fractorium/Source/Ember/Utils.h
Simon Detheridge 63b8a3134d Explicitly namespace calls to sqrt and isnan
osx/linux have alternative top-level implementations of these methods, so the calls are ambiguous given the  - so these should be used explicitly
2015-04-20 11:38:29 +01:00

1034 lines
30 KiB
C++

#pragma once
#include "Isaac.h"
/// <summary>
/// Global utility classes and functions that don't really fit anywhere else, but are
/// too small to justify being in their own file.
/// </summary>
namespace EmberNs
{
/// <summary>
/// Thin wrapper around std::find_if() to relieve the caller of having to
/// pass the implicitly obvious .begin() and .end(), and then compare the results to .end().
/// </summary>
/// <param name="container">The container to call find_if() on</param>
/// <param name="pred">The lambda to call on each element</param>
/// <returns>True if pred returned true once, else false.</returns>
template<class c, class pr>
static inline bool FindIf(c& container, pr pred)
{
return std::find_if(container.begin(), container.end(), pred) != container.end();
}
/// <summary>
/// Thin wrapper around std::for_each() to relieve the caller of having to
/// pass the implicitly obvious .begin() and .end().
/// </summary>
/// <param name="container">The container to call for_each() on</param>
/// <param name="pred">The lambda to call on each element</param>
template<class c, class fn>
static inline void ForEach(c& container, fn func)
{
std::for_each(container.begin(), container.end(), func);
}
/// <summary>
/// Thin wrapper around computing the total size of a vector.
/// </summary>
/// <param name="vec">The vector to compute the size of</param>
/// <returns>The size of one element times the length.</returns>
template<typename T>
static inline size_t SizeOf(vector<T>& vec)
{
return sizeof(vec[0]) * vec.size();
}
/// <summary>
/// After a run completes, information about what was run can be saved as strings to the comments
/// section of a jpg or png file. This class is just a container for those values.
/// </summary>
class EMBER_API EmberImageComments
{
public:
/// <summary>
/// Empty destructor.
/// Needed to eliminate warnings about inlining.
/// </summary>
~EmberImageComments()
{
}
/// <summary>
/// Set all values to the empty string.
/// </summary>
void Clear()
{
m_Genome = "";
m_Badvals = "";
m_NumIters = "";
m_Runtime = "";
}
string m_Genome;
string m_Badvals;
string m_NumIters;
string m_Runtime;
};
/// <summary>
/// Since running is an incredibly complex process with multiple points of possible failure,
/// it's important that as much information as possible is captured if something goes wrong.
/// Classes wishing to capture this failure information will derive from this class and populate
/// the vector of strings with any useful error information. Note that a small complication can occur
/// when a class derives from this class, yet also has one or more members which do too. In that case, they should
/// override the methods to aggregate the error information from themselves, as well as their members.
/// </summary>
class EMBER_API EmberReport
{
public:
/// <summary>
/// Virtual destructor needed for virtual classes.
/// </summary>
virtual ~EmberReport() { }
/// <summary>
/// Write the entire error report as a single string to the console.
/// Derived classes with members that also derive from EmberReport should override this to capture
/// their error information as well as that of their members.
/// </summary>
virtual void DumpErrorReport() { cout << ErrorReportString(); }
/// <summary>
/// Clear the error report string vector.
/// Derived classes with members that also derive from EmberReport should override this to clear
/// their error information as well as that of their members.
/// </summary>
virtual void ClearErrorReport() { m_ErrorReport.clear(); }
/// <summary>
/// Return the entire error report as a single string.
/// Derived classes with members that also derive from EmberReport should override this to capture
/// their error information as well as that of their members.
/// </summary>
/// <returns>The entire error report as a single string. Empty if no errors.</returns>
virtual string ErrorReportString() { return StaticErrorReportString(m_ErrorReport); }
/// <summary>
/// Return the entire error report as a vector of strings.
/// Derived classes with members that also derive from EmberReport should override this to capture
/// their error information as well as that of their members.
/// </summary>
/// <returns>The entire error report as a vector of strings. Empty if no errors.</returns>
virtual vector<string> ErrorReport() { return m_ErrorReport; }
/// <summary>
/// Add string to report.
/// </summary>
/// <param name="s">The string to add</param>
virtual void AddToReport(const string& s) { m_ErrorReport.push_back(s); }
/// <summary>
/// Add a vector of strings to report.
/// </summary>
/// <param name="vec">The vector of strings to add</param>
virtual void AddToReport(const vector<string>& vec) { m_ErrorReport.insert(m_ErrorReport.end(), vec.begin(), vec.end()); }
/// <summary>
/// Static function to dump a vector of strings passed in.
/// </summary>
/// <param name="errorReport">The vector of strings to dump</param>
static void StaticDumpErrorReport(const vector<string>& errorReport) { cout << StaticErrorReportString(errorReport); }
/// <summary>
/// Static function to return the entire error report passed in as a single string.
/// </summary>
/// <param name="errorReport">The vector of strings to concatenate</param>
/// <returns>A string containing all strings in the vector passed in separated by newlines</returns>
static string StaticErrorReportString(const vector<string>& errorReport)
{
stringstream ss;
ForEach(errorReport, [&](const string& s) { ss << s << endl; });
return ss.str();
}
protected:
vector<string> m_ErrorReport;
};
/// <summary>
/// Open a file in binary mode and read its entire contents into a vector of bytes. Optionally null terminate.
/// </summary>
/// <param name="filename">The full path to the file to read</param>
/// <param name="buf">The vector which will be populated with the file's contents</param>
/// <param name="nullTerminate">Whether to append a NULL character as the last element of the vector. Needed when reading text files. Default: true.</param>
/// <returns>True if successfully read and populated, else false</returns>
static bool ReadFile(const char* filename, string& buf, bool nullTerminate = true)
{
bool b = false;
FILE* f = nullptr;
try
{
fopen_s(&f, filename, "rb");//Open in binary mode.
if (f != nullptr)
{
struct _stat statBuf;
#if defined(_WIN32) || defined(__APPLE__)
int statResult = _fstat(f->_file, &statBuf);//Get data associated with file.
#else
int statResult = _fstat(f->_fileno, &statBuf);//Get data associated with file.
#endif
if (statResult == 0)//Check if statistics are valid.
{
buf.resize(statBuf.st_size + (nullTerminate ? 1 : 0));//Allocate vector to be the size of the entire file, with an optional additional character for nullptr.
if (buf.size() == static_cast<size_t>(statBuf.st_size + 1))//Ensure allocation succeeded.
{
size_t bytesRead = fread(&buf[0], 1, statBuf.st_size, f);//Read the entire file at once.
if (bytesRead == (static_cast<size_t>(statBuf.st_size)))//Ensure the number of bytes read matched what was requested.
{
if (nullTerminate)//Optionally nullptr terminate if they want to treat it as a string.
buf[buf.size() - 1] = 0;
b = true;//Success.
}
}
}
fclose(f);
}
}
catch (...)
{
if (f != nullptr)
fclose(f);
b = false;
}
return b;
}
/// <summary>
/// Clear dest and copy all of the elements of vector source with elements of type U to the vector
/// dest with elements of type T.
/// </summary>
/// <param name="dest">The vector of type T to copy to</param>
/// <param name="source">The vector of type U to copy from</param>
template <typename T, typename U>
static void CopyVec(vector<T>& dest, const vector<U>& source)
{
dest.clear();
dest.resize(source.size());
for (size_t i = 0; i < source.size(); i++)
dest[i] = static_cast<T>(source[i]);//Valid assignment operator between T and U types must be defined somewhere.
}
/// <summary>
/// Clear dest and copy all of the elements of vector source with elements of type U to the vector
/// dest with elements of type T.
/// Call a function on each element after it's been copied.
/// </summary>
/// <param name="dest">The vector of type T to copy to</param>
/// <param name="source">The vector of type U to copy from</param>
/// <param name="perElementOperation">A function to call on each element after it's copied</param>
template <typename T, typename U>
static void CopyVec(vector<T>& dest, const vector<U>& source, std::function<void(T& t)> perElementOperation)
{
dest.clear();
dest.resize(source.size());
for (size_t i = 0; i < source.size(); i++)
{
dest[i] = static_cast<T>(source[i]);//Valid assignment operator between T and U types must be defined somewhere.
perElementOperation(dest[i]);
}
}
/// <summary>
/// Clear a vector of pointers to any type by checking each element for nullptr and calling delete on it, then clearing the entire vector.
/// Optionally call array delete if the elements themselves are pointers to dynamically allocated arrays.
/// </summary>
/// <param name="vec">The vector to be cleared</param>
/// <param name="arrayDelete">Whether to call delete or delete []. Default: false.</param>
template <typename T>
static void ClearVec(vector<T*>& vec, bool arrayDelete = false)
{
for (uint i = 0; i < vec.size(); i++)
{
if (vec[i] != nullptr)
{
if (arrayDelete)
delete [] vec[i];
else
delete vec[i];
}
vec[i] = nullptr;
}
vec.clear();
}
/// <summary>
/// Thin wrapper around passing a vector to memset() to relieve
/// the caller of having to pass the size.
/// </summary>
/// <param name="vec">The vector to memset</param>
/// <param name="val">The value to set each element to, default 0.</param>
template<typename T>
static inline void Memset(vector<T>& vec, int val = 0)
{
memset(static_cast<void*>(vec.data()), val, SizeOf(vec));
}
/// <summary>
/// System floor() extremely slow because it accounts for various error conditions.
/// This is a much faster version that works on data that is not NaN.
/// </summary>
/// <param name="x">The value to return the floor of</param>
/// <returns>The floored value</returns>
template <typename T>
static inline int Floor(T val)
{
if (val >= 0)
{
return static_cast<int>(val);
}
else
{
int i = static_cast<int>(val);//Truncate.
return i - (i > val);//Convert trunc to floor.
}
}
/// <summary>
/// Clamp and return a value to be greater than or equal to a specified minimum and less than
/// or equal to a specified maximum.
/// </summary>
/// <param name="val">The value to be clamped</param>
/// <param name="min">A value which the clamped value must be greater than or equal to</param>
/// <param name="max">A value which the clamped value must be less than or equal to</param>
/// <returns>The clamped value</returns>
template <typename T>
static inline T Clamp(T val, T min, T max)
{
if (val < min)
return min;
else if (val > max)
return max;
else
return val;
}
/// <summary>
/// Clamp and return a value to be greater than or equal to a specified minimum and less than
/// or equal to a specified maximum. If lesser, the value is fmod(val - min, max - min). If greater,
/// the value is max - fmod(max - val, max - min).
/// </summary>
/// <param name="val">The value to be clamped</param>
/// <param name="min">A value which the clamped value must be greater than or equal to</param>
/// <param name="max">A value which the clamped value must be less than or equal to</param>
/// <returns>The clamped and modded value</returns>
template <typename T>
static inline T ClampMod(T val, T min, T max)
{
if (val < min)
return min + fmod(val - min, max - min);
else if (val > max)
return max - fmod(max - val, max - min);
else
return val;
}
/// <summary>
/// Similar to Clamp(), but clamps a reference value in place rather than returning.
/// </summary>
/// <param name="val">The reference value to be clamped in place</param>
/// <param name="min">A value which the clamped value must be greater than or equal to</param>
/// <param name="max">A value which the clamped value must be less than or equal to</param>
template <typename T>
static inline void ClampRef(T& val, T min, T max)
{
if (val < min)
val = min;
else if (val > max)
val = max;
}
/// <summary>
/// Similar to Clamp(), but clamps a reference value in place rather than returning.
/// </summary>
/// <param name="val">The reference value to be clamped in place</param>
/// <param name="gte">A value which the clamped value must be less than or equal to</param>
template <typename T>
static inline void ClampLteRef(T& val, T lte)
{
if (val > lte)
val = lte;
}
/// <summary>
/// Clamp and return a value to be greater than or equal to a specified value.
/// Useful for ensuring something is not less than zero.
/// </summary>
/// <param name="val">The value to be clamped</param>
/// <param name="gte">A value which the clamped value must be greater than or equal to</param>
/// <returns>The clamped value</returns>
template <typename T>
static inline T ClampGte(T val, T gte)
{
return (val < gte) ? gte : val;
}
/// <summary>
/// Similar to Clamp(), but clamps a reference value in place rather than returning.
/// </summary>
/// <param name="val">The reference value to be clamped in place</param>
/// <param name="gte">A value which the clamped value must be greater than or equal to</param>
template <typename T>
static inline void ClampGteRef(T& val, T gte)
{
if (val < gte)
val = gte;
}
/// <summary>
/// Thin wrapper around a call to ClampGte() with a gte value of zero.
/// </summary>
/// <param name="val">The value to be clamped</param>
/// <returns>The clamped value</returns>
template <typename T>
static inline T ClampGte0(T val)
{
return ClampGte<T>(val, 0);
}
/// <summary>
/// Thin wrapper around a call to ClampGteRef() with a gte value of zero.
/// </summary>
/// <param name="val">The reference value to be clamped in place</param>
template <typename T>
static inline void ClampGte0Ref(T& val)
{
ClampGteRef<T>(val, 0);
}
/// <summary>
/// Return a value rounded up or down. Works for positive and negative numbers.
/// </summary>
/// <param name="r">The value to round</param>
/// <returns>The rounded value</returns>
template <typename T>
static inline T Round(T r)
{
return (r > 0) ? static_cast<T>(Floor<T>(r + T(0.5))) : ceil(r - T(0.5));
}
/// <summary>
/// Special rounding for certain variations, gotten from Apophysis.
/// </summary>
/// <param name="x">The value to round</param>
/// <returns>The rounded value</returns>
static inline float LRint(float x)
{
int temp = (x >= 0 ? static_cast<int>(x + 0.5f) : static_cast<int>(x - 0.5f));
return static_cast<float>(temp);
}
/// <summary>
/// Special rounding for certain variations, gotten from Apophysis.
/// </summary>
/// <param name="x">The value to round</param>
/// <returns>The rounded value</returns>
static inline double LRint(double x)
{
glm::int64_t temp = (x >= 0 ? static_cast<int64_t>(x + 0.5) : static_cast<int64_t>(x - 0.5));
return static_cast<double>(temp);
}
/// <summary>
/// Never really understood what this did.
/// </summary>
/// <param name="r">The value to round</param>
/// <returns>The rounded value</returns>
template <typename T>
static inline T Round6(T r)
{
r *= 1e6;
if (r < 0)
r -= 1;
return static_cast<T>(1e-6 * static_cast<int>(r + T(0.5)));
}
/// <summary>
/// Return -1 if the value is less than 0, 1 if it's greater and
/// 0 if it's equal to 0.
/// </summary>
/// <param name="v">The value to inspect</param>
/// <returns>-1, 0 or 1</returns>
template <typename T>
static inline T Sign(T v)
{
return (v < 0) ? static_cast<T>(-1) : (v > 0) ? static_cast<T>(1) : static_cast<T>(0);
}
/// <summary>
/// Return -1 if the value is less than 0, 1 if it's greater.
/// This differs from Sign() in that it doesn't return 0.
/// </summary>
/// <param name="v">The value to inspect</param>
/// <returns>-1 or 1</returns>
template <typename T>
static inline T SignNz(T v)
{
return (v < 0) ? static_cast<T>(-1) : static_cast<T>(1);
}
/// <summary>
/// Return the square of the passed in value.
/// This is useful when the value is a result of a computation
/// rather than a fixed number. Otherwise, use the SQR macro.
/// </summary>
/// <param name="v">The value to square</param>
/// <returns>The squared value</returns>
template <typename T>
static inline T Sqr(T t)
{
return t * t;
}
/// <summary>
/// Taking the square root of numbers close to zero is dangerous. If x is negative
/// due to floating point errors, it can return NaN results.
/// </summary>
template <typename T>
static inline T SafeSqrt(T x)
{
if (x <= 0)
return 0;
return std::sqrt(x);
}
template <typename T>
static inline T SafeTan(T x)
{
return x;
}
template <>
#ifdef _WIN32
static
#endif
float SafeTan<float>(float x)
{
return tan(Clamp<float>(x, FLOAT_MIN_TAN, FLOAT_MAX_TAN));
}
template <>
#ifdef _WIN32
static
#endif
double SafeTan<double>(double x)
{
return tan(x);
}
/// <summary>
/// Return the cube of the passed in value.
/// This is useful when the value is a result of a computation
/// rather than a fixed number. Otherwise, use the CUBE macro.
/// </summary>
/// <param name="v">The value to cube</param>
/// <returns>The cubed value</returns>
template <typename T>
static inline T Cube(T t)
{
return t * t * t;
}
/// <summary>
/// Return the hypotenuse of the passed in values.
/// </summary>
/// <param name="x">The x distance</param>
/// <param name="y">The y distance</param>
/// <returns>The hypotenuse</returns>
template <typename T>
static inline T Hypot(T x, T y)
{
return std::sqrt(SQR(x) + SQR(y));
}
/// <summary>
/// Spread the values.
/// </summary>
/// <param name="x">The x distance</param>
/// <param name="y">The y distance</param>
/// <returns>The spread</returns>
template <typename T>
static inline T Spread(T x, T y)
{
return Hypot<T>(x, y) * ((x) > 0 ? 1 : -1);
}
/// <summary>
/// Unsure.
/// </summary>
/// <param name="x">The x distance</param>
/// <param name="y">The y distance</param>
/// <returns>The powq4</returns>
template <typename T>
static inline T Powq4(T x, T y)
{
return pow(fabs(x), y) * SignNz(x);
}
/// <summary>
/// Unsure.
/// </summary>
/// <param name="x">The x distance</param>
/// <param name="y">The y distance</param>
/// <returns>The powq4c</returns>
template <typename T>
static inline T Powq4c(T x, T y)
{
return y == 1 ? x : Powq4(x, y);
}
/// <summary>
/// Return EPS if the passed in value was zero, else return the value.
/// </summary>
/// <param name="x">The value</param>
/// <param name="y">The y distance</param>
/// <returns>EPS or the value if it was non-zero</returns>
template <typename T>
static inline T Zeps(T x)
{
return x == 0 ? EPS : x;
}
/// <summary>
/// Interpolate a given percentage between two values.
/// </summary>
/// <param name="a">The first value to interpolate between.</param>
/// <param name="b">The secod value to interpolate between.</param>
/// <param name="p">The percentage between the two values to calculate.</param>
/// <returns>The interpolated value.</returns>
template <typename T>
static inline T Lerp(T a, T b, T p)
{
return a + (b - a) * p;
}
/// <summary>
/// Thin wrapper around a call to modf that discards the integer portion
/// and returns the signed fractional portion.
/// </summary>
/// <param name="v">The value to retrieve the signed fractional portion of.</param>
/// <returns>The signed fractional portion of v.</returns>
template <typename T>
static inline T Fabsmod(T v)
{
T dummy;
return modf(v, &dummy);
}
/// <summary>
/// Unsure.
/// </summary>
/// <param name="p">Unsure.</param>
/// <param name="amp">Unsure.</param>
/// <param name="ph">Unsure.</param>
/// <returns>Unsure.</returns>
template <typename T>
static inline T Fosc(T p, T amp, T ph)
{
return T(0.5) - cos(p * amp + ph) * T(0.5);
}
/// <summary>
/// Unsure.
/// </summary>
/// <param name="p">Unsure.</param>
/// <param name="ph">Unsure.</param>
/// <returns>Unsure.</returns>
template <typename T>
static inline T Foscn(T p, T ph)
{
return T(0.5) - cos(p + ph) * T(0.5);
}
/// <summary>
/// Log scale from Apophysis.
/// </summary>
/// <param name="x">The value to log scale</param>
/// <returns>The log scaled value</returns>
template <typename T>
static inline T LogScale(T x)
{
return x == 0 ? 0 : log((fabs(x) + 1) * T(M_E)) * SignNz(x) / T(M_E);
}
/// <summary>
/// Log map from Apophysis.
/// </summary>
/// <param name="x">The value to log map</param>
/// <returns>The log mapped value</returns>
template <typename T>
static inline T LogMap(T x)
{
return x == 0 ? 0 : (T(M_E) + log(x * T(M_E))) * T(0.25) * SignNz(x);
}
/// <summary>
/// Thin wrapper around calling xmlStrcmp() on an Xml tag to tell
/// if its name is a given value.
/// </summary>
/// <param name="name">The name of the tag of the to inspect</param>
/// <param name="val">The value compare against</param>
/// <returns>True if the comparison matched, else false</returns>
static inline bool Compare(const xmlChar* name, const char* val)
{
return xmlStrcmp(name, XC(val)) != 0;
}
/// <summary>
/// Determine whether the specified value is very close to zero.
/// This is useful for determining equality of float/double types.
/// </summary>
/// <param name="val">The value to compare against</param>
/// <param name="tolerance">The tolerance. Default: 1e-6.</param>
/// <returns>True if the value was very close to zero, else false</returns>
template <typename T>
static inline bool IsNearZero(T val, T tolerance = 1e-6)
{
return (val > -tolerance && val < tolerance);
}
/// <summary>
/// Determine whether a specified value is very close to another value.
/// This is useful for determining equality of float/double types.
/// </summary>
/// <param name="val1">The first value.</param>
/// <param name="val2">The second value.</param>
/// <param name="tolerance">The tolerance. Default: 1e-6.</param>
/// <returns>True if the values were very close to each other, else false</returns>
template <typename T>
static inline bool IsClose(T val1, T val2, T tolerance = 1e-6)
{
return IsNearZero(val1 - val2, tolerance);
}
/// <summary>
/// Put an angular measurement in degrees into the range of -180 - 180.
/// </summary>
/// <param name="angle">The angle to normalize</param>
/// <returns>The normalized angle in a range of -180 - 180</returns>
template <typename T>
static inline T NormalizeDeg180(T angle)
{
angle = fmod(angle, 360);
if (angle > 180)
{
angle -= 360;
}
else if (angle < -180)
{
angle += 360;
}
return angle;
}
/// <summary>
/// Put an angular measurement in degrees into the range of 0 - 360.
/// </summary>
/// <param name="angle">The angle to normalize</param>
/// <returns>The normalized angle in a range of 0 - 360</returns>
template <typename T>
static inline T NormalizeDeg360(T angle)
{
if (angle > 360 || angle < -360)
angle = fmod(angle, 360);
if (angle < 0)
angle += 360;
return angle;
}
/// <summary>
/// Return a lower case copy of a string.
/// </summary>
/// <param name="str">The string to copy and make lower case</param>
/// <returns>The lower case string</returns>
static string ToLower(const string& str)
{
string lower;
lower.resize(str.size());//Allocate the destination space.
std::transform(str.begin(), str.end(), lower.begin(), ::tolower);//Convert the source string to lower case storing the result in the destination string.
return lower;
}
/// <summary>
/// Return an upper case copy of a string.
/// </summary>
/// <param name="str">The string to copy and make upper case</param>
/// <returns>The upper case string</returns>
static string ToUpper(const string& str)
{
string upper;
upper.resize(str.size());//Allocate the destination space.
std::transform(str.begin(), str.end(), upper.begin(), ::toupper);//Convert the source string to lower case storing the result in the destination string.
return upper;
}
/// <summary>
/// Return a copy of a string with leading and trailing occurrences of a specified character removed.
/// The default character is a space.
/// </summary>
/// <param name="str">The string to trim</param>
/// <param name="ch">The character to trim. Default: space.</param>
/// <returns>The trimmed string</returns>
static string Trim(const string& str, char ch = ' ')
{
string ret;
if (str != "")
{
size_t firstChar = str.find_first_not_of(ch);
size_t lastChar = str.find_last_not_of(ch);
if (firstChar == string::npos)
firstChar = 0;
if (lastChar == string::npos)
lastChar = str.size();
ret = str.substr(firstChar, lastChar - firstChar + 1);
}
return ret;
}
/// <summary>
/// Return a copy of a file path string with the path portion removed.
/// </summary>
/// <param name="filename">The string to retrieve the path from</param>
/// <returns>The path portion of the string</returns>
static string GetPath(const string& filename)
{
string s;
const size_t lastSlash = filename.find_last_of("\\/");
if (std::string::npos != lastSlash)
s = filename.substr(0, lastSlash + 1);
else
s = "";
return s;
}
/// <summary>
/// Placeholder for a templated function to query the value of a specified system environment variable
/// of a specific type. This function does nothing as the functions for specific types implement the behavior
/// via template specialization.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <typename T>
static inline T Arg(char* name, T def)
{
T t;
return t;
}
/// <summary>
/// Template specialization for Arg<>() with a type of int.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <>
#ifdef _WIN32
static
#endif
int Arg<int>(char* name, int def)
{
char* ch;
int returnVal;
#ifdef WIN32
size_t len;
errno_t err = _dupenv_s(&ch, &len, name);
#else
int err = 1;
ch = getenv(name);
#endif
if (err || !ch)
returnVal = def;
else
returnVal = atoi(ch);
#ifdef WIN32
free(ch);
#endif
return returnVal;
}
/// <summary>
/// Template specialization for Arg<>() with a type of uint.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <>
#ifdef _WIN32
static
#endif
uint Arg<uint>(char* name, uint def)
{
return Arg<int>(name, static_cast<int>(def));
}
/// <summary>
/// Template specialization for Arg<>() with a type of bool.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <>
#ifdef _WIN32
static
#endif
bool Arg<bool>(char* name, bool def)
{
return (Arg<int>(name, -999) != -999) ? true : def;
}
/// <summary>
/// Template specialization for Arg<>() with a type of double.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <>
#ifdef _WIN32
static
#endif
double Arg<double>(char* name, double def)
{
char* ch;
double returnVal;
#ifdef WIN32
size_t len;
errno_t err = _dupenv_s(&ch, &len, name);
#else
int err = 1;
ch = getenv(name);
#endif
if (err || !ch)
returnVal = def;
else
returnVal = atof(ch);
#ifdef WIN32
free(ch);
#endif
return returnVal;
}
/// <summary>
/// Template specialization for Arg<>() with a type of string.
/// </summary>
/// <param name="name">The name of the environment variable to query</param>
/// <param name="def">The default value to return if the environment variable was not present</param>
/// <returns>The value of the specified environment variable if found, else default</returns>
template <>
#ifdef _WIN32
static
#endif
string Arg<string>(char* name, string def)
{
char* ch;
string returnVal;
#ifdef WIN32
size_t len;
errno_t err = _dupenv_s(&ch, &len, name);
#else
int err = 1;
ch = getenv(name);
#endif
if (err || !ch)
{
if (def != "")
returnVal = def;
}
else
returnVal = string(ch);
#ifdef WIN32
free(ch);
#endif
return returnVal;
}
/// <summary>
/// Replaces all instances of a value within a collection, with the specified value.
/// Taken from a StackOverflow.com post.
/// Modified to account for the scenario where the find and replace strings each start with
/// the same character.
/// Template argument should be any STL container.
/// </summary>
/// <param name="source">Collection to replace values in</param>
/// <param name="find">The value to replace</param>
/// <param name="replace">The value to replace with</param>
/// <returns>The number of instances replaced</returns>
template<typename T>
static uint FindAndReplace(T& source, const T& find, const T& replace)
{
uint replaceCount = 0;
typename T::size_type fLen = find.size();
typename T::size_type rLen = replace.size();
for (typename T::size_type pos = 0; (pos = source.find(find, pos)) != T::npos; pos += rLen)
{
typename T::size_type pos2 = source.find(replace, pos);
if (pos != pos2)
{
replaceCount++;
source.replace(pos, fLen, replace);
}
}
return replaceCount;
}
/// <summary>
/// Return a character pointer to a version string composed of the EMBER_OS and EMBER_VERSION values.
/// </summary>
static inline const char* EmberVersion()
{
return EMBER_OS "-" EMBER_VERSION;
}
}