v: Vec<u8>) {
|
||||
v.push(5);
|
||||
}
|
||||
```
|
||||
|
||||
**Maybe**: Depending on whether the Vector we were given has space available, we may or may not allocate.
|
||||
Especially when dealing with code that you did not author, it's helpful to have a system double-check
|
||||
that you didn't accidentally introduce an allocation or drop somewhere unintended.
|
||||
|
||||
# Blowing Things Up
|
||||
|
||||
So, how exactly does QADAPT solve these problems? **Whenever an allocation/drop occurs in code marked
|
||||
allocation-safe, QADAPT triggers a thread panic.** We don't want to let the program continue as if
|
||||
nothing strange happened, *we want things to explode*.
|
||||
|
||||
However, you don't want code to panic in production because of circumstances you didn't predict.
|
||||
Just like [`debug_assert!`](https://doc.rust-lang.org/std/macro.debug_assert.html),
|
||||
QADAPT will strip out its own code when building in release mode to guarantee no panics and
|
||||
no performance impact.
|
||||
|
||||
Finally, there are three ways to have QADAPT check that your code is allocation-free:
|
||||
|
||||
## Using a procedural macro
|
||||
|
||||
Easiest method, marks an entire function as not allocating/drop safe:
|
||||
|
||||
```rust
|
||||
use qadapt::no_alloc;
|
||||
use qadapt::QADAPT;
|
||||
|
||||
#[global_allocator]
|
||||
static Q: QADAPT = QADAPT;
|
||||
|
||||
#[no_alloc]
|
||||
fn push_vec(v: &mut Vec<u8>) {
|
||||
// This triggers a panic if v.len() == v.capacity()
|
||||
v.push(5);
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let v = Vec::with_capacity(1);
|
||||
|
||||
// This will *not* trigger a panic
|
||||
push_vec(&v);
|
||||
|
||||
// This *will* trigger a panic
|
||||
push_vec(&v);
|
||||
}
|
||||
```
|
||||
|
||||
## Using a regular macro
|
||||
|
||||
For times when you need more precision:
|
||||
|
||||
```rust
|
||||
use qadapt::assert_no_alloc;
|
||||
use qadapt::QADAPT;
|
||||
|
||||
#[global_allocator]
|
||||
static Q: QADAPT = QADAPT;
|
||||
|
||||
fn main() {
|
||||
let v = Vec::with_capacity(1);
|
||||
|
||||
// No allocations here, we already have space reserved
|
||||
assert_no_alloc!(v.push(5));
|
||||
|
||||
// Even though we remove an item, it doesn't trigger a drop
|
||||
// because it's a scalar
|
||||
assert_no_alloc!({
|
||||
let mut x = v.pop().unwrap();
|
||||
x += 1;
|
||||
});
|
||||
}
|
||||
```
|
||||
|
||||
## Using function calls
|
||||
|
||||
Both the most precise and most tedious method:
|
||||
|
||||
```rust
|
||||
use qadapt::enter_protected;
|
||||
use qadapt::exit_protected;
|
||||
use qadapt::QADAPT;
|
||||
|
||||
#[global_allocator]
|
||||
static Q: QADAPT = QADAPT;
|
||||
|
||||
fn main() {
|
||||
// This triggers an allocation (on non-release builds)
|
||||
let v = Vec::with_capacity(1);
|
||||
|
||||
enter_protected();
|
||||
// This does not trigger an allocation because we've reserved size
|
||||
v.push(0);
|
||||
exit_protected();
|
||||
|
||||
// This triggers an allocation because we ran out of size,
|
||||
// but doesn't panic because we're no longer protected.
|
||||
v.push(1);
|
||||
}
|
||||
```
|
||||
|
||||
## Caveats
|
||||
|
||||
It's important to point out that QADAPT code is synchronous, so please be careful
|
||||
when mixing in asynchronous functions:
|
||||
|
||||
```rust
|
||||
use futures::future::Future;
|
||||
use futures::future::ok;
|
||||
|
||||
#[no_alloc]
|
||||
fn async_capacity() -> impl Future<Item=Vec<u8>, Error=()> {
|
||||
ok(12).and_then(|e| Ok(Vec::with_capacity(e)))
|
||||
}
|
||||
|
||||
fn main() {
|
||||
// This doesn't trigger a panic because the `and_then` closure
|
||||
// wasn't run during the function call.
|
||||
async_capacity();
|
||||
|
||||
// Still no panic
|
||||
assert_no_alloc!(async_capacity());
|
||||
|
||||
// This will panic because the allocation happens during `unwrap`
|
||||
// in the `assert_no_alloc!` macro
|
||||
assert_no_alloc!(async_capacity().poll().unwrap());
|
||||
}
|
||||
```
|
||||
|
||||
# Conclusion
|
||||
|
||||
While there's a lot more to writing high-performance code than managing your usage
|
||||
of the allocator, it's critical that you do use the allocator correctly.
|
||||
QADAPT is here to verify that your code is doing what you expect.
|
||||
|
||||
I'll be writing more about high-performance code in Rust in the future, and I expect
|
||||
that QADAPT will help guide that. If there are topics you're interested in,
|
||||
let me know in the comments below!
|
||||
|
||||
[qadapt]: https://crates.io/crates/qadapt
|
Reference in New Issue
Block a user