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Start post for Rust allocations
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---
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layout: post
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title: "Understanding Allocations"
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description: "An introduction to the Rust memory model"
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category:
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tags: [rust]
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---
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There's an alchemy of distilling complex technical topics into articles and videos
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that change the way programmers see the tools they interact with on a regular basis.
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I've known what a linker was, but there's a staggering complexity to get from
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[source code to `main()`](https://www.youtube.com/watch?v=dOfucXtyEsU). Rust programmers
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use the [`Box`](https://doc.rust-lang.org/stable/std/boxed/struct.Box.html) type
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all the time, but there's a rich history of the Rust language itself wrapped up in
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[how special it is](https://manishearth.github.io/blog/2017/01/10/rust-tidbits-box-is-special/).
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In a similar vein, I want you to look at code and understand memory;
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the complex choreography of processor, operating system, and program that frees you
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to focus on functionality beyond rote book-keeping. The Rust compiler relieves a great deal
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of the cognitive burden associated with memory management. Even so, let's make time
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to explore what's going on under the hood, so we can make better exploit the systems
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involved in the code we write.
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Let's learn a bit about allocating memory in Rust.
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# Table of Contents
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This post is intended as both guide and reference material; we'll work to establish
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an understanding of how Rust makes use of memory in a program, then summarize each
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section for easy citation in the future. To that end, a table of contents is provided
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to assist in easy navigation:
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- [Distinguishing regions of memory](#distinguishing-regions-of-memory)
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- Rust and the Stack
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- Rust and the Heap
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- Understanding Compiler Optimizations
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- Summary: When does Rust allocate?
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# Distinguishing regions of memory
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