fractorium/Source/EmberRender/EmberRender.cpp
mfeemster 07592c9d78 Remove ReadMe.txt from all project files.
Add Curves.h, and CurvesGraphicsView.h/cpp to support bezier color curves.
Add Curves member to Ember.
Add curves capability to EmberCL.
Remove some unused variables in the kernel created in RendererCL::CreateFinalAccumKernelString().
Use glm namespace for vec classes if GLM_VERSION >= 96, else use glm::detail.
As a result of using glm namespace, all instances of min and max had to be qualified with std::
Split ComputeCamera into that and ComputeQuality().
Reduce the amount of ComputeCamera() and MakeDmap() calls on each incremental iter that doesn't use temporal samples.
Fix clamping bug with DE filter widths.
Provide functions to return the kernels from RendererCL to assist with diagnostics and debugging.
Prevent extra newline in EmberRender when only rendering a single image.
Add the ability to delete an ember at a given index in EmberFile.
Allow deleting/focusing ember in library tab with delete and enter keys.
Reorder some code in Fractorium.h to match the tabs order.
Add and call ClearFinalImages() to clear buffers in controller to fix bug where previous CPU render would be shown for a split second when switching from OpenCL back to CPU.
Refactor ember library pointer syncing to a function SyncPointers().
Add the ability to save ember Xmls to an unique automatically generated name after the first time the user has specified a name.
2015-03-21 15:27:37 -07:00

356 lines
12 KiB
C++

#include "EmberCommonPch.h"
#include "EmberRender.h"
#include "JpegUtils.h"
/// <summary>
/// The core of the EmberRender.exe program.
/// Template argument expected to be float or double.
/// </summary>
/// <param name="opt">A populated EmberOptions object which specifies all program options to be used</param>
/// <returns>True if success, else false.</returns>
template <typename T, typename bucketT>
bool EmberRender(EmberOptions& opt)
{
OpenCLWrapper wrapper;
std::cout.imbue(std::locale(""));
if (opt.DumpArgs())
cout << opt.GetValues(OPT_USE_RENDER) << endl;
if (opt.OpenCLInfo())
{
cout << "\nOpenCL Info: " << endl;
cout << wrapper.DumpInfo();
return true;
}
Timing t;
bool writeSuccess = false;
byte* finalImagep;
size_t i, channels;
size_t strips;
size_t iterCount;
string filename;
string inputPath = GetPath(opt.Input());
ostringstream os;
pair<size_t, size_t> p;
vector<Ember<T>> embers;
vector<byte> finalImage;
EmberStats stats;
EmberReport emberReport;
EmberImageComments comments;
XmlToEmber<T> parser;
EmberToXml<T> emberToXml;
vector<QTIsaac<ISAAC_SIZE, ISAAC_INT>> randVec;
unique_ptr<RenderProgress<T>> progress(new RenderProgress<T>());
unique_ptr<Renderer<T, bucketT>> renderer(CreateRenderer<T, bucketT>(opt.EmberCL() ? OPENCL_RENDERER : CPU_RENDERER, opt.Platform(), opt.Device(), false, 0, emberReport));
vector<string> errorReport = emberReport.ErrorReport();
if (!errorReport.empty())
emberReport.DumpErrorReport();
if (!renderer.get())
{
cout << "Renderer creation failed, exiting." << endl;
return false;
}
if (opt.EmberCL() && renderer->RendererType() != OPENCL_RENDERER)//OpenCL init failed, so fall back to CPU.
opt.EmberCL(false);
if (!InitPaletteList<T>(opt.PalettePath()))
return false;
if (!ParseEmberFile(parser, opt.Input(), embers))
return false;
if (!opt.EmberCL())
{
if (opt.ThreadCount() == 0)
{
cout << "Using " << Timing::ProcessorCount() << " automatically detected threads." << endl;
opt.ThreadCount(Timing::ProcessorCount());
}
else
{
cout << "Using " << opt.ThreadCount() << " manually specified threads." << endl;
}
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
}
else
{
cout << "Using OpenCL to render." << endl;
if (opt.Verbose())
{
cout << "Platform: " << wrapper.PlatformName(opt.Platform()) << endl;
cout << "Device: " << wrapper.DeviceName(opt.Platform(), opt.Device()) << endl;
}
if (opt.ThreadCount() > 1)
cout << "Cannot specify threads with OpenCL, using 1 thread." << endl;
opt.ThreadCount(1);
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
if (opt.BitsPerChannel() != 8)
{
cout << "Bits per channel cannot be anything other than 8 with OpenCL, setting to 8." << endl;
opt.BitsPerChannel(8);
}
}
if (opt.Format() != "jpg" &&
opt.Format() != "png" &&
opt.Format() != "ppm" &&
opt.Format() != "bmp")
{
cout << "Format must be jpg, png, ppm, or bmp not " << opt.Format() << ". Setting to jpg." << endl;
}
channels = opt.Format() == "png" ? 4 : 3;
if (opt.BitsPerChannel() == 16 && opt.Format() != "png")
{
cout << "Support for 16 bits per channel images is only present for the png format. Setting to 8." << endl;
opt.BitsPerChannel(8);
}
else if (opt.BitsPerChannel() != 8 && opt.BitsPerChannel() != 16)
{
cout << "Unexpected bits per channel specified " << opt.BitsPerChannel() << ". Setting to 8." << endl;
opt.BitsPerChannel(8);
}
if (opt.InsertPalette() && opt.BitsPerChannel() != 8)
{
cout << "Inserting palette only supported with 8 bits per channel, insertion will not take place." << endl;
opt.InsertPalette(false);
}
if (opt.AspectRatio() < 0)
{
cout << "Invalid pixel aspect ratio " << opt.AspectRatio() << endl << ". Must be positive, setting to 1." << endl;
opt.AspectRatio(1);
}
if (!opt.Out().empty() && (embers.size() > 1))
{
cout << "Single output file " << opt.Out() << " specified for multiple images. Changing to use prefix of badname-changethis instead. Always specify prefixes when reading a file with multiple embers." << endl;
opt.Out("");
opt.Prefix("badname-changethis");
}
//Final setup steps before running.
os.imbue(std::locale(""));
renderer->EarlyClip(opt.EarlyClip());
renderer->YAxisUp(opt.YAxisUp());
renderer->LockAccum(opt.LockAccum());
renderer->InsertPalette(opt.InsertPalette());
renderer->PixelAspectRatio(T(opt.AspectRatio()));
renderer->Transparency(opt.Transparency());
renderer->NumChannels(channels);
renderer->BytesPerChannel(opt.BitsPerChannel() / 8);
renderer->Callback(opt.DoProgress() ? progress.get() : nullptr);
for (i = 0; i < embers.size(); i++)
{
if (opt.Verbose() && embers.size() > 1)
cout << "\nFlame = " << i + 1 << "/" << embers.size() << endl;
else if (embers.size() > 1)
VerbosePrint(endl);
if (opt.Supersample() > 0)
embers[i].m_Supersample = opt.Supersample();
if (opt.SubBatchSize() != DEFAULT_SBS)
embers[i].m_SubBatchSize = opt.SubBatchSize();
embers[i].m_TemporalSamples = 1;//Force temporal samples to 1 for render.
embers[i].m_Quality *= T(opt.QualityScale());
embers[i].m_FinalRasW = uint(T(embers[i].m_FinalRasW) * opt.SizeScale());
embers[i].m_FinalRasH = uint(T(embers[i].m_FinalRasH) * opt.SizeScale());
embers[i].m_PixelsPerUnit *= T(opt.SizeScale());
if (embers[i].m_FinalRasW == 0 || embers[i].m_FinalRasH == 0)
{
cout << "Output image " << i << " has dimension 0: " << embers[i].m_FinalRasW << ", " << embers[i].m_FinalRasH << ". Setting to 1920 x 1080." << endl;
embers[i].m_FinalRasW = 1920;
embers[i].m_FinalRasH = 1080;
}
//Cast to double in case the value exceeds 2^32.
double imageMem = double(renderer->NumChannels()) * double(embers[i].m_FinalRasW)
* double(embers[i].m_FinalRasH) * double(renderer->BytesPerChannel());
double maxMem = pow(2.0, double((sizeof(void*) * 8) - 1));
if (imageMem > maxMem)//Ensure the max amount of memory for a process is not exceeded.
{
cout << "Image " << i << " size > " << maxMem << ". Setting to 1920 x 1080." << endl;
embers[i].m_FinalRasW = 1920;
embers[i].m_FinalRasH = 1080;
}
stats.Clear();
renderer->SetEmber(embers[i]);
renderer->PrepFinalAccumVector(finalImage);//Must manually call this first because it could be erroneously made smaller due to strips if called inside Renderer::Run().
if (opt.Strips() > 1)
{
strips = opt.Strips();
}
else
{
p = renderer->MemoryRequired(1, true, false);//No threaded write for render, only for animate.
strips = CalcStrips(double(p.second), double(renderer->MemoryAvailable()), opt.UseMem());
if (strips > 1)
VerbosePrint("Setting strips to " << strips << " with specified memory usage of " << opt.UseMem());
}
strips = VerifyStrips(embers[i].m_FinalRasH, strips,
[&](const string& s) { cout << s << endl; },//Greater than height.
[&](const string& s) { cout << s << endl; },//Mod height != 0.
[&](const string& s) { cout << s << endl; });//Final strips value to be set.
//For testing incremental renderer.
//int sb = 1;
//bool resume = false, success = false;
//do
//{
// success = renderer->Run(finalImage, 0, sb, false/*resume == false*/) == RENDER_OK;
// sb++;
// resume = true;
//}
//while (success && renderer->ProcessState() != ACCUM_DONE);
StripsRender<T>(renderer.get(), embers[i], finalImage, 0, strips, opt.YAxisUp(),
[&](size_t strip)//Pre strip.
{
if (opt.Verbose() && (strips > 1) && strip > 0)
cout << endl;
if (strips > 1)
VerbosePrint("Strip = " << (strip + 1) << "/" << strips);
},
[&](size_t strip)//Post strip.
{
progress->Clear();
stats += renderer->Stats();
},
[&](size_t strip)//Error.
{
cout << "Error: image rendering failed, skipping to next image." << endl;
renderer->DumpErrorReport();//Something went wrong, print errors.
},
//Final strip.
//Original wrote every strip as a full image which could be very slow with many large images.
//Only write once all strips for this image are finished.
[&](Ember<T>& finalEmber)
{
if (!opt.Out().empty())
{
filename = opt.Out();
}
else if (opt.NameEnable() && !finalEmber.m_Name.empty())
{
filename = inputPath + opt.Prefix() + finalEmber.m_Name + opt.Suffix() + "." + opt.Format();
}
else
{
ostringstream ssLocal;
ssLocal << inputPath << opt.Prefix() << setfill('0') << setw(5) << i << opt.Suffix() << "." << opt.Format();
filename = ssLocal.str();
}
//TotalIterCount() is actually using ScaledQuality() which does not get reset upon ember assignment,
//so it ends up using the correct value for quality * strips.
iterCount = renderer->TotalIterCount(1);
comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.IntPalette(), opt.HexPalette());
os.str("");
os << comments.m_NumIters << " / " << iterCount << " (" << std::fixed << std::setprecision(2) << ((double(stats.m_Iters) / double(iterCount)) * 100) << "%)";
VerbosePrint("\nIters ran/requested: " + os.str());
VerbosePrint("Bad values: " << stats.m_Badvals);
VerbosePrint("Render time: " + t.Format(stats.m_RenderMs));
VerbosePrint("Pure iter time: " + t.Format(stats.m_IterMs));
VerbosePrint("Iters/sec: " << size_t(stats.m_Iters / (stats.m_IterMs / 1000.0)) << endl);
VerbosePrint("Writing " + filename);
if ((opt.Format() == "jpg" || opt.Format() == "bmp") && renderer->NumChannels() == 4)
RgbaToRgb(finalImage, finalImage, renderer->FinalRasW(), renderer->FinalRasH());
finalImagep = finalImage.data();
writeSuccess = false;
if (opt.Format() == "png")
writeSuccess = WritePng(filename.c_str(), finalImagep, finalEmber.m_FinalRasW, finalEmber.m_FinalRasH, opt.BitsPerChannel() / 8, opt.PngComments(), comments, opt.Id(), opt.Url(), opt.Nick());
else if (opt.Format() == "jpg")
writeSuccess = WriteJpeg(filename.c_str(), finalImagep, finalEmber.m_FinalRasW, finalEmber.m_FinalRasH, opt.JpegQuality(), opt.JpegComments(), comments, opt.Id(), opt.Url(), opt.Nick());
else if (opt.Format() == "ppm")
writeSuccess = WritePpm(filename.c_str(), finalImagep, finalEmber.m_FinalRasW, finalEmber.m_FinalRasH);
else if (opt.Format() == "bmp")
writeSuccess = WriteBmp(filename.c_str(), finalImagep, finalEmber.m_FinalRasW, finalEmber.m_FinalRasH);
if (!writeSuccess)
cout << "Error writing " << filename << endl;
});
if (opt.EmberCL() && opt.DumpKernel())
cout << "Iteration kernel: \n" << reinterpret_cast<RendererCL<T>*>(renderer.get())->IterKernel() << endl;
VerbosePrint("Done.");
}
if (opt.Verbose())
t.Toc("\nTotal time: ", true);
return true;
}
/// <summary>
/// Main program entry point for EmberRender.exe.
/// </summary>
/// <param name="argc">The number of command line arguments passed</param>
/// <param name="argv">The command line arguments passed</param>
/// <returns>0 if successful, else 1.</returns>
int _tmain(int argc, _TCHAR* argv[])
{
bool b = false;
EmberOptions opt;
//Required for large allocs, else GPU memory usage will be severely limited to small sizes.
//This must be done in the application and not in the EmberCL DLL.
#ifdef WIN32
_putenv_s("GPU_MAX_ALLOC_PERCENT", "100");
//_putenv_s("GPU_FORCE_64BIT_PTR", "1");
#else
putenv(const_cast<char*>("GPU_MAX_ALLOC_PERCENT=100"));
#endif
if (!opt.Populate(argc, argv, OPT_USE_RENDER))
{
#ifdef DO_DOUBLE
if (opt.Bits() == 64)
{
b = EmberRender<double, double>(opt);
}
else
#endif
if (opt.Bits() == 33)
{
b = EmberRender<float, float>(opt);
}
else if (opt.Bits() == 32)
{
cout << "Bits 32/int histogram no longer supported. Using bits == 33 (float)." << endl;
b = EmberRender<float, float>(opt);
}
}
return b ? 0 : 1;
}