mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 13:40:06 -05:00
ef56c16b2b
Initial source commit
446 lines
17 KiB
C++
446 lines
17 KiB
C++
#pragma once
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#include "EmberFile.h"
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#include "DoubleSpinBox.h"
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#include "GLEmberController.h"
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/// <summary>
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/// FractoriumEmberControllerBase and FractoriumEmberController<T> classes.
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/// </summary>
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/// <summary>
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/// An enum representing the type of edit being done.
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/// </summary>
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enum eEditUndoState : unsigned int { REGULAR_EDIT = 0, UNDO_REDO = 1, EDIT_UNDO = 2 };
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/// <summary>
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/// FractoriumEmberController and Fractorium need each other, but each can't include the other.
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/// So Fractorium includes this file, and Fractorium is declared as a forward declaration here.
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/// </summary>
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class Fractorium;
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#define PREVIEW_SIZE 256
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#define UNDO_SIZE 128
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/// <summary>
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/// FractoriumEmberControllerBase serves as a non-templated base class with virtual
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/// functions which will be overridden in a derived class that takes a template parameter.
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/// The controller serves as a way to access both the Fractorium GUI and the underlying ember
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/// objects through an interface that doesn't require template argument, but does allow
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/// templated objects to be used underneath.
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/// Note that there are a few functions which access a templated object, so for those both
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/// versions for float and double must be provided, then overridden in the templated derived
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/// class. It's definitely a design flaw, but C++ doesn't offer any alternative since
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/// templated virtual functions are not supported.
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/// The functions not implemented in this file can be found in the GUI files which use them.
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/// </summary>
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class FractoriumEmberControllerBase : public RenderCallback
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{
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public:
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FractoriumEmberControllerBase(Fractorium* fractorium);
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virtual ~FractoriumEmberControllerBase();
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//Embers.
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virtual void SetEmber(const Ember<float>& ember, bool verbatim = false) { }
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virtual void CopyEmber(Ember<float>& ember) { }
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virtual void SetEmberFile(const EmberFile<float>& emberFile) { }
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virtual void CopyEmberFile(EmberFile<float>& emberFile) { }
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virtual void SetTempPalette(const Palette<float>& palette) { }
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virtual void CopyTempPalette(Palette<float>& palette) { }
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#ifdef DO_DOUBLE
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virtual void SetEmber(const Ember<double>& ember, bool verbatim = false) { }
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virtual void CopyEmber(Ember<double>& ember) { }
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virtual void SetEmberFile(const EmberFile<double>& emberFile) { }
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virtual void CopyEmberFile(EmberFile<double>& emberFile) { }
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virtual void SetTempPalette(const Palette<double>& palette) { }
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virtual void CopyTempPalette(Palette<double>& palette) { }
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#endif
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virtual void SetEmber(size_t index) { }
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virtual void Clear() { }
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virtual void AddXform() { }
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virtual void DuplicateXform() { }
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virtual void ClearCurrentXform() { }
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virtual void DeleteCurrentXform() { }
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virtual void AddFinalXform() { }
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virtual bool UseFinalXform() { return false; }
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virtual size_t XformCount() { return 0; }
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virtual size_t TotalXformCount() { return 0; }
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virtual string Name() { return ""; }
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virtual void Name(string s) { }
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virtual unsigned int FinalRasW() { return 0; }
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virtual void FinalRasW(unsigned int w) { }
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virtual unsigned int FinalRasH() { return 0; }
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virtual void FinalRasH(unsigned int h) { }
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virtual void AddSymmetry(int sym, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) { }
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virtual void CalcNormalizedWeights() { }
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//Menu.
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virtual void NewFlock(unsigned int count) { }//File.
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virtual void NewEmptyFlameInCurrentFile() { }
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virtual void NewRandomFlameInCurrentFile() { }
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virtual void CopyFlameInCurrentFile() { }
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virtual void OpenAndPrepFiles(QStringList filenames, bool append) { }
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virtual void SaveCurrentAsXml() { }
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virtual void SaveEntireFileAsXml() { }
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virtual void SaveCurrentToOpenedFile() { }
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virtual void Undo() { }//Edit.
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virtual void Redo() { }
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virtual void CopyXml() { }
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virtual void CopyAllXml() { }
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virtual void PasteXmlAppend() { }
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virtual void PasteXmlOver() { }
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virtual void AddReflectiveSymmetry() { }//Tools.
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virtual void AddRotationalSymmetry() { }
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virtual void AddBothSymmetry() { }
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virtual void ClearFlame() { }
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//Toolbar.
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//Params.
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virtual void SetCenter(double x, double y) { }
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virtual void FillParamTablesAndPalette() { }
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virtual void BrightnessChanged(double d) { }
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virtual void GammaChanged(double d) { }
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virtual void GammaThresholdChanged(double d) { }
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virtual void VibrancyChanged(double d) { }
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virtual void HighlightPowerChanged(double d) { }
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virtual void PaletteModeChanged(unsigned int i) { }
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virtual void CenterXChanged(double d) { }
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virtual void CenterYChanged(double d) { }
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virtual void ScaleChanged(double d) { }
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virtual void ZoomChanged(double d) { }
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virtual void RotateChanged(double d) { }
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virtual void ZPosChanged(double d) { }
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virtual void PerspectiveChanged(double d) { }
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virtual void PitchChanged(double d) { }
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virtual void YawChanged(double d) { }
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virtual void DepthBlurChanged(double d) { }
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virtual void SpatialFilterWidthChanged(double d) { }
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virtual void SpatialFilterTypeChanged(const QString& text) { }
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virtual void TemporalFilterWidthChanged(double d) { }
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virtual void TemporalFilterTypeChanged(const QString& text) { }
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virtual void DEFilterMinRadiusWidthChanged(double d) { }
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virtual void DEFilterMaxRadiusWidthChanged(double d) { }
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virtual void DEFilterCurveWidthChanged(double d) { }
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virtual void PassesChanged(int i) { }
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virtual void TemporalSamplesChanged(int d) { }
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virtual void QualityChanged(double d) { }
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virtual void SupersampleChanged(int d) { }
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virtual void AffineInterpTypeChanged(int i) { }
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virtual void InterpTypeChanged(int i) { }
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virtual void BackgroundChanged(const QColor& color) { }
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//Xforms.
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virtual void CurrentXformComboChanged(int index) { }
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virtual void XformWeightChanged(double d) { }
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virtual void EqualizeWeights() { }
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virtual void XformNameChanged(int row, int col) { }
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//Xforms Affine.
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virtual void AffineSetHelper(double d, int index, bool pre) { }
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virtual void FlipCurrentXform(bool horizontal, bool vertical, bool pre) { }
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virtual void RotateCurrentXformByAngle(double angle, bool pre) { }
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virtual void MoveCurrentXform(double x, double y, bool pre) { }
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virtual void ScaleCurrentXform(double scale, bool pre) { }
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virtual void ResetCurrentXformAffine(bool pre) { }
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//Xforms Color.
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virtual void XformColorIndexChanged(double d, bool updateRender) { }
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virtual void XformScrollColorIndexChanged(int d) { }
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virtual void XformColorSpeedChanged(double d) { }
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virtual void XformOpacityChanged(double d) { }
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virtual void XformDirectColorChanged(double d) { }
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void SetPaletteRefTable(QPixmap* pixmap);
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//Xforms Variations.
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virtual void SetupVariationTree() { }
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virtual void ClearVariationsTree() { }
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virtual void VariationSpinBoxValueChanged(double d) { }
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//Xforms Xaos.
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virtual void FillXaosWithCurrentXform() { }
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virtual QString MakeXaosNameString(unsigned int i) { return ""; }
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virtual void XaosChanged(DoubleSpinBox* sender) { }
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virtual void ClearXaos() { }
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//Palette.
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virtual bool InitPaletteTable(string s) { return false; }
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virtual void ApplyPaletteToEmber() { }
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virtual void PaletteAdjust() { }
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virtual QRgb GetQRgbFromPaletteIndex(unsigned int i) { return QRgb(); }
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virtual void PaletteCellClicked(int row, int col) { }
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//Library.
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virtual void SyncNames() { }
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virtual void FillLibraryTree(int selectIndex = -1) { }
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virtual void UpdateLibraryTree() { }
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virtual void EmberTreeItemChanged(QTreeWidgetItem* item, int col) { }
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virtual void EmberTreeItemDoubleClicked(QTreeWidgetItem* item, int col) { }
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virtual void RenderPreviews(unsigned int start = UINT_MAX, unsigned int end = UINT_MAX) { }
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virtual void StopPreviewRender() { }
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//Info.
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//Rendering/progress.
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virtual bool Render() { return false; }
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virtual bool CreateRenderer(eRendererType renderType, unsigned int platform, unsigned int device, bool shared = true) { return false; }
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virtual unsigned int SizeOfT() { return 0; }
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virtual void ClearUndo() { }
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virtual GLEmberControllerBase* GLController() { return NULL; }
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bool RenderTimerRunning();
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void StartRenderTimer();
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void DelayedStartRenderTimer();
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void StopRenderTimer(bool wait);
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void Shutdown();
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void UpdateRender(eProcessAction action = FULL_RENDER);
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void DeleteRenderer();
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void SaveCurrentRender(QString filename);
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RendererBase* Renderer() { return m_Renderer.get(); }
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vector<unsigned char>* FinalImage() { return &m_FinalImage; }
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vector<unsigned char>* PreviewFinalImage() { return &m_PreviewFinalImage; }
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protected:
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//Rendering/progress.
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void AddProcessAction(eProcessAction action);
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eProcessAction CondenseAndClearProcessActions();
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eProcessState ProcessState() { return m_Renderer.get() ? m_Renderer->ProcessState() : NONE; }
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//Non-templated members.
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bool m_Rendering;
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bool m_Shared;
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bool m_LastEditWasUndoRedo;
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unsigned int m_Platform;
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unsigned int m_Device;
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unsigned int m_SubBatchCount;
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unsigned int m_FailedRenders;
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unsigned int m_UndoIndex;
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eRendererType m_RenderType;
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eEditUndoState m_EditState;
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GLuint m_OutputTexID;
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Timing m_RenderElapsedTimer;
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QImage m_FinalPaletteImage;
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QString m_LastSaveAll;
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QString m_LastSaveCurrent;
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CriticalSection m_Cs;
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vector<unsigned char> m_FinalImage;
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vector<unsigned char> m_PreviewFinalImage;
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vector<eProcessAction> m_ProcessActions;
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auto_ptr<EmberNs::RendererBase> m_Renderer;
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QTIsaac<ISAAC_SIZE, ISAAC_INT> m_Rand;
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Fractorium* m_Fractorium;
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QTimer* m_RenderTimer;
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QTimer* m_RenderRestartTimer;
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};
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/// <summary>
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/// Templated derived class which implements all interaction functionality between the embers
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/// of a specific template type and the GUI.
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/// Switching between template arguments requires complete re-creation of the controller and the
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/// underlying renderer. Switching between CPU and OpenCL only requires re-creation of the renderer.
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/// </summary>
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template<typename T>
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class FractoriumEmberController : public FractoriumEmberControllerBase
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{
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public:
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FractoriumEmberController(Fractorium* fractorium);
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virtual ~FractoriumEmberController();
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//Embers.
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virtual void SetEmber(const Ember<float>& ember, bool verbatim = false);
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virtual void CopyEmber(Ember<float>& ember);
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virtual void SetEmberFile(const EmberFile<float>& emberFile);
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virtual void CopyEmberFile(EmberFile<float>& emberFile);
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virtual void SetTempPalette(const Palette<float>& palette);
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virtual void CopyTempPalette(Palette<float>& palette);
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#ifdef DO_DOUBLE
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virtual void SetEmber(const Ember<double>& ember, bool verbatim = false);
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virtual void CopyEmber(Ember<double>& ember);
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virtual void SetEmberFile(const EmberFile<double>& emberFile);
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virtual void CopyEmberFile(EmberFile<double>& emberFile);
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virtual void SetTempPalette(const Palette<double>& palette);
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virtual void CopyTempPalette(Palette<double>& palette);
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#endif
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virtual void SetEmber(size_t index);
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virtual void Clear() { }
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virtual void AddXform();
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virtual void DuplicateXform();
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virtual void ClearCurrentXform();
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virtual void DeleteCurrentXform();
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virtual void AddFinalXform();
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virtual bool UseFinalXform() { return m_Ember.UseFinalXform(); }
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//virtual bool IsFinal(unsigned int i) { return false; }
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virtual size_t XformCount() { return m_Ember.XformCount(); }
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virtual size_t TotalXformCount() { return m_Ember.TotalXformCount(); }
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virtual string Name() { return m_Ember.m_Name; }
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virtual void Name(string s) { m_Ember.m_Name = s; }
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virtual unsigned int FinalRasW() { return m_Ember.m_FinalRasW; }
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virtual void FinalRasW(unsigned int w) { m_Ember.m_FinalRasW = w; }
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virtual unsigned int FinalRasH() { return m_Ember.m_FinalRasH; }
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virtual void FinalRasH(unsigned int h) { m_Ember.m_FinalRasH = h; }
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virtual void AddSymmetry(int sym, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) { m_Ember.AddSymmetry(sym, rand); }
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virtual void CalcNormalizedWeights() { m_Ember.CalcNormalizedWeights(m_NormalizedWeights); }
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Ember<T>* CurrentEmber();
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//Menu.
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virtual void NewFlock(unsigned int count);
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virtual void NewEmptyFlameInCurrentFile();
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virtual void NewRandomFlameInCurrentFile();
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virtual void CopyFlameInCurrentFile();
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virtual void OpenAndPrepFiles(QStringList filenames, bool append);
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virtual void SaveCurrentAsXml();
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virtual void SaveEntireFileAsXml();
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virtual void SaveCurrentToOpenedFile();
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virtual void Undo();
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virtual void Redo();
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virtual void CopyXml();
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virtual void CopyAllXml();
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virtual void PasteXmlAppend();
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virtual void PasteXmlOver();
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virtual void AddReflectiveSymmetry();
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virtual void AddRotationalSymmetry();
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virtual void AddBothSymmetry();
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virtual void ClearFlame();
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//Toolbar.
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//Params.
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virtual void SetCenter(double x, double y);
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virtual void FillParamTablesAndPalette();
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virtual void BrightnessChanged(double d);
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virtual void GammaChanged(double d);
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virtual void GammaThresholdChanged(double d);
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virtual void VibrancyChanged(double d);
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virtual void HighlightPowerChanged(double d);
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virtual void PaletteModeChanged(unsigned int i);
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virtual void CenterXChanged(double d);
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virtual void CenterYChanged(double d);
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virtual void ScaleChanged(double d);
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virtual void ZoomChanged(double d);
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virtual void RotateChanged(double d);
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virtual void ZPosChanged(double d);
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virtual void PerspectiveChanged(double d);
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virtual void PitchChanged(double d);
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virtual void YawChanged(double d);
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virtual void DepthBlurChanged(double d);
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virtual void SpatialFilterWidthChanged(double d);
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virtual void SpatialFilterTypeChanged(const QString& text);
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virtual void TemporalFilterWidthChanged(double d);
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virtual void TemporalFilterTypeChanged(const QString& text);
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virtual void DEFilterMinRadiusWidthChanged(double d);
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virtual void DEFilterMaxRadiusWidthChanged(double d);
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virtual void DEFilterCurveWidthChanged(double d);
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virtual void PassesChanged(int d);
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virtual void TemporalSamplesChanged(int d);
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virtual void QualityChanged(double d);
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virtual void SupersampleChanged(int d);
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virtual void AffineInterpTypeChanged(int index);
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virtual void InterpTypeChanged(int index);
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virtual void BackgroundChanged(const QColor& col);
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//Xforms.
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virtual void CurrentXformComboChanged(int index);
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virtual void XformWeightChanged(double d);
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virtual void EqualizeWeights();
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virtual void XformNameChanged(int row, int col);
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void FillWithXform(Xform<T>* xform);
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Xform<T>* CurrentXform();
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//Xforms Affine.
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virtual void AffineSetHelper(double d, int index, bool pre);
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virtual void FlipCurrentXform(bool horizontal, bool vertical, bool pre);
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virtual void RotateCurrentXformByAngle(double angle, bool pre);
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virtual void MoveCurrentXform(double x, double y, bool pre);
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virtual void ScaleCurrentXform(double scale, bool pre);
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virtual void ResetCurrentXformAffine(bool pre);
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void FillAffineWithXform(Xform<T>* xform, bool pre);
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//Xforms Color.
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virtual void XformColorIndexChanged(double d, bool updateRender);
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virtual void XformScrollColorIndexChanged(int d);
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virtual void XformColorSpeedChanged(double d);
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virtual void XformOpacityChanged(double d);
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virtual void XformDirectColorChanged(double d);
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void FillColorWithXform(Xform<T>* xform);
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//Xforms Variations.
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virtual void SetupVariationTree();
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virtual void ClearVariationsTree();
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virtual void VariationSpinBoxValueChanged(double d);
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void FillVariationTreeWithXform(Xform<T>* xform);
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//Xforms Xaos.
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virtual void FillXaosWithCurrentXform();
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virtual QString MakeXaosNameString(unsigned int i);
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virtual void XaosChanged(DoubleSpinBox* sender);
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virtual void ClearXaos();
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//Palette.
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virtual bool InitPaletteTable(string s);
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virtual void ApplyPaletteToEmber();
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virtual void PaletteAdjust();
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virtual QRgb GetQRgbFromPaletteIndex(unsigned int i) { return QRgb(); }
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virtual void PaletteCellClicked(int row, int col);
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//Library.
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virtual void SyncNames();
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virtual void FillLibraryTree(int selectIndex = -1);
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virtual void UpdateLibraryTree();
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virtual void EmberTreeItemChanged(QTreeWidgetItem* item, int col);
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virtual void EmberTreeItemDoubleClicked(QTreeWidgetItem* item, int col);
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virtual void RenderPreviews(unsigned int start = UINT_MAX, unsigned int end = UINT_MAX);
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virtual void StopPreviewRender();
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//Info.
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//Rendering/progress.
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virtual bool Render();
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virtual bool CreateRenderer(eRendererType renderType, unsigned int platform, unsigned int device, bool shared = true);
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virtual unsigned int SizeOfT() { return sizeof(T); }
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virtual int ProgressFunc(Ember<T>& ember, void* foo, double fraction, int stage, double etaMs);
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virtual void ClearUndo();
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virtual GLEmberControllerBase* GLController() { return m_GLController.get(); }
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private:
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//Embers.
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void ApplyXmlSavingTemplate(Ember<T>& ember);
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template <typename U> void SetEmberPrivate(const Ember<U>& ember, bool verbatim);
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//Params.
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void ParamsToEmber(Ember<T>& ember);
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//Xforms.
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void SetNormalizedWeightText(Xform<T>* xform);
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bool IsFinal(Xform<T>* xform);
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//Xforms Color.
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void SetCurrentXformColorIndex(double d);
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//Palette.
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void UpdateAdjustedPaletteGUI(Palette<T>& palette);
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//Rendering/progress.
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void Update(std::function<void (void)> func, bool updateRender = true, eProcessAction action = FULL_RENDER);
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void UpdateCurrentXform(std::function<void (Xform<T>*)> func, bool updateRender = true, eProcessAction action = FULL_RENDER);
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//Templated members.
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bool m_PreviewRun;
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bool m_PreviewRunning;
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vector<T> m_TempOpacities;
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vector<T> m_NormalizedWeights;
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Ember<T> m_Ember;
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EmberFile<T> m_EmberFile;
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deque<Ember<T>> m_UndoList;
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Palette<T> m_TempPalette;
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PaletteList<T> m_PaletteList;
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VariationList<T> m_VariationList;
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auto_ptr<SheepTools<T, T>> m_SheepTools;
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auto_ptr<GLEmberController<T>> m_GLController;
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auto_ptr<EmberNs::Renderer<T, T>> m_PreviewRenderer;
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QFuture<void> m_PreviewResult;
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std::function<void (unsigned int, unsigned int)> m_PreviewRenderFunc;
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};
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template class FractoriumEmberController<float>;
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#ifdef DO_DOUBLE
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template class FractoriumEmberController<double>;
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#endif |