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8a4127d5d7
-Add a palette editor. -Add support for reading .ugr/.gradient/.gradients palette files. -Allow toggling on spinners whose minimum value is not zero. -Allow toggling display of image, affines and grid. -Add new variations: cylinder2, circlesplit, tile_log, truchet_fill, waves2_radial. --Bug fixes -cpow2 was wrong. -Palettes with rapid changes in color would produce slightly different outputs from Apo/Chaotica. This was due to a long standing bug from flam3. -Use exec() on Apple and show() on all other OSes for dialog boxes. -Trying to render a sequence with no frames would crash. -Selecting multiple xforms and rotating them would produce the wrong rotation. -Better handling when parsing flames using different encoding, such as unicode and UTF-8. -Switching between SP/DP didn't reselect the selected flame in the Library tab. --Code changes -Make all types concerning palettes be floats, including PaletteTableWidgetItem. -PaletteTableWidgetItem is no longer templated because all palettes are float. -Include the source colors for user created gradients. -Change parallel_for() calls to work with very old versions of TBB which are lingering on some systems. -Split conditional out of accumulation loop on the CPU for better performance. -Vectorize summing when doing density filter for better performance. -Make all usage of palettes be of type float, double is pointless. -Allow palettes to reside in multiple folders, while ensuring only one of each name is added. -Refactor some palette path searching code. -Make ReadFile() throw and catch an exception if the file operation fails. -A little extra safety in foci and foci3D with a call to Zeps(). -Cast to (real_t) in the OpenCL string for the w variation, which was having trouble compiling on Mac. -Fixing missing comma between paths in InitPaletteList(). -Move Xml and PaletteList classes into cpp to shorten build times when working on them. -Remove default param values for IterOpenCLKernelCreator<T>::SharedDataIndexDefines in cpp file. -Change more NULL to nullptr.
43 lines
1.6 KiB
C++
43 lines
1.6 KiB
C++
#pragma once
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#include "Utils.h"
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#include "PaletteList.h"
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#include "VariationList.h"
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#include "Ember.h"
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/// <summary>
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/// EmberToXml class.
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/// </summary>
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namespace EmberNs
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{
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/// <summary>
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/// Class for converting ember objects to Xml documents.
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/// Support for saving one or more to a single file.
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/// Template argument expected to be float or double.
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/// </summary>
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template <typename T>
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class EMBER_API EmberToXml : public EmberReport
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{
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public:
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/// <summary>
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/// Empty constructor.
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/// </summary>
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EmberToXml() = default;
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~EmberToXml() = default;
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EmberToXml(const EmberToXml<T>& e) = delete;
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bool Save(const string& filename, Ember<T>& ember, size_t printEditDepth, bool doEdits, bool hexPalette, bool append = false, bool start = false, bool finish = false);
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template <typename Alloc, template <typename, typename> class C>
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bool Save(const string& filename, C<Ember<T>, Alloc>& embers, size_t printEditDepth, bool doEdits, bool hexPalette, bool append = false, bool start = false, bool finish = false);
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string ToString(Ember<T>& ember, const string& extraAttributes, size_t printEditDepth, bool doEdits, bool hexPalette = true);
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xmlDocPtr CreateNewEditdoc(Ember<T>* parent0, Ember<T>* parent1, const string& action, const string& nick, const string& url, const string& id, const string& comment, intmax_t sheepGen = 0, intmax_t sheepId = 0);
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private:
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string ToString(Xform<T>& xform, size_t xformCount, bool isFinal, bool doMotion);
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string ToString(xmlNodePtr editNode, size_t tabs, bool formatting, size_t printEditDepth);
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string ToString(const EmberMotion<T>& motion);
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void AddFilenameWithoutAmpersand(xmlNodePtr node, string& filename);
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};
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}
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