From a62c6851d93f19d3d55bd5017e2dc93d27b3a567 Mon Sep 17 00:00:00 2001 From: Bradlee Speice Date: Tue, 25 Aug 2020 00:20:23 -0400 Subject: [PATCH] Continue working on this --- _posts/2020-08-05-static-polymorphism.md | 77 ++++++++++++++++++++---- 1 file changed, 64 insertions(+), 13 deletions(-) diff --git a/_posts/2020-08-05-static-polymorphism.md b/_posts/2020-08-05-static-polymorphism.md index e7b02f4..5ed1350 100644 --- a/_posts/2020-08-05-static-polymorphism.md +++ b/_posts/2020-08-05-static-polymorphism.md @@ -11,15 +11,19 @@ useful because both languages are "system." # Simple Example -Accept parameter types, return known type. +Accept parameter types, return known type. Also needs to be generic over parameter types. # Generic return -Same parameter signature, but return different types - `AsRef` +Same name and parameter signature, but return different types - `AsRef` # Associated types -`.as_iter()`, and the iterator item types +`.as_iter()`, and the iterator `Item` type + +# Require static methods on a class? + +Shouldn't be too hard - `T::some_method()` should be compilable. # Arbitrary `self` @@ -149,16 +153,9 @@ public: # Move/consume `self` as opposed to `&self`? -Is there a way to force `std::move(object).method()`? C++ can still use objects after movement makes -them invalid, so not sure that it makes conceptual sense. - -# Require static methods on a class? - -Shouldn't be too hard - `T::some_method()` should be compilable. - -# `override`, or other means of verifying a function implements a requirement? - -`noexcept`, etc. +Not exactly polymorphism, but is a significant feature of Rust trait system. Is there a way to force +`std::move(object).method()`? C++ can still use objects after movement makes them invalid, so not +sure that it makes conceptual sense - it's your job to prevent use-after-move, not the compiler's. # Local trait implementation of remote data type? @@ -288,6 +285,60 @@ int main() { vtable is automatically used if virtual, but concepts (so far as I can tell) can't detect virtual. +Kind of nice because you don't have to explicitly manage the vtable in Rust, but you trade off the +ability to get inheritance. Modern trends have been "composition over inheritance" (see Google style +docs as an example) so the trend may be worth it, but moving away from inheritance models is +disorienting. + `dyn Trait` seems to be used in Rust mostly for type erasure - `Box>` for example, but is generally fairly rare, and C++ probably doesn't suffer for not having it. Can use inheritance to force virtual if truly necessary, but not sure why you'd need that. + +# Checking a type fulfills the concept + +With concepts, you find out that there's an issue only when you attempt to use it. Traits in Rust +will let you know during implementation that something is wrong (there's a local error). +https://www.ecorax.net/as-above-so-below-1/ + +Can use `static_assert` to kinda make sure a contract is fulfilled: + +```c++ +#include +#include + +template +constexpr bool has_method = std::is_same_v().method()), std::uint64_t>; + +class WithMethod { +public: + std::uint64_t method() { return 0; } +}; + +static_assert(has_method); + +class WithoutMethod {}; + +// : In instantiation of 'constexpr const bool has_method': +// :16:16: required from here +// :5:71: error: 'class WithoutMethod' has no member named 'method' +// 5 | constexpr bool has_method = std::is_same_v().method()), std::uint64_t>; +// | ~~~~~~~~~~~~~~~~~~^~~~~~ +// :16:15: error: non-constant condition for static assertion +// 16 | static_assert(has_method); +// | +static_assert(has_method); +``` + +We'd rather the example fail the static assert, rather than have an error on the `decltype`, but it +does get the job done; we're told explicitly that `WithoutMethod` has no member `method`, so the +error message for `decltype()` is actually much nicer than the `static_assert`.. Can use +[custom SFINAE](https://stackoverflow.com/a/257382) or +[experimental](https://stackoverflow.com/a/22014784) +[type traits](http://en.cppreference.com/w/cpp/experimental/is_detected) to fix those issues, but +mostly please just use concepts. + +# Visibility + +Worth acknowledging that C++ can do interesting things with `protected`, `friend`, and others, that +Rust can't. However, Rust can limit trait implementations to current crate ("sealed traits"), where +C++ concepts are purely duck typing.