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https://github.com/bspeice/speice.io
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Build works again
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@ -198,9 +198,10 @@ import chaosGameWeightedSource from "!!raw-loader!./chaosGameWeighted";
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<CodeBlock language={'typescript'}>{chaosGameWeightedSource}</CodeBlock>
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import GasketWeighted from "./GasketWeighted"
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import Canvas from "../src/Canvas"
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import BrowserOnly from "@docusaurus/BrowserOnly";
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import GasketWeighted from "./GasketWeighted";
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import Canvas from "../src/Canvas";
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<Canvas width={500} height={500}>
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<GasketWeighted/>
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<BrowserOnly>{() => <GasketWeighted/>}</BrowserOnly>
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</Canvas>
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@ -138,9 +138,10 @@ import blendSource from "!!raw-loader!./blend";
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And with that in place, we have enough to render a first full fractal flame:
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import BrowserOnly from "@docusaurus/BrowserOnly";
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import Canvas from "../src/Canvas";
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import FlameBlend from "./FlameBlend";
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<Canvas width={500} height={500}>
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<FlameBlend/>
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<BrowserOnly>{() => <FlameBlend/>}</BrowserOnly>
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</Canvas>
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