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---
layout: post
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title: "Binary Format Shootout"
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description: "Cap'n Proto vs. Flatbuffers vs. SBE"
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category:
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tags: [rust]
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---
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I've found that in many personal projects, [analysis paralysis ](https://en.wikipedia.org/wiki/Analysis_paralysis )
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is particularly deadly. Making good decisions at the start avoids pain and suffering down the line;
if doing extra research avoids problems in the future, I'm happy to continue researching indefinitely.
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So let's say you're in need of a binary serialization schema for a project you're working on. Data will be going
over the network, not just in memory, so having a schema document and code generation is a must. Performance is important;
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there's no reason to use Protocol Buffers when other projects support similar features at faster speed.
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And it must be polyglot; Rust support is a minimum, but we can't predict what other languages this will
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interact with.
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Given these requirements, the candidates I could find were:
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1. [Cap'n Proto ](https://capnproto.org/ ) has been around the longest, and integrates well with all the build tools
2. [Flatbuffers ](https://google.github.io/flatbuffers/ ) is the newest, and claims to have a simpler encoding
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3. [Simple Binary Encoding ](https://github.com/real-logic/simple-binary-encoding ) has the simplest encoding,
but the Rust implementation is essentially unmaintained
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Any one of these will satisfy the project requirements: easy to transmit over a network, reasonably fast,
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and support multiple languages. But how do you actually pick one? It's impossible to know what issues that
choice will lead to, so you avoid commitment until the last possible moment.
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Still, a choice must be made. Instead of worrying about which is "the best," I decided to build a small
proof-of-concept system in each format and pit them against each other. All code can be found in the
[repository ](https://github.com/bspeice/speice.io-md_shootout ) for this project.
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We'll discuss more in detail, but a quick preview of the results:
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- Cap'n Proto can theoretically perform incredibly well, but the implementation had performance issues
- Flatbuffers had poor serialization performance, but more than made up for it during deserialiation
- SBE has the best median and worst-case performance, but the message structure doesn't support some
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features that both Cap'n Proto and Flatbuffers do
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# Prologue: Reading the Data
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Our benchmark system will be a simple market data processor; given messages from
[IEX ](https://iextrading.com/trading/market-data/#deep ), serialize each message into the schema format,
then read back the message to do some basic aggregation. This test isn't complex, but it is representative
of the project I need a binary format for.
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But before we make it to that point, we have to actually read in the market data. To do so, I'm using a library
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called [`nom` ](https://github.com/Geal/nom ). Version 5.0 was recently released and brought some big changes,
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so this was an opportunity to build a non-trivial program and get familiar again.
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If you don't already know about `nom` , it's a kind of "parser generator". By combining different
mini-parsers, you can parse more complex structures without writing all tedious code by hand.
For example, when parsing [PCAP files ](https://www.winpcap.org/ntar/draft/PCAP-DumpFileFormat.html#rfc.section.3.3 ):
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```
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+---------------------------------------------------------------+
0 | Block Type = 0x00000006 |
+---------------------------------------------------------------+
4 | Block Total Length |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
8 | Interface ID |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
12 | Timestamp (High) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
16 | Timestamp (Low) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
20 | Captured Len |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
24 | Packet Len |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Packet Data |
| ... |
```
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...you can build a parser in `nom` that looks like
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[this ](https://github.com/bspeice/speice.io-md_shootout/blob/369613843d39cfdc728e1003123bf87f79422497/src/parsers.rs#L59-L93 ):
```rust
const ENHANCED_PACKET: [u8; 4] = [0x06, 0x00, 0x00, 0x00];
pub fn enhanced_packet_block(input: & [u8]) -> IResult< & [u8], & [u8]> {
let (
remaining,
(
block_type,
block_len,
interface_id,
timestamp_high,
timestamp_low,
captured_len,
packet_len,
),
) = tuple((
tag(ENHANCED_PACKET),
le_u32,
le_u32,
le_u32,
le_u32,
le_u32,
le_u32,
))(input)?;
let (remaining, packet_data) = take(captured_len)(remaining)?;
Ok((remaining, packet_data))
}
```
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This example isn't too interesting, but when more complex formats need to be parsed (like IEX market data),
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[`nom` really shines ](https://github.com/bspeice/speice.io-md_shootout/blob/369613843d39cfdc728e1003123bf87f79422497/src/iex.rs ).
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Ultimately, because the `nom` code in this shootout was used for all formats, we're not too interested in its performance.
Still, building the market data parser was actually fun because I didn't have to write all the boring code by hand.
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# Part 1: Cap'n Proto
Now it's time to get into the meaty part of the story. Cap'n Proto was the first format I tried because of how long
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it has supported Rust (thanks to [David Renshaw ](https://github.com/dwrensha ) for maintaining the Rust port since
[2014! ](https://github.com/capnproto/capnproto-rust/releases/tag/rustc-0.10 )). However, I had a ton of performance concerns
actually using of Cap'n Proto.
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To serialize new messages, Cap'n Proto uses a "builder" object. This builder allocates memory on the heap to hold the message
content, but because builders [can't be re-used ](https://github.com/capnproto/capnproto-rust/issues/111 ), we have to allocate
a new buffer for every single message. I was able to work around this and re-use memory with a
[special builder ](https://github.com/bspeice/speice.io-md_shootout/blob/369613843d39cfdc728e1003123bf87f79422497/src/capnp_runner.rs#L17-L51 ),
but it required reading through Cap'n Proto's [benchmarks ](https://github.com/capnproto/capnproto-rust/blob/master/benchmark/benchmark.rs#L124-L156 )
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to find an example and using `transmute` to bypass Rust's borrow checker.
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The process of reading messages was better, but still had issues. Cap'n Proto has two message encodings: a ["packed" ](https://capnproto.org/encoding.html#packing )
representation, and an "unpacked" version. When reading "packed" messages, we need a buffer to unpack the message into before we can use it;
Cap'n Proto allocates a new buffer for each message we unpack, and I wasn't able to figure out a way around that.
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In contrast, the unpacked message format should be where Cap'n Proto shines; its main selling point is that there's [no decoding step ](https://capnproto.org/ ).
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However, accomplishing zero-copy deserialization required copying code from the private API ([since fixed](https://github.com/capnproto/capnproto-rust/issues/148)),
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and we still allocate a vector on every read for the segment table.
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In the end, I put in significant work to make Cap'n Proto as fast as possible in the tests, but there were too many issues
for me to feel comfortable using it long-term.
# Part 2: Flatbuffers
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This is the new kid on the block. After a [first attempt ](https://github.com/google/flatbuffers/pull/3894 ) didn't pan out,
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official support was [recently added ](https://github.com/google/flatbuffers/pull/4898 ). Flatbuffers is intended to address
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the same problems as Cap'n Proto: high-performance, polyglot, binary messaging. The difference is that Flatbuffers claims
to have a simpler wire format and [more flexibility ](https://google.github.io/flatbuffers/flatbuffers_benchmarks.html ).
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On the whole, I enjoyed using Flatbuffers; the [tooling ](https://crates.io/crates/flatc-rust ) is nice enough, and unlike
Cap'n Proto, parsing messages was actually zero-copy and zero-allocation. There were some issues though.
First, Flatbuffers (at least in Rust) can't handle nested vectors. This is a problem for formats like the following:
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```
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table Message {
symbol: string;
}
table MultiMessage {
messages:[Message];
}
```
We want to create a `MultiMessage` that contains a vector of `Message` , but each `Message` has a vector (the `string` type).
I was able to work around this by [caching `Message` elements ](https://github.com/bspeice/speice.io-md_shootout/blob/e9d07d148bf36a211a6f86802b313c4918377d1b/src/flatbuffers_runner.rs#L83 )
in a `SmallVec` before building the final `MultiMessage` , but it was a painful process.
Second, streaming support in Flatbuffers seems to be something of an [afterthought ](https://github.com/google/flatbuffers/issues/3898 ).
Where Cap'n Proto in Rust handles reading messages from a stream as part of the API, Flatbuffers just puts a `u32` at the front of each
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message to indicate the size. Not specifically a problem, but calculating message size without that size tag at the front is nigh on impossible.
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Ultimately, I enjoyed using Flatbuffers, and had to do significantly less work to make it perform well.
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# Part 3: Simple Binary Encoding
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Support for SBE was added by the author of one of my favorite
[Rust blog posts ](https://web.archive.org/web/20190427124806/https://polysync.io/blog/session-types-for-hearty-codecs/ ).
I've [talked previously ]({% post_url 2019-06-31-high-performance-systems %} ) about how important variance is in
high-performance systems, so it was encouraging to read about a format that
[directly addressed ](https://github.com/real-logic/simple-binary-encoding/wiki/Why-Low-Latency ) my concerns. SBE has by far
the simplest binary format, but it does make some tradeoffs.
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Both Cap'n Proto and Flatbuffers use [pointers in their messages ](https://capnproto.org/encoding.html#structs ) to handle
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variable-length data, [unions ](https://capnproto.org/language.html#unions ), and various other features. In contrast,
messages in SBE are essentially [just structs ](https://github.com/real-logic/simple-binary-encoding/blob/master/sbe-samples/src/main/resources/example-schema.xml );
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variable-length data is supported, but there's no union type.
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As mentioned in the beginning, the Rust port of SBE works well, but is essentially unmaintained. However, if you
don't need union types, and can accept that schemas are XML documents, it's still worth using. The Rust SBE implementation
had the best streaming support of any format I used, and doesn't trigger allocation during de/serialization.
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# Results
After building a test harness [for ](https://github.com/bspeice/speice.io-md_shootout/blob/master/src/capnp_runner.rs )
[each ](https://github.com/bspeice/speice.io-md_shootout/blob/master/src/flatbuffers_runner.rs )
[protocol ](https://github.com/bspeice/speice.io-md_shootout/blob/master/src/sbe_runner.rs ),
it was time to actually take them for a spin. I used
[this script ](https://github.com/bspeice/speice.io-md_shootout/blob/master/run_shootout.sh ) to manage the test process,
and the raw results are [here ](https://github.com/bspeice/speice.io-md_shootout/blob/master/shootout.csv ). All data
reported below is the average of 10 runs over a single day of IEX data. Data checks were implemented to make sure
that each format achieved the same results.
## Serialization
Serialization measures on a
[per-message basis ](https://github.com/bspeice/speice.io-md_shootout/blob/master/src/main.rs#L268-L272 )
how long it takes to convert the pre-parsed IEX message into the desired format
and write to a pre-allocated buffer.
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| Schema | Median | 99th Pctl | 99.9th Pctl | Total |
|:---------------------|:-------|:----------|:------------|:-------|
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| Cap'n Proto Packed | 413ns | 1751ns | 2943ns | 14.80s |
| Cap'n Proto Unpacked | 273ns | 1828ns | 2836ns | 10.65s |
| Flatbuffers | 355ns | 2185ns | 3497ns | 14.31s |
| SBE | 91ns | 1535ns | 2423ns | 3.91s |
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## Deserialization
Deserialization measures on a
[per-message basis ](https://github.com/bspeice/speice.io-md_shootout/blob/master/src/main.rs#L294-L298 )
how long it takes to read the message encoded during deserialization and
perform some basic aggregation. The aggregation code is the same for each format,
so any performance differences are due solely to the format implementation.
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| Schema | Median | 99th Pctl | 99.9th Pctl | Total |
|:---------------------|:-------|:----------|:------------|:-------|
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| Cap'n Proto Packed | 539ns | 1216ns | 2599ns | 18.92s |
| Cap'n Proto Unpacked | 366ns | 737ns | 1583ns | 12.32s |
| Flatbuffers | 173ns | 421ns | 1007ns | 6.00s |
| SBE | 116ns | 286ns | 659ns | 4.05s |
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# Conclusion
Building a benchmark turned out to be incredibly helpful in making a decision; because a
"union" type isn't important to me, I'll be using SBE for my personal projects.
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While SBE was the fastest in terms of both median and worst-case performance, its worst case
performance was proportionately far higher than any other format. It seems to be that deserialization
time scales with message size, but I'll need to do some more research to understand what exactly
is going on.