fractorium/Source/Fractorium/OptionsDialog.cpp
mfeemster 330074cfb2 --User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth.
 -Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted.
 -When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember.
 -Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render.
 -Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply.
 -Make default temporal samples be 100, whereas before it was 1000 which was overkill.
 -Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box.
  -This wasn't otherwise fixable without writing a lot more code.

--Bug fixes
 -EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it.
 -EmberGenome was improperly handling the first frame of a merge after the last frame of the loop.
  -These bugs were due to a previous commit. Revert parts of that commit.
 -Prevent a zoom value of less than 0 when reading from xml.
 -Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already.
 -Unique file naming was broken because it was looking for _# and the default names ended with -#.
 -Disallow renaming of an ember in the library tree to an empty string.
 -Severe bug that prevented some variations from being read correctly from params generated outside this program.
 -Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1.
 -Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double.
 -Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU.
 -Prevent user from saving stylesheet to default.qss, it's a special reserved filename.

--Code changes
 -Generalize using the running sum output point inside of a variation for all cases: pre, reg and post.
 -Allow for array variables in variations where the address of each element is stored in m_Params.
 -Qualify all math functions with std::
 -No longer use our own Clamp() in OpenCL, instead use the standard clamp().
 -Redesign how functions are used in the variations OpenCL code.
 -Add tests to EmberTester to verify some of the new functionality.
 -Place more const and override qualifiers on functions where appropriate.
 -Add a global rand with a lock to be used very sparingly.
 -Use a map instead of a vector for bad param names in Xml parsing.
 -Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear.
 -Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread.
 -Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember.
 -Add Contains() function to Utils.h.
 -EmberRender: print names of kernels being printed with --dump_kernel option.
 -Clean up EmberTester to handle some of the recent changes.
 -Fix various casts.
 -Replace % 2 with & 1, even though the compiler was likely doing this already.
 -Add new file Variations06.h to accommodate new variations.
 -General cleanup.
2015-11-22 14:15:07 -08:00

244 lines
8.9 KiB
C++

#include "FractoriumPch.h"
#include "OptionsDialog.h"
#include "Fractorium.h"
/// <summary>
/// Constructor that takes a pointer to the settings object and the parent widget.
/// </summary>
/// <param name="settings">A pointer to the settings object to use</param>
/// <param name="p">The parent widget. Default: nullptr.</param>
/// <param name="f">The window flags. Default: 0.</param>
FractoriumOptionsDialog::FractoriumOptionsDialog(FractoriumSettings* settings, QWidget* p, Qt::WindowFlags f)
: QDialog(p, f),
m_Info(OpenCLInfo::Instance())
{
int i, row = 0, spinHeight = 20;
ui.setupUi(this);
m_Settings = settings;
QTableWidget* table = ui.OptionsXmlSavingTable;
ui.ThreadCountSpin->setRange(1, Timing::ProcessorCount());
connect(ui.OpenCLCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnOpenCLCheckBoxStateChanged(int)), Qt::QueuedConnection);
connect(ui.DeviceTable, SIGNAL(cellChanged(int, int)), this, SLOT(OnDeviceTableCellChanged(int, int)), Qt::QueuedConnection);
SetupSpinner<SpinBox, int>(table, this, row, 1, m_XmlTemporalSamplesSpin, spinHeight, 1, 1000, 100, "", "", true, 1000);
SetupSpinner<SpinBox, int>(table, this, row, 1, m_XmlQualitySpin, spinHeight, 1, 200000, 50, "", "", true, 1000);
SetupSpinner<SpinBox, int>(table, this, row, 1, m_XmlSupersampleSpin, spinHeight, 1, 4, 1, "", "", true, 2);
m_IdEdit = new QLineEdit(ui.OptionsIdentityTable);
ui.OptionsIdentityTable->setCellWidget(0, 1, m_IdEdit);
m_UrlEdit = new QLineEdit(ui.OptionsIdentityTable);
ui.OptionsIdentityTable->setCellWidget(1, 1, m_UrlEdit);
m_NickEdit = new QLineEdit(ui.OptionsIdentityTable);
ui.OptionsIdentityTable->setCellWidget(2, 1, m_NickEdit);
table = ui.DeviceTable;
table->clearContents();
table->setRowCount(0);
if (m_Info.Ok() && !m_Info.Devices().empty())
{
SetupDeviceTable(table, m_Settings->Devices());
for (i = 0; i < table->rowCount(); i++)
if (auto radio = qobject_cast<QRadioButton*>(table->cellWidget(i, 1)))
connect(radio, SIGNAL(toggled(bool)), this, SLOT(OnDeviceTableRadioToggled(bool)), Qt::QueuedConnection);
}
else
{
ui.DeviceTable->setEnabled(false);
ui.OpenCLCheckBox->setChecked(false);
ui.OpenCLCheckBox->setEnabled(false);
ui.OpenCLSubBatchSpin->setEnabled(false);
ui.OpenCLFilteringDERadioButton->setEnabled(false);
ui.OpenCLFilteringLogRadioButton->setEnabled(false);
ui.InteraciveGpuFilteringGroupBox->setEnabled(false);
}
DataToGui();
OnOpenCLCheckBoxStateChanged(ui.OpenCLCheckBox->isChecked());
}
/// <summary>
/// GUI settings wrapper functions, getters only.
/// </summary>
bool FractoriumOptionsDialog::EarlyClip() { return ui.EarlyClipCheckBox->isChecked(); }
bool FractoriumOptionsDialog::YAxisUp() { return ui.YAxisUpCheckBox->isChecked(); }
bool FractoriumOptionsDialog::Transparency() { return ui.TransparencyCheckBox->isChecked(); }
bool FractoriumOptionsDialog::ContinuousUpdate() { return ui.ContinuousUpdateCheckBox->isChecked(); }
bool FractoriumOptionsDialog::OpenCL() { return ui.OpenCLCheckBox->isChecked(); }
bool FractoriumOptionsDialog::Double() { return ui.DoublePrecisionCheckBox->isChecked(); }
bool FractoriumOptionsDialog::ShowAllXforms() { return ui.ShowAllXformsCheckBox->isChecked(); }
bool FractoriumOptionsDialog::AutoUnique() { return ui.AutoUniqueCheckBox->isChecked(); }
uint FractoriumOptionsDialog::ThreadCount() { return ui.ThreadCountSpin->value(); }
uint FractoriumOptionsDialog::RandomCount() { return ui.RandomCountSpin->value(); }
/// <summary>
/// The check state of one of the OpenCL devices was changed.
/// This does a special check to always ensure at least one device,
/// as well as one primary is checked.
/// </summary>
/// <param name="row">The row of the cell</param>
/// <param name="col">The column of the cell</param>
void FractoriumOptionsDialog::OnDeviceTableCellChanged(int row, int col)
{
if (auto item = ui.DeviceTable->item(row, col))
HandleDeviceTableCheckChanged(ui.DeviceTable, row, col);
}
/// <summary>
/// The primary device radio button selection was changed.
/// If the device was specified as primary, but was not selected
/// for inclusion, it will automatically be selected for inclusion.
/// </summary>
/// <param name="checked">The state of the radio button</param>
void FractoriumOptionsDialog::OnDeviceTableRadioToggled(bool checked)
{
int row;
auto s = sender();
auto table = ui.DeviceTable;
QRadioButton* radio = nullptr;
if (s)
{
for (row = 0; row < table->rowCount(); row++)
if (radio = qobject_cast<QRadioButton*>(table->cellWidget(row, 1)))
if (s == radio)
{
HandleDeviceTableCheckChanged(ui.DeviceTable, row, 1);
break;
}
}
}
/// <summary>
/// Disable or enable the CPU and OpenCL related controls based on the state passed in.
/// Called when the state of the OpenCL checkbox is changed.
/// </summary>
/// <param name="state">The state of the checkbox</param>
void FractoriumOptionsDialog::OnOpenCLCheckBoxStateChanged(int state)
{
bool checked = state == Qt::Checked;
ui.DeviceTable->setEnabled(checked);
ui.ThreadCountSpin->setEnabled(!checked);
ui.CpuSubBatchSpin->setEnabled(!checked);
ui.OpenCLSubBatchSpin->setEnabled(checked);
ui.CpuFilteringDERadioButton->setEnabled(!checked);
ui.CpuFilteringLogRadioButton->setEnabled(!checked);
ui.OpenCLFilteringDERadioButton->setEnabled(checked);
ui.OpenCLFilteringLogRadioButton->setEnabled(checked);
ui.InteraciveCpuFilteringGroupBox->setEnabled(!checked);
ui.InteraciveGpuFilteringGroupBox->setEnabled(checked);
}
/// <summary>
/// Save all settings on the GUI to the settings object.
/// Called when the user clicks ok.
/// Not called if cancelled or closed with the X.
/// </summary>
void FractoriumOptionsDialog::accept()
{
GuiToData();
QDialog::accept();
}
/// <summary>
/// Restore all GUI items to what was originally in the settings object.
/// Called when the user clicks cancel or closes with the X.
/// </summary>
void FractoriumOptionsDialog::reject()
{
DataToGui();
QDialog::reject();
}
/// <summary>
/// Copy the state of the map to the checkboxes and show the dialog.
/// </summary>
/// <param name="e">Event, passed to base.</param>
void FractoriumOptionsDialog::showEvent(QShowEvent* e)
{
DataToGui();
QDialog::showEvent(e);
}
/// <summary>
/// Copy the state of the Gui to the settings object.
/// </summary>
void FractoriumOptionsDialog::GuiToData()
{
//Interactive rendering.
m_Settings->EarlyClip(EarlyClip());
m_Settings->YAxisUp(YAxisUp());
m_Settings->Transparency(Transparency());
m_Settings->ContinuousUpdate(ContinuousUpdate());
m_Settings->OpenCL(OpenCL());
m_Settings->Double(Double());
m_Settings->ShowAllXforms(ShowAllXforms());
m_Settings->ThreadCount(ThreadCount());
m_Settings->RandomCount(RandomCount());
m_Settings->CpuSubBatch(ui.CpuSubBatchSpin->value());
m_Settings->OpenCLSubBatch(ui.OpenCLSubBatchSpin->value());
m_Settings->CpuDEFilter(ui.CpuFilteringDERadioButton->isChecked());
m_Settings->OpenCLDEFilter(ui.OpenCLFilteringDERadioButton->isChecked());
m_Settings->Devices(DeviceTableToSettings(ui.DeviceTable));
//Xml saving.
m_Settings->XmlTemporalSamples(m_XmlTemporalSamplesSpin->value());
m_Settings->XmlQuality(m_XmlQualitySpin->value());
m_Settings->XmlSupersample(m_XmlSupersampleSpin->value());
m_Settings->SaveAutoUnique(AutoUnique());
//Identity.
m_Settings->Id(m_IdEdit->text());
m_Settings->Url(m_UrlEdit->text());
m_Settings->Nick(m_NickEdit->text());
}
/// <summary>
/// Copy the state of the settings object to the Gui.
/// </summary>
void FractoriumOptionsDialog::DataToGui()
{
//Interactive rendering.
auto devices = m_Settings->Devices();
ui.EarlyClipCheckBox->setChecked(m_Settings->EarlyClip());
ui.YAxisUpCheckBox->setChecked(m_Settings->YAxisUp());
ui.TransparencyCheckBox->setChecked(m_Settings->Transparency());
ui.ContinuousUpdateCheckBox->setChecked(m_Settings->ContinuousUpdate());
ui.OpenCLCheckBox->setChecked(m_Settings->OpenCL());
ui.DoublePrecisionCheckBox->setChecked(m_Settings->Double());
ui.ShowAllXformsCheckBox->setChecked(m_Settings->ShowAllXforms());
ui.ThreadCountSpin->setValue(m_Settings->ThreadCount());
ui.RandomCountSpin->setValue(m_Settings->RandomCount());
ui.CpuSubBatchSpin->setValue(m_Settings->CpuSubBatch());
ui.OpenCLSubBatchSpin->setValue(m_Settings->OpenCLSubBatch());
SettingsToDeviceTable(ui.DeviceTable, devices);
if (m_Settings->CpuDEFilter())
ui.CpuFilteringDERadioButton->setChecked(true);
else
ui.CpuFilteringLogRadioButton->setChecked(true);
if (m_Settings->OpenCLDEFilter())
ui.OpenCLFilteringDERadioButton->setChecked(true);
else
ui.OpenCLFilteringLogRadioButton->setChecked(true);
//Xml saving.
m_XmlTemporalSamplesSpin->setValue(m_Settings->XmlTemporalSamples());
m_XmlQualitySpin->setValue(m_Settings->XmlQuality());
m_XmlSupersampleSpin->setValue(m_Settings->XmlSupersample());
ui.AutoUniqueCheckBox->setChecked(m_Settings->SaveAutoUnique());
//Identity.
m_IdEdit->setText(m_Settings->Id());
m_UrlEdit->setText(m_Settings->Url());
m_NickEdit->setText(m_Settings->Nick());
}