2024-11-30 17:35:42 -05:00
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// hidden-start
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import { randomBiUnit } from "../src/randomBiUnit";
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import { randomChoice } from "../src/randomChoice";
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import { plotBinary as plot } from "../src/plotBinary"
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import {Transform} from "../src/transform";
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2024-12-01 21:57:10 -05:00
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import {ChaosGameWeightedProps} from "../1-introduction/chaosGameWeighted";
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2024-11-30 17:35:42 -05:00
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// hidden-end
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2024-12-01 21:57:10 -05:00
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export type ChaosGameFinalProps = ChaosGameWeightedProps & {
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final: Transform,
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quality?: number,
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step?: number,
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}
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export function* chaosGameFinal({width, height, transforms, final, quality, step}: ChaosGameFinalProps) {
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2024-11-30 17:35:42 -05:00
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let image = new ImageData(width, height);
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let [x, y] = [randomBiUnit(), randomBiUnit()];
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2024-12-01 21:57:10 -05:00
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const iterations = (quality ?? 0.5) * width * height;
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step = step ?? 1000;
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2024-11-30 17:35:42 -05:00
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for (let i = 0; i < iterations; i++) {
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const [_, transform] = randomChoice(transforms);
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[x, y] = transform(x, y);
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// highlight-start
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[x, y] = final(x, y);
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// highlight-end
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if (i > 20)
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plot(x, y, image);
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if (i % step === 0)
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yield image;
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}
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yield image;
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}
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