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https://bitbucket.org/mfeemster/fractorium.git
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7c856c929c
-Really fix locking of affine scale. --Code changes -Remove dependency projects from the solution. Move to a project design where they are built once via command line and stored in a /Deps folder. --Because of this, libpng is built as a static lib instead of a dll because that's what its command line makefile supports. --Remove libpng16.dll from Wix installer. -Remove all configs except for debug and release. -Remove all platforms except for x64. -Add #define __TBB_NO_IMPLICIT_LINKAGE 1 to prevent tbb from locking for tbb_debug.lib by default on debug builds. -Put Ember.rc in a filter folder in the project. -Place pragma warning disable statements in PCH files rather than in projects. This makes it easier when using Qt Creator. -Move all resource files to the MSVC folder. -Set all targets in QtCreator project to their lowercase names to be more *nix friendly. Set -l link statements to use these new lowercase names for ember and embercl. -Rework projects to favor shadow builds. -Remove the symlinks.sh file and all references to it. It was never needed. Instead, just specify multiple include and link paths in the .pro files. -Change WIN32 to _WIN32. -Fix a few code warnings.
65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
#ifdef _WIN32
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#pragma once
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#endif
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/// <summary>
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/// Precompiled header file. Place all system includes here with appropriate #defines for different operating systems and compilers.
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/// </summary>
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#define NOMINMAX
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#define WIN32_LEAN_AND_MEAN//Exclude rarely-used stuff from Windows headers.
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#define _USE_MATH_DEFINES
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#ifdef _WIN32
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#pragma warning(disable : 4251; disable : 4661; disable : 4100)
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#include <SDKDDKVer.h>
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#include <windows.h>
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#include <winsock.h>//For htons().
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#include <BaseTsd.h>
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#include <crtdbg.h>
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#include <tchar.h>
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#define snprintf _snprintf
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#else
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#include <arpa/inet.h>
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#define _TCHAR char
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#define _tmain main
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#define _T
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#define fprintf_s fprintf
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#endif
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#include <iostream>
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#include <iomanip>
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#include <ostream>
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#include <random>
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#include <sstream>
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#include <setjmp.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "jconfig.h"
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#include "jpeglib.h"
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#define PNG_SKIP_SETJMP_CHECK 1
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#include "png.h"
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//#include "pnginfo.h"
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//Ember.
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#include "Ember.h"
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#include "Variation.h"
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#include "EmberToXml.h"
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#include "XmlToEmber.h"
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#include "PaletteList.h"
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#include "Iterator.h"
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#include "Renderer.h"
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#include "RendererCL.h"
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#include "SheepTools.h"
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//Options.
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#include "SimpleGlob.h"
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#include "SimpleOpt.h"
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using namespace EmberNs;
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using namespace EmberCLns;
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