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https://github.com/bspeice/itcs3146-project
synced 2024-12-26 08:38:15 -05:00
Flesh out the threaded algorithm
Conflicts: memoryManagement.java
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parent
3d022b276d
commit
7e80fda0c0
4
Job.java
4
Job.java
@ -38,5 +38,9 @@ public class Job {
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}
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}
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public void setBeginningLocation(int newBeginning)
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{
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myThread.setBeginning(newBeginning);
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}
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}
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@ -15,7 +15,7 @@ class NextFit implements baseAlgorithm
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startLoc,
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endLoc,
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blkSize,
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memSize = memoryManagement.memory,
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memSize = memoryManagement.MEMORYSIZE,
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active,
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noJobs=0,
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s1=0,
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@ -1,8 +1,7 @@
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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public class jobThread extends Thread {
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private final int sleepResolution = 200; //Milliseconds
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private final int sleepResolution = 20; //Milliseconds
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private long jobTime; //Milliseconds
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private long elapsedTime;
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private boolean isPaused, pauseStateChanged;
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@ -28,6 +27,10 @@ public class jobThread extends Thread {
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this.beginningLocation = beginningLocation;
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}
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public void setBeginning(int newBeginning){
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this.beginningLocation = newBeginning;
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}
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public void pause(){
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synchronized(this){
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isPaused = true;
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@ -9,11 +9,10 @@ import java.util.StringTokenizer;
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public class memoryManagement{
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public static int memory = 1024;
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static final int JOBAMOUNT = 1000;
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static final int MEMORYSIZE = 10000;
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public static void main(String args[])throws Exception{
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final int JOBAMOUNT = 1000;
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final int MEMORYSIZE = 10000;
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File file = new File("null");
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Scanner keyboard = new Scanner(System.in);
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@ -1,5 +1,9 @@
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import java.lang.reflect.Method;
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public class threadedAllocation implements baseAlgorithm{
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int[] memoryBlock;
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threadedAllocationGarbage garbageThread;
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Job[] jobArray;
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threadedAllocation(int memorySize) {
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/* Constructor specific for this algorithm
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@ -7,6 +11,12 @@ public class threadedAllocation implements baseAlgorithm{
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* Start the threaded garbage collector, and then begin
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* our actual operations */
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memoryBlock = new int[memorySize];
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this.garbageThread = new threadedAllocationGarbage(this.memoryBlock, 20, this.jobArray);
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this.garbageThread.run();
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// Set up the array of job references
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jobArray = new Job[memoryManagement.JOBAMOUNT];
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}
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int locateBlock(int blockSize){
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@ -40,6 +50,8 @@ public class threadedAllocation implements baseAlgorithm{
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public void allocate(int jobID, int jobSize, int jobLength ){
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/* Over-rides allocate() of baseAlgorithm */
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try{
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Method deallocateMethod = this.getClass().getMethod("deallocate", new Class[]{int.class, int.class});
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//Loop until we get a block big enough for our job
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// Note that this assumes we're not going to race against ourselves
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@ -54,6 +66,12 @@ public class threadedAllocation implements baseAlgorithm{
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}
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//TODO: Code to start the job
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Job newJob = new Job(jobLength, jobID, jobSize, beginningLocation, deallocateMethod, this);
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jobArray[jobID] = newJob;
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newJob.start();
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} catch (Exception e){
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System.out.println("Could not allocate job with ID " + jobID);
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}
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}
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public void deallocate(int jobSize, int beginningLocation){
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@ -7,18 +7,120 @@ class threadedAllocationGarbage extends Thread
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int[] memoryBlock;
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int sleepTime;
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Job[] jobArray;
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threadedAllocationGarbage( int[] memoryBlock, int sleepTime ){
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threadedAllocationGarbage( int[] memoryBlock, int sleepTime, Job[] jobArray ){
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/* Set up a reference to the algorithm's memory location */
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this.memoryBlock = memoryBlock;
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/* Set up the time quantum */
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this.sleepTime = sleepTime;
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/* Set up the array of jobs so that we can pause them as need be */
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this.jobArray = jobArray;
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}
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public int[] largestBlock(){
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//Find an open location
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int memoryLoc = 0;
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int maxFreeSize = 0, maxFreeIndex = 0;
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while (memoryLoc < this.memoryBlock.length)
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{
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if (this.memoryBlock[memoryLoc] != 0)
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//Block isn't free
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continue;
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//One location is free, find out total size free
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//This loop breaks either when we've found the size we need, or
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//we found the beginning of the next block.
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int beginningLoc = memoryLoc;
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int free = 0;
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while (this.memoryBlock[memoryLoc] == 0)
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{
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memoryLoc += 1;
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free += 1;
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}
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//We've found the end of that chunk, see if it's bigger than what we have on file
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if (free > maxFreeSize){
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maxFreeSize = free;
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maxFreeIndex = beginningLoc;
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}
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}
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//We've reached the end of memory, return what the largest block was (if we found a block)
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if (maxFreeSize > 0)
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return new int[]{maxFreeIndex, maxFreeSize};
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else
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return new int[]{-1, -1};
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}
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public void run() {
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/* Code to run in the background */
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//Sleep for sleepTime, then scan for memory to compact
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while (true)
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{
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/* The way this algorithm works is to:
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* Start at the beginning of the memory block
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* Find the largest available block
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* Shift the closest job down to fill up this space
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* Repeat until deconstructed
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*/
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int[] largestBlockInfo = largestBlock();
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int maxFreeBeginning = largestBlockInfo[0];
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int maxFreeSize = largestBlockInfo[1];
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if (maxFreeSize == -1)
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//No open space found
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continue;
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//Find out what ID the job is, and how big it is
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int jobID = this.memoryBlock[maxFreeBeginning + maxFreeSize + 1];
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int jobSize = 0;
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int counter = maxFreeBeginning + maxFreeSize;
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while (this.memoryBlock[counter] == jobID){
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counter++;
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jobSize++;
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}
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//Pause the job, and then relocate it
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//Note that we need to lock out the allocation to prevent a race
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synchronized (this.memoryBlock) {
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//Pause the job operation
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jobArray[jobID].pause();
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//Write the job into the free space
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int memoryLoc = maxFreeBeginning;
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counter = 0;
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while (counter < jobSize){
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memoryBlock[memoryLoc] = jobID;
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counter++;
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}
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//Inform the job of its new beginning location
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jobArray[jobID].setBeginningLocation(maxFreeBeginning);
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//Restart the job
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jobArray[jobID].resume();
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//Write the remaining memory as free
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counter = 0;
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while (counter < maxFreeSize){
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memoryBlock[memoryLoc] = 0;
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}
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}
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//Sleep for sleepTime, then go back to the top to continue compaction
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try {
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sleep(sleepTime);
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} catch (InterruptedException e) {
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// TODO Auto-generated catch block
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System.out.println("Error in compaction thread! Algorithm is aborting.");
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//Kill ourselves
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this.interrupt();
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}
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}
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}
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}
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