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https://bitbucket.org/mfeemster/fractorium.git
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7c856c929c
-Really fix locking of affine scale. --Code changes -Remove dependency projects from the solution. Move to a project design where they are built once via command line and stored in a /Deps folder. --Because of this, libpng is built as a static lib instead of a dll because that's what its command line makefile supports. --Remove libpng16.dll from Wix installer. -Remove all configs except for debug and release. -Remove all platforms except for x64. -Add #define __TBB_NO_IMPLICIT_LINKAGE 1 to prevent tbb from locking for tbb_debug.lib by default on debug builds. -Put Ember.rc in a filter folder in the project. -Place pragma warning disable statements in PCH files rather than in projects. This makes it easier when using Qt Creator. -Move all resource files to the MSVC folder. -Set all targets in QtCreator project to their lowercase names to be more *nix friendly. Set -l link statements to use these new lowercase names for ember and embercl. -Rework projects to favor shadow builds. -Remove the symlinks.sh file and all references to it. It was never needed. Instead, just specify multiple include and link paths in the .pro files. -Change WIN32 to _WIN32. -Fix a few code warnings. |
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.. | ||
Affine2D.cpp | ||
Affine2D.h | ||
CarToRas.h | ||
Curves.h | ||
DensityFilter.h | ||
DllMain.cpp | ||
Ember.cpp | ||
Ember.h | ||
EmberDefines.h | ||
EmberMotion.h | ||
EmberPch.cpp | ||
EmberPch.h | ||
EmberToXml.h | ||
Interpolate.h | ||
Isaac.h | ||
Iterator.h | ||
Palette.h | ||
PaletteList.h | ||
Point.h | ||
Renderer.cpp | ||
Renderer.h | ||
RendererBase.cpp | ||
RendererBase.h | ||
SheepTools.h | ||
SpatialFilter.h | ||
TemporalFilter.h | ||
Timing.h | ||
Utils.h | ||
VarFuncs.h | ||
Variation.h | ||
VariationList.cpp | ||
VariationList.h | ||
Variations01.h | ||
Variations02.h | ||
Variations03.h | ||
Variations04.h | ||
Variations05.h | ||
Variations06.h | ||
Variations07.h | ||
VariationsDC.h | ||
Xform.h | ||
XmlToEmber.h |