mirror of
https://github.com/bspeice/speice.io
synced 2024-11-05 01:28:09 -05:00
Remove the "Insane Allocators" post
Didn't substantively add to the Rust knowledge base, so let's move on and try again.
This commit is contained in:
parent
8826f387d9
commit
7c8a18372f
@ -1,115 +0,0 @@
|
|||||||
---
|
|
||||||
layout: post
|
|
||||||
title: "Insane Allocators: segfaults in safe Rust"
|
|
||||||
description: "...and what it means to be \"safe.\""
|
|
||||||
category: rust, memory
|
|
||||||
tags: []
|
|
||||||
---
|
|
||||||
|
|
||||||
Having recently spent a lot of time down rabbit holes looking at how
|
|
||||||
[Rust uses memory](/2019/02/understanding-allocations-in-rust.html),
|
|
||||||
I like to think I finally understand the rules well enough to
|
|
||||||
break them. See, Rust will go so far as to claim:
|
|
||||||
|
|
||||||
> If all you do is write Safe Rust, you will never have to worry about type-safety or memory-safety.
|
|
||||||
> You will never endure a dangling pointer, a use-after-free, or any other kind of Undefined Behavior.
|
|
||||||
|
|
||||||
-- [The Nomicon](https://doc.rust-lang.org/nomicon/meet-safe-and-unsafe.html)
|
|
||||||
|
|
||||||
...and subject to (relatively infrequent)
|
|
||||||
[borrow checker bugs](https://github.com/rust-lang/rust/labels/A-borrow-checker),
|
|
||||||
it's correct. There's ongoing work to [formalize](https://plv.mpi-sws.org/rustbelt/popl18/)
|
|
||||||
the rules and *prove* that Rust is safe, but for our purposes it's a reasonable assumption.
|
|
||||||
|
|
||||||
Until it isn't. Under specific circumstances, it's totally possible for "safe"
|
|
||||||
Rust programs to encounter memory corruption and trigger a
|
|
||||||
["segfault"](https://en.wikipedia.org/wiki/Segmentation_fault).
|
|
||||||
|
|
||||||
To prove it, this demonstration was run using an unmodified compiler:
|
|
||||||
|
|
||||||
<script id="asciicast-ENIpRYpdDazCkppanf3LSCetX" src="https://asciinema.org/a/ENIpRYpdDazCkppanf3LSCetX.js" async></script>
|
|
||||||
|
|
||||||
# Wait, wat?
|
|
||||||
|
|
||||||
[Wat indeed.](https://www.destroyallsoftware.com/talks/wat)
|
|
||||||
|
|
||||||
There are two tricks needed to pull this off. First, I'm making
|
|
||||||
use of a special environment variable in Linux called
|
|
||||||
[`LD_PRELOAD`](https://blog.fpmurphy.com/2012/09/all-about-ld_preload.html).
|
|
||||||
Matt Godbolt goes into [way more detail](https://www.youtube.com/watch?v=dOfucXtyEsU)
|
|
||||||
than I can cover, but the important bit is this: I can insert my own code in place of
|
|
||||||
functions typically implemented by the [C standard library](https://www.gnu.org/software/libc/).
|
|
||||||
|
|
||||||
Second, there's a very special implementation of [`malloc`](https://linux.die.net/man/3/malloc)
|
|
||||||
that is being picked up by `LD_PRELOAD`:
|
|
||||||
|
|
||||||
```rust
|
|
||||||
use std::ffi::c_void;
|
|
||||||
use std::ptr::null_mut;
|
|
||||||
|
|
||||||
// Start off with an empty pointer
|
|
||||||
static mut ALLOC: *mut c_void = null_mut();
|
|
||||||
|
|
||||||
#[no_mangle]
|
|
||||||
pub extern "C" fn malloc(size: usize) -> *mut c_void {
|
|
||||||
unsafe {
|
|
||||||
// If we've never allocated anything, ask the operating system
|
|
||||||
// for some memory...
|
|
||||||
if ALLOC == null_mut() {
|
|
||||||
// Use a `libc` binding to avoid recursive malloc calls
|
|
||||||
ALLOC = libc::malloc(size)
|
|
||||||
}
|
|
||||||
// ...and then give that same section of memory to everyone
|
|
||||||
// for all subsequent allocations, corrupting the location.
|
|
||||||
return ALLOC;
|
|
||||||
}
|
|
||||||
// Note that we don't ever handle `free`; if the first object
|
|
||||||
// we allocate gets freed, the memory address being given
|
|
||||||
// to everyone becomes a "use-after-free" bug.
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
Because this implementation of `malloc` is intentionally broken,
|
|
||||||
every program run using this library will crash. And I mean *every*
|
|
||||||
program; if you use dynamic memory, you're going down.
|
|
||||||
|
|
||||||
So how is it possible to even run the compiler in this environment?
|
|
||||||
Shouldn't `LD_PRELOAD` cause `rustc` to encounter memory corruption
|
|
||||||
and crash too? The answer is that `sudo` deletes environment variables
|
|
||||||
like `LD_PRELOAD` and `LD_LIBRARY_PATH` when running commands.
|
|
||||||
It's technically possible to crash `sudo` in the same way using
|
|
||||||
our evil `malloc` implementation, but the default security policy
|
|
||||||
deletes the variables we need.
|
|
||||||
|
|
||||||
Finally, why does the program run when compiled with Rust 1.31, and not 1.32?
|
|
||||||
The answer is in the release notes:
|
|
||||||
[`jemalloc` is removed by default](https://blog.rust-lang.org/2019/01/17/Rust-1.32.0.html#jemalloc-is-removed-by-default).
|
|
||||||
In all versions of Rust through 1.31, executables are statically compiled against
|
|
||||||
[jemalloc](http://jemalloc.net/) by default; our dynamically loaded
|
|
||||||
evil `malloc` implementation never gets an opportunity to run. It's still
|
|
||||||
possible to trigger segfaults in Rust binaries from 1.28 to 1.31 by using the
|
|
||||||
[`System`](https://doc.rust-lang.org/std/alloc/struct.System.html)
|
|
||||||
global allocator, but programs prior to 1.28 aren't affected by this
|
|
||||||
`LD_PRELOAD` trick.
|
|
||||||
|
|
||||||
# So what?
|
|
||||||
|
|
||||||
I do want to clarify: the code demonstrated here isn't a
|
|
||||||
security issue, and doesn't call into question Rust's definition of "safe."
|
|
||||||
The code demonstrated here crashes because the memory allocator is lying to it.
|
|
||||||
And even in mission critical systems, safety concerns go way beyond allocators; the
|
|
||||||
[F-35 Joint Strike Fighter coding standards](http://www.stroustrup.com/JSF-AV-rules.pdf)
|
|
||||||
give memory allocation about 10 sentences total.
|
|
||||||
|
|
||||||
But this example does highlight an assumption of Rust's memory model
|
|
||||||
that I haven't seen discussed much: **safe Rust is safe if, and only if,
|
|
||||||
the allocator it relies on is "correct"**. And because writing an allocator is
|
|
||||||
[fundamentally unsafe](https://doc.rust-lang.org/std/alloc/trait.GlobalAlloc.html#unsafety),
|
|
||||||
Rust's promises will always rely on some amount of "unsafe" code.
|
|
||||||
|
|
||||||
That all said, know that "safe" Rust can claim to be so only because it stands
|
|
||||||
on the shoulders of incredible libraries like jemalloc,
|
|
||||||
[kmalloc](https://linux-kernel-labs.github.io/master/labs/kernel_api.html#memory-allocation),
|
|
||||||
and others. Without being able to trust the allocators, we'd have no reason
|
|
||||||
to trust the safety guarantees made by Rust. So to all the people
|
|
||||||
who make safe Rust possible - thanks.
|
|
Loading…
Reference in New Issue
Block a user