mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 05:30:06 -05:00
4067422075
Remove unnecessary resize() in Interpolate(). These are from Simon Detheridge's PR: Set file name padding in EmberRender and EmberAnimate based on the log10() of how many images are getting rendered, rather than hardcoding it to 5. Use non-locale-imbued stream for writing filename in EmberAnimate. Properly cast immediate float value used with pow() in density filter kernel.
358 lines
12 KiB
C++
358 lines
12 KiB
C++
#include "EmberCommonPch.h"
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#include "EmberRender.h"
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#include "JpegUtils.h"
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/// <summary>
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/// The core of the EmberRender.exe program.
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/// Template argument expected to be float or double.
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/// </summary>
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/// <param name="opt">A populated EmberOptions object which specifies all program options to be used</param>
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/// <returns>True if success, else false.</returns>
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template <typename T, typename bucketT>
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bool EmberRender(EmberOptions& opt)
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{
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OpenCLWrapper wrapper;
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std::cout.imbue(std::locale(""));
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if (opt.DumpArgs())
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cout << opt.GetValues(OPT_USE_RENDER) << endl;
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if (opt.OpenCLInfo())
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{
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cout << "\nOpenCL Info: " << endl;
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cout << wrapper.DumpInfo();
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return true;
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}
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Timing t;
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bool writeSuccess = false;
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byte* finalImagep;
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uint padding;
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size_t i, channels;
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size_t strips;
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size_t iterCount;
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string filename;
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string inputPath = GetPath(opt.Input());
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ostringstream os;
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pair<size_t, size_t> p;
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vector<Ember<T>> embers;
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vector<byte> finalImage;
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EmberStats stats;
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EmberReport emberReport;
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EmberImageComments comments;
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XmlToEmber<T> parser;
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EmberToXml<T> emberToXml;
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vector<QTIsaac<ISAAC_SIZE, ISAAC_INT>> randVec;
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unique_ptr<RenderProgress<T>> progress(new RenderProgress<T>());
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unique_ptr<Renderer<T, bucketT>> renderer(CreateRenderer<T, bucketT>(opt.EmberCL() ? OPENCL_RENDERER : CPU_RENDERER, opt.Platform(), opt.Device(), false, 0, emberReport));
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vector<string> errorReport = emberReport.ErrorReport();
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if (!errorReport.empty())
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emberReport.DumpErrorReport();
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if (!renderer.get())
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{
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cout << "Renderer creation failed, exiting." << endl;
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return false;
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}
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if (opt.EmberCL() && renderer->RendererType() != OPENCL_RENDERER)//OpenCL init failed, so fall back to CPU.
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opt.EmberCL(false);
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if (!InitPaletteList<T>(opt.PalettePath()))
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return false;
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if (!ParseEmberFile(parser, opt.Input(), embers))
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return false;
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if (!opt.EmberCL())
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{
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if (opt.ThreadCount() == 0)
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{
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cout << "Using " << Timing::ProcessorCount() << " automatically detected threads." << endl;
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opt.ThreadCount(Timing::ProcessorCount());
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}
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else
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{
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cout << "Using " << opt.ThreadCount() << " manually specified threads." << endl;
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}
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renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
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}
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else
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{
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cout << "Using OpenCL to render." << endl;
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if (opt.Verbose())
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{
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cout << "Platform: " << wrapper.PlatformName(opt.Platform()) << endl;
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cout << "Device: " << wrapper.DeviceName(opt.Platform(), opt.Device()) << endl;
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}
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if (opt.ThreadCount() > 1)
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cout << "Cannot specify threads with OpenCL, using 1 thread." << endl;
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opt.ThreadCount(1);
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renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
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if (opt.BitsPerChannel() != 8)
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{
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cout << "Bits per channel cannot be anything other than 8 with OpenCL, setting to 8." << endl;
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opt.BitsPerChannel(8);
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}
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}
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if (opt.Format() != "jpg" &&
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opt.Format() != "png" &&
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opt.Format() != "ppm" &&
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opt.Format() != "bmp")
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{
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cout << "Format must be jpg, png, ppm, or bmp not " << opt.Format() << ". Setting to jpg." << endl;
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}
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channels = opt.Format() == "png" ? 4 : 3;
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if (opt.BitsPerChannel() == 16 && opt.Format() != "png")
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{
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cout << "Support for 16 bits per channel images is only present for the png format. Setting to 8." << endl;
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opt.BitsPerChannel(8);
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}
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else if (opt.BitsPerChannel() != 8 && opt.BitsPerChannel() != 16)
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{
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cout << "Unexpected bits per channel specified " << opt.BitsPerChannel() << ". Setting to 8." << endl;
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opt.BitsPerChannel(8);
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}
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if (opt.InsertPalette() && opt.BitsPerChannel() != 8)
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{
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cout << "Inserting palette only supported with 8 bits per channel, insertion will not take place." << endl;
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opt.InsertPalette(false);
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}
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if (opt.AspectRatio() < 0)
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{
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cout << "Invalid pixel aspect ratio " << opt.AspectRatio() << endl << ". Must be positive, setting to 1." << endl;
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opt.AspectRatio(1);
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}
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if (!opt.Out().empty() && (embers.size() > 1))
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{
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cout << "Single output file " << opt.Out() << " specified for multiple images. Changing to use prefix of badname-changethis instead. Always specify prefixes when reading a file with multiple embers." << endl;
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opt.Out("");
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opt.Prefix("badname-changethis");
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}
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//Final setup steps before running.
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os.imbue(std::locale(""));
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padding = uint(log10((double)embers.size())) + 1;
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renderer->EarlyClip(opt.EarlyClip());
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renderer->YAxisUp(opt.YAxisUp());
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renderer->LockAccum(opt.LockAccum());
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renderer->InsertPalette(opt.InsertPalette());
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renderer->PixelAspectRatio(T(opt.AspectRatio()));
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renderer->Transparency(opt.Transparency());
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renderer->NumChannels(channels);
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renderer->BytesPerChannel(opt.BitsPerChannel() / 8);
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renderer->Callback(opt.DoProgress() ? progress.get() : nullptr);
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for (i = 0; i < embers.size(); i++)
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{
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if (opt.Verbose() && embers.size() > 1)
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cout << "\nFlame = " << i + 1 << "/" << embers.size() << endl;
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else if (embers.size() > 1)
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VerbosePrint(endl);
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if (opt.Supersample() > 0)
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embers[i].m_Supersample = opt.Supersample();
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if (opt.SubBatchSize() != DEFAULT_SBS)
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embers[i].m_SubBatchSize = opt.SubBatchSize();
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embers[i].m_TemporalSamples = 1;//Force temporal samples to 1 for render.
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embers[i].m_Quality *= T(opt.QualityScale());
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embers[i].m_FinalRasW = uint(T(embers[i].m_FinalRasW) * opt.SizeScale());
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embers[i].m_FinalRasH = uint(T(embers[i].m_FinalRasH) * opt.SizeScale());
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embers[i].m_PixelsPerUnit *= T(opt.SizeScale());
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if (embers[i].m_FinalRasW == 0 || embers[i].m_FinalRasH == 0)
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{
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cout << "Output image " << i << " has dimension 0: " << embers[i].m_FinalRasW << ", " << embers[i].m_FinalRasH << ". Setting to 1920 x 1080." << endl;
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embers[i].m_FinalRasW = 1920;
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embers[i].m_FinalRasH = 1080;
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}
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//Cast to double in case the value exceeds 2^32.
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double imageMem = double(renderer->NumChannels()) * double(embers[i].m_FinalRasW)
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* double(embers[i].m_FinalRasH) * double(renderer->BytesPerChannel());
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double maxMem = pow(2.0, double((sizeof(void*) * 8) - 1));
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if (imageMem > maxMem)//Ensure the max amount of memory for a process is not exceeded.
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{
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cout << "Image " << i << " size > " << maxMem << ". Setting to 1920 x 1080." << endl;
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embers[i].m_FinalRasW = 1920;
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embers[i].m_FinalRasH = 1080;
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}
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stats.Clear();
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renderer->SetEmber(embers[i]);
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renderer->PrepFinalAccumVector(finalImage);//Must manually call this first because it could be erroneously made smaller due to strips if called inside Renderer::Run().
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if (opt.Strips() > 1)
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{
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strips = opt.Strips();
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}
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else
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{
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p = renderer->MemoryRequired(1, true, false);//No threaded write for render, only for animate.
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strips = CalcStrips(double(p.second), double(renderer->MemoryAvailable()), opt.UseMem());
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if (strips > 1)
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VerbosePrint("Setting strips to " << strips << " with specified memory usage of " << opt.UseMem());
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}
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strips = VerifyStrips(embers[i].m_FinalRasH, strips,
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[&](const string& s) { cout << s << endl; },//Greater than height.
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[&](const string& s) { cout << s << endl; },//Mod height != 0.
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[&](const string& s) { cout << s << endl; });//Final strips value to be set.
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//For testing incremental renderer.
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//int sb = 1;
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//bool resume = false, success = false;
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//do
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//{
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// success = renderer->Run(finalImage, 0, sb, false/*resume == false*/) == RENDER_OK;
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// sb++;
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// resume = true;
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//}
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//while (success && renderer->ProcessState() != ACCUM_DONE);
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StripsRender<T>(renderer.get(), embers[i], finalImage, 0, strips, opt.YAxisUp(),
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[&](size_t strip)//Pre strip.
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{
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if (opt.Verbose() && (strips > 1) && strip > 0)
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cout << endl;
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if (strips > 1)
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VerbosePrint("Strip = " << (strip + 1) << "/" << strips);
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},
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[&](size_t strip)//Post strip.
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{
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progress->Clear();
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stats += renderer->Stats();
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},
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[&](size_t strip)//Error.
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{
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cout << "Error: image rendering failed, skipping to next image." << endl;
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renderer->DumpErrorReport();//Something went wrong, print errors.
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},
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//Final strip.
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//Original wrote every strip as a full image which could be very slow with many large images.
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//Only write once all strips for this image are finished.
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[&](Ember<T>& finalEmber)
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{
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if (!opt.Out().empty())
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{
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filename = opt.Out();
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}
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else if (opt.NameEnable() && !finalEmber.m_Name.empty())
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{
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filename = inputPath + opt.Prefix() + finalEmber.m_Name + opt.Suffix() + "." + opt.Format();
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}
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else
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{
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ostringstream fnstream;
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fnstream << inputPath << opt.Prefix() << setfill('0') << setw(padding) << i << opt.Suffix() << "." << opt.Format();
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filename = fnstream.str();
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}
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//TotalIterCount() is actually using ScaledQuality() which does not get reset upon ember assignment,
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//so it ends up using the correct value for quality * strips.
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iterCount = renderer->TotalIterCount(1);
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comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.IntPalette(), opt.HexPalette());
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os.str("");
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os << comments.m_NumIters << " / " << iterCount << " (" << std::fixed << std::setprecision(2) << ((double(stats.m_Iters) / double(iterCount)) * 100) << "%)";
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VerbosePrint("\nIters ran/requested: " + os.str());
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VerbosePrint("Bad values: " << stats.m_Badvals);
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VerbosePrint("Render time: " + t.Format(stats.m_RenderMs));
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VerbosePrint("Pure iter time: " + t.Format(stats.m_IterMs));
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VerbosePrint("Iters/sec: " << size_t(stats.m_Iters / (stats.m_IterMs / 1000.0)) << endl);
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VerbosePrint("Writing " + filename);
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if ((opt.Format() == "jpg" || opt.Format() == "bmp") && renderer->NumChannels() == 4)
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RgbaToRgb(finalImage, finalImage, renderer->FinalRasW(), renderer->FinalRasH());
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finalImagep = finalImage.data();
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writeSuccess = false;
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if (opt.Format() == "png")
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writeSuccess = WritePng(filename.c_str(), finalImagep, finalEmber.m_FinalRasW, finalEmber.m_FinalRasH, opt.BitsPerChannel() / 8, opt.PngComments(), comments, opt.Id(), opt.Url(), opt.Nick());
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else if (opt.Format() == "jpg")
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writeSuccess = WriteJpeg(filename.c_str(), finalImagep, finalEmber.m_FinalRasW, finalEmber.m_FinalRasH, opt.JpegQuality(), opt.JpegComments(), comments, opt.Id(), opt.Url(), opt.Nick());
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else if (opt.Format() == "ppm")
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writeSuccess = WritePpm(filename.c_str(), finalImagep, finalEmber.m_FinalRasW, finalEmber.m_FinalRasH);
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else if (opt.Format() == "bmp")
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writeSuccess = WriteBmp(filename.c_str(), finalImagep, finalEmber.m_FinalRasW, finalEmber.m_FinalRasH);
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if (!writeSuccess)
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cout << "Error writing " << filename << endl;
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});
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if (opt.EmberCL() && opt.DumpKernel())
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cout << "Iteration kernel: \n" << reinterpret_cast<RendererCL<T>*>(renderer.get())->IterKernel() << endl;
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VerbosePrint("Done.");
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}
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if (opt.Verbose())
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t.Toc("\nTotal time: ", true);
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return true;
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}
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/// <summary>
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/// Main program entry point for EmberRender.exe.
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/// </summary>
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/// <param name="argc">The number of command line arguments passed</param>
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/// <param name="argv">The command line arguments passed</param>
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/// <returns>0 if successful, else 1.</returns>
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int _tmain(int argc, _TCHAR* argv[])
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{
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bool b = false;
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EmberOptions opt;
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//Required for large allocs, else GPU memory usage will be severely limited to small sizes.
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//This must be done in the application and not in the EmberCL DLL.
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#ifdef WIN32
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_putenv_s("GPU_MAX_ALLOC_PERCENT", "100");
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//_putenv_s("GPU_FORCE_64BIT_PTR", "1");
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#else
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putenv(const_cast<char*>("GPU_MAX_ALLOC_PERCENT=100"));
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#endif
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if (!opt.Populate(argc, argv, OPT_USE_RENDER))
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{
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#ifdef DO_DOUBLE
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if (opt.Bits() == 64)
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{
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b = EmberRender<double, double>(opt);
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}
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else
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#endif
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if (opt.Bits() == 33)
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{
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b = EmberRender<float, float>(opt);
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}
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else if (opt.Bits() == 32)
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{
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cout << "Bits 32/int histogram no longer supported. Using bits == 33 (float)." << endl;
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b = EmberRender<float, float>(opt);
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}
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}
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return b ? 0 : 1;
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}
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