mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 13:40:06 -05:00
15fdc860b8
-Add buttons to copy and paste affine transforms. -Show xform names on the column headers of the xaos table. -Add a color-coded third column to the variations tree which shows any properties of each variation which are non-standard. -Draw a transparent circle over hovered xforms. -Change how xforms respond to dragging. Rotate only is now the default, and scale will only happen with shift. --Optionally do scale and rotate when holding shift, via a setting in the options dialog. --Bug fixes -Snapping when dragging was wrong sometimes. -The program would very rarely crash on startup due to some values being in an uninitialized state. --Code changes -Change almost every variation to use fma() in OpenCL when doing computations of the form a * b + c. This provides a slight speedup, mostly in double precision mode. -Also apply fma() to affine calcs. -Cleanup of OpenGL affine drawing code. -Separate the concept of hovering and selecting xforms.
228 lines
7.7 KiB
C++
228 lines
7.7 KiB
C++
#include "FractoriumPch.h"
|
|
#include "Fractorium.h"
|
|
|
|
#define XAOS_PREC 6
|
|
|
|
/// <summary>
|
|
/// Initialize the xforms xaos UI.
|
|
/// </summary>
|
|
void Fractorium::InitXaosUI()
|
|
{
|
|
int spinHeight = 20;
|
|
ui.XaosTableView->verticalHeader()->setSectionsClickable(true);
|
|
ui.XaosTableView->horizontalHeader()->setSectionsClickable(true);
|
|
m_XaosSpinBox = new DoubleSpinBox(nullptr, spinHeight, 0.1);
|
|
m_XaosSpinBox->DoubleClick(true);
|
|
m_XaosSpinBox->DoubleClickZero(1);
|
|
m_XaosSpinBox->DoubleClickNonZero(0);
|
|
m_XaosSpinBox->setDecimals(XAOS_PREC);
|
|
m_XaosSpinBox->setObjectName("XaosSpinBox");
|
|
m_XaosTableModel = nullptr;
|
|
m_XaosTableItemDelegate = new DoubleSpinBoxTableItemDelegate(m_XaosSpinBox, this);
|
|
connect(m_XaosSpinBox, SIGNAL(valueChanged(double)), this, SLOT(OnXaosChanged(double)), Qt::QueuedConnection);
|
|
connect(ui.ClearXaosButton, SIGNAL(clicked(bool)), this, SLOT(OnClearXaosButtonClicked(bool)), Qt::QueuedConnection);
|
|
connect(ui.RandomXaosButton, SIGNAL(clicked(bool)), this, SLOT(OnRandomXaosButtonClicked(bool)), Qt::QueuedConnection);
|
|
connect(ui.AddLayerButton, SIGNAL(clicked(bool)), this, SLOT(OnAddLayerButtonClicked(bool)), Qt::QueuedConnection);
|
|
connect(ui.XaosTableView->verticalHeader(), SIGNAL(sectionDoubleClicked(int)), this, SLOT(OnXaosRowDoubleClicked(int)), Qt::QueuedConnection);
|
|
connect(ui.XaosTableView->horizontalHeader(), SIGNAL(sectionDoubleClicked(int)), this, SLOT(OnXaosColDoubleClicked(int)), Qt::QueuedConnection);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Fill the xaos table with the values from the ember.
|
|
/// </summary>
|
|
template <typename T>
|
|
void FractoriumEmberController<T>::FillXaos()
|
|
{
|
|
for (int i = 0, count = int(XformCount()); i < count; i++)//Column.
|
|
{
|
|
if (auto xform = m_Ember.GetXform(i))
|
|
{
|
|
for (int j = 0; j < count; j++)//Row.
|
|
{
|
|
QModelIndex index = m_Fractorium->m_XaosTableModel->index(j, i, QModelIndex());//j and i are intentionally swapped here.
|
|
m_Fractorium->m_XaosTableModel->setData(index, xform->Xaos(j));
|
|
}
|
|
}
|
|
}
|
|
|
|
m_Fractorium->ui.XaosTableView->resizeRowsToContents();
|
|
m_Fractorium->ui.XaosTableView->resizeColumnsToContents();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set the xaos value.
|
|
/// Called when any xaos spinner is changed.
|
|
/// It actually gets called multiple times as the user clicks around the
|
|
/// xaos table due to how QTableView passes events to and from its model.
|
|
/// To filter out spurrious events, the value is checked against the existing
|
|
/// xaos value.
|
|
/// Resets the rendering process.
|
|
/// </summary>
|
|
/// <param name="x">The index of the xform whose xaos value was changed (column)</param>
|
|
/// <param name="y">The index of the to value that was changed for the xform (row)</param>
|
|
/// <param name="val">The changed value of the xaos element</param>
|
|
template <typename T>
|
|
void FractoriumEmberController<T>::XaosChanged(int x, int y, double val)
|
|
{
|
|
auto newVal = TruncPrecision(val, XAOS_PREC);//Sometimes 0 comes in as a very small number, so round.
|
|
|
|
if (auto xform = m_Ember.GetXform(x))
|
|
if (!IsClose<T>(newVal, xform->Xaos(y), T(1e-7)))
|
|
Update([&] { xform->SetXaos(y, newVal); });
|
|
}
|
|
|
|
void Fractorium::OnXaosChanged(double d)
|
|
{
|
|
if (auto senderSpinBox = qobject_cast<DoubleSpinBox*>(sender()))
|
|
{
|
|
auto p = senderSpinBox->property("tableindex").toPoint();
|
|
m_Controller->XaosChanged(p.y(), p.x(), d);//Intentionally switched, column is the from xform, row is the to xform.
|
|
}
|
|
}
|
|
|
|
void Fractorium::OnXaosTableModelDataChanged(const QModelIndex& indexA, const QModelIndex& indexB)
|
|
{
|
|
m_Controller->XaosChanged(indexA.column(), indexA.row(), indexA.data().toDouble());//Intentionally switched, column is the from xform, row is the to xform.
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clear xaos table, recreate all spinners based on the xaos used in the current ember.
|
|
/// </summary>
|
|
void Fractorium::FillXaosTable()
|
|
{
|
|
int count = int(m_Controller->XformCount());
|
|
QStringList hl, vl;
|
|
auto oldModel = std::make_unique<QStandardItemModel>(m_XaosTableModel);
|
|
hl.reserve(count);
|
|
vl.reserve(count);
|
|
m_XaosTableModel = new QStandardItemModel(count, count, this);
|
|
connect(m_XaosTableModel, SIGNAL(dataChanged(QModelIndex, QModelIndex)), SLOT(OnXaosTableModelDataChanged(QModelIndex, QModelIndex)));
|
|
ui.XaosTableView->blockSignals(true);
|
|
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
auto s = m_Controller->MakeXformCaption(i);
|
|
hl.push_back("F" + s);
|
|
vl.push_back("T" + s);
|
|
}
|
|
|
|
m_XaosTableModel->setHorizontalHeaderLabels(hl);
|
|
m_XaosTableModel->setVerticalHeaderLabels(vl);
|
|
ui.XaosTableView->setModel(m_XaosTableModel);
|
|
ui.XaosTableView->setItemDelegate(m_XaosTableItemDelegate);
|
|
SetTabOrder(this, ui.ClearXaosButton, ui.RandomXaosButton);
|
|
m_Controller->FillXaos();
|
|
ui.XaosTableView->blockSignals(false);
|
|
//Needed to get the dark stylesheet to correctly color the top left corner button.
|
|
auto widgetList = ui.XaosTableView->findChildren<QAbstractButton*>();
|
|
|
|
for (auto& it : widgetList)
|
|
it->setEnabled(true);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clear all xaos from the current ember.
|
|
/// </summary>
|
|
template <typename T>
|
|
void FractoriumEmberController<T>::ClearXaos()
|
|
{
|
|
Update([&] { m_Ember.ClearXaos(); });
|
|
FillXaos();
|
|
}
|
|
|
|
void Fractorium::OnClearXaosButtonClicked(bool checked) { m_Controller->ClearXaos(); }
|
|
|
|
/// <summary>
|
|
/// Set all xaos values to random numbers.
|
|
/// There is a 50% chance they're set to 0 or 1, and
|
|
/// 50% that they're 0-3.
|
|
/// Resets the rendering process.
|
|
/// </summary>
|
|
template <typename T>
|
|
void FractoriumEmberController<T>::RandomXaos()
|
|
{
|
|
Update([&]
|
|
{
|
|
for (size_t i = 0; i < m_Ember.XformCount(); i++)
|
|
{
|
|
if (auto xform = m_Ember.GetXform(i))
|
|
{
|
|
for (size_t j = 0; j < m_Ember.XformCount(); j++)
|
|
{
|
|
if (m_Rand.RandBit())
|
|
xform->SetXaos(j, T(m_Rand.RandBit()));
|
|
else
|
|
xform->SetXaos(j, m_Rand.Frand<T>(0, 3));
|
|
}
|
|
}
|
|
}
|
|
});
|
|
FillXaos();
|
|
}
|
|
|
|
void Fractorium::OnRandomXaosButtonClicked(bool checked) { m_Controller->RandomXaos(); }
|
|
|
|
/// <summary>
|
|
/// Add a layer using the specified number of xforms.
|
|
/// A layer is defined as a new set of xforms whose xaos values are the following:
|
|
/// From existing to existing: unchanged.
|
|
/// From existing to new: 0.
|
|
/// From new to existing: 0.
|
|
/// From new to new: 1.
|
|
/// </summary>
|
|
/// <param name="xforms">The number of new xforms to add to create the layer</param>
|
|
template <typename T>
|
|
void FractoriumEmberController<T>::AddLayer(int xforms)
|
|
{
|
|
Update([&]
|
|
{
|
|
std::vector<Xform<T>> vec(xforms);
|
|
AddXformsWithXaos(m_Ember, vec, false);
|
|
|
|
});
|
|
FillXforms();
|
|
FillSummary();
|
|
}
|
|
|
|
void Fractorium::OnAddLayerButtonClicked(bool checked) { m_Controller->AddLayer(ui.AddLayerSpinBox->value()); }
|
|
|
|
/// <summary>
|
|
/// Toggle all xaos values in one row on left mouse button double click and resize all cells to fit their data.
|
|
/// Skip toggling and only refit on right mouse button double click.
|
|
/// Resets the rendering process.
|
|
/// </summary>
|
|
/// <param name="logicalIndex">The index of the row that was double clicked</param>
|
|
void Fractorium::OnXaosRowDoubleClicked(int logicalIndex)
|
|
{
|
|
auto btn = QApplication::mouseButtons();
|
|
|
|
if (!btn.testFlag(Qt::RightButton))
|
|
ToggleTableRow(ui.XaosTableView, logicalIndex);
|
|
|
|
ui.XaosTableView->resizeRowsToContents();
|
|
ui.XaosTableView->resizeColumnsToContents();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Toggle all xaos values in one column on left mouse button double click and resize all cells to fit their data.
|
|
/// Skip toggling and only refit on right mouse button double click.
|
|
/// Resets the rendering process.
|
|
/// </summary>
|
|
/// <param name="logicalIndex">The index of the column that was double clicked</param>
|
|
void Fractorium::OnXaosColDoubleClicked(int logicalIndex)
|
|
{
|
|
auto btn = QApplication::mouseButtons();
|
|
|
|
if (!btn.testFlag(Qt::RightButton))
|
|
ToggleTableCol(ui.XaosTableView, logicalIndex);
|
|
|
|
ui.XaosTableView->resizeRowsToContents();
|
|
ui.XaosTableView->resizeColumnsToContents();
|
|
}
|
|
|
|
template class FractoriumEmberController<float>;
|
|
|
|
#ifdef DO_DOUBLE
|
|
template class FractoriumEmberController<double>;
|
|
#endif
|